My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Executioner Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Guards Sparky
Giant Snowball
Minions Guards Princess
Zap
Minions Guards Princess Sparky
Barbarian Barrel
Guards Executioner Princess Sparky
The Log
Guards Princess Sparky
Earthquake
Guards
Arrows
Minions Guards Princess
Royal Delivery
Minions Guards Executioner Princess Sparky
Fireball
Minions Executioner Princess Sparky
Poison
Minions Guards Executioner Princess Sparky
Lightning
Executioner Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Executioner Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Guards Tornado Princess Giant Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Guards Tornado

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Sparky Minions Guards Executioner Princess
Minions
Giant Zap Sparky
Giant
Zap Minions Sparky Guards Tornado Executioner Princess
Guards
Zap Giant
Tornado
Zap Executioner Sparky Giant Princess
Executioner
Tornado Zap Giant
Princess
Zap Giant Tornado Sparky
Sparky
Zap Giant Tornado Minions Princess

Defense Synergies 2 11

Zap
Minions Guards Tornado Executioner Princess Sparky
Minions
Zap
Giant
Guards
Zap Executioner Princess Sparky
Tornado
Executioner Sparky Zap Princess Sparky
Executioner
Tornado Zap Guards
Princess
Zap Guards Tornado
Sparky
Tornado Zap Guards Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Executioner Sparky
Sparky Zap Minions Executioner
Tornado Sparky Minions Executioner
Sparky Minions Guards
Tornado Princess Sparky
Tornado Zap Minions Guards Executioner
Minions Tornado Zap Executioner Princess
Zap Sparky
Sparky Minions Tornado Princess
Guards Tornado Sparky
Minions Guards Executioner Zap Tornado Princess
Minions Executioner Zap Tornado Princess
Sparky Zap Minions Guards
Executioner Sparky Zap Minions Guards Tornado Princess
Sparky
Tornado Zap Sparky
Sparky Minions Tornado Executioner
Zap Minions Guards Tornado Executioner
Zap Tornado Executioner Minions Guards Princess
Sparky Tornado
Minions Guards Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Sparky
Zap Executioner
Guards Zap Minions Sparky
Guards Zap Tornado Sparky
Guards Executioner Sparky
Executioner Zap Minions Tornado Princess
Guards Sparky Minions
Sparky
Zap Minions Tornado Sparky
Guards Sparky
Minions Guards Sparky
Zap Guards Tornado
Guards Executioner Sparky
Executioner Princess Sparky
Guards Sparky Zap Minions Tornado Executioner
Minions Executioner Zap Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Guards Sparky
Zap Tornado Executioner Princess
Sparky
Guards Sparky
Executioner Zap Sparky
Executioner Zap Minions Tornado Princess
Tornado Executioner Princess Sparky
Zap Tornado Executioner Princess
Zap Tornado
Minions Guards Tornado Sparky
Zap Tornado Princess Sparky
Zap Tornado Executioner Princess
Executioner Princess Sparky
Minions Princess
Princess Zap Sparky
Zap Executioner Princess Sparky
Executioner Princess Sparky
Tornado Sparky
Minions Sparky
Zap Executioner Princess Sparky
Zap Tornado Princess
Minions Sparky
Tornado Princess
Tornado Sparky
Zap
Zap Tornado Executioner Princess Sparky
Zap Tornado Executioner Princess Sparky
Zap Tornado Princess Sparky
Zap Tornado Sparky
Zap Tornado Executioner Princess Sparky
Zap Minions Guards
Sparky
Zap Sparky
Zap Princess Sparky
Sparky
Princess Sparky
Zap Minions Guards Princess
Zap Tornado Executioner Princess
Executioner Princess Sparky
Zap Executioner Princess
Zap Tornado Sparky
Executioner Sparky
Zap Minions Guards Tornado Princess Sparky
Zap Tornado Executioner Princess
Zap Tornado Executioner Princess Sparky

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