My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Battle Ram Wizard Baby Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Battle Ram Baby Dragon Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Battle Ram
Giant Snowball
Goblins Battle Ram Baby Dragon Princess
Zap
Goblins Royal Giant Battle Ram Princess
Barbarian Barrel
Goblins Battle Ram Bomb Tower Wizard Princess
The Log
Goblins Royal Giant Battle Ram Princess
Earthquake
Bomb Tower
Arrows
Goblins Princess
Royal Delivery
Goblins Battle Ram Wizard Baby Dragon Princess
Fireball
Battle Ram Bomb Tower Wizard Baby Dragon Princess
Poison
Bomb Tower Wizard Princess
Lightning
Battle Ram Bomb Tower Wizard Baby Dragon
Rocket
Bomb Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Wizard Rocket Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rocket Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Princess Battle Ram Bomb Tower Baby Dragon Wizard Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Princess Battle Ram Bomb Tower

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant Battle Ram Baby Dragon
Royal Giant
Goblins Wizard Rocket Baby Dragon Princess
Battle Ram
Goblins Baby Dragon Princess
Bomb Tower
Wizard
Royal Giant
Rocket
Royal Giant
Baby Dragon
Goblins Royal Giant Battle Ram
Princess
Royal Giant Battle Ram

Defense Synergies 0 3

Goblins
Wizard Princess
Royal Giant
Battle Ram
Bomb Tower
Baby Dragon
Wizard
Goblins
Rocket
Baby Dragon
Bomb Tower
Princess
Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard Baby Dragon
Bomb Tower Goblins
Bomb Tower Rocket Goblins
Bomb Tower Goblins
Bomb Tower Rocket Princess
Goblins Bomb Tower Baby Dragon
Rocket Bomb Tower Wizard Baby Dragon Princess
Rocket Bomb Tower Baby Dragon
Goblins Bomb Tower Princess
Goblins
Goblins Bomb Tower Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Bomb Tower Wizard Rocket
Bomb Tower Wizard Rocket Goblins Baby Dragon Princess
Bomb Tower
Bomb Tower Rocket
Bomb Tower Wizard Goblins
Bomb Tower Goblins Wizard Baby Dragon
Bomb Tower Wizard Baby Dragon Princess
Bomb Tower
Wizard Goblins Bomb Tower Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins
Bomb Tower Wizard Rocket Baby Dragon
Goblins Bomb Tower Rocket
Rocket
Wizard Rocket Bomb Tower Baby Dragon Princess
Rocket Goblins Bomb Tower
Bomb Tower
Rocket Goblins Bomb Tower Baby Dragon
Bomb Tower
Rocket
Rocket Bomb Tower Wizard
Wizard Bomb Tower Baby Dragon Princess
Goblins Bomb Tower Rocket Baby Dragon
Bomb Tower Wizard Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Baby Dragon
Baby Dragon Princess
Rocket Baby Dragon
Rocket
Wizard Rocket Baby Dragon
Wizard Rocket Baby Dragon Princess
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Wizard
Rocket Goblins
Rocket Wizard Princess
Wizard Rocket Baby Dragon Princess
Rocket Baby Dragon Princess
Rocket Baby Dragon Princess
Princess Baby Dragon
Rocket Wizard Baby Dragon Princess
Wizard Rocket Baby Dragon Princess
Rocket
Rocket
Rocket Wizard Baby Dragon Princess
Rocket Wizard Baby Dragon Princess
Rocket Baby Dragon
Rocket Wizard Princess
Rocket
Rocket Baby Dragon
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Rocket Baby Dragon
Wizard Baby Dragon Princess
Rocket Wizard
Wizard Rocket
Rocket Princess
Rocket Wizard Princess
Rocket Princess
Rocket Wizard Baby Dragon Princess
Wizard Rocket Baby Dragon Princess
Wizard Baby Dragon Princess
Rocket
Rocket Baby Dragon Princess
Rocket Princess
Rocket Baby Dragon Princess

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