My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Three Musketeers Baby Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Three Musketeers Skeleton Army
Giant Snowball
Hog Rider Three Musketeers Skeleton Army Baby Dragon Princess
Zap
Three Musketeers Skeleton Army Princess
Barbarian Barrel
Elite Barbarians Valkyrie Three Musketeers Skeleton Army Princess
The Log
Elite Barbarians Hog Rider Three Musketeers Skeleton Army Princess
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Elite Barbarians Valkyrie Hog Rider Three Musketeers Skeleton Army Baby Dragon Princess
Fireball
Elite Barbarians Hog Rider Three Musketeers Skeleton Army Baby Dragon Princess
Poison
Three Musketeers Skeleton Army Princess
Lightning
Elite Barbarians Valkyrie Three Musketeers Baby Dragon
Rocket
Elite Barbarians Valkyrie Hog Rider Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Skeleton Army Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Princess Valkyrie Hog Rider Baby Dragon Elite Barbarians Rocket Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Princess Valkyrie Hog Rider

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Hog Rider Three Musketeers
Valkyrie
Elite Barbarians Hog Rider Three Musketeers Baby Dragon
Hog Rider
Valkyrie Elite Barbarians Rocket Three Musketeers Baby Dragon Princess
Rocket
Hog Rider
Three Musketeers
Elite Barbarians Valkyrie Hog Rider
Skeleton Army
Baby Dragon
Valkyrie Hog Rider
Princess
Hog Rider

Defense Synergies 1 3

Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Baby Dragon Princess
Hog Rider
Rocket
Three Musketeers
Skeleton Army
Princess
Baby Dragon
Valkyrie
Princess
Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Baby Dragon
Elite Barbarians Skeleton Army Valkyrie Three Musketeers
Rocket Three Musketeers Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Three Musketeers Skeleton Army Valkyrie
Elite Barbarians Valkyrie Rocket Skeleton Army Princess
Skeleton Army Valkyrie Baby Dragon
Rocket Three Musketeers Baby Dragon Princess
Rocket Valkyrie Baby Dragon
Three Musketeers Elite Barbarians Skeleton Army Princess
Elite Barbarians Skeleton Army Valkyrie
Valkyrie Skeleton Army Baby Dragon Princess
Three Musketeers Baby Dragon Princess
Skeleton Army Elite Barbarians Valkyrie Rocket Three Musketeers
Valkyrie Rocket Three Musketeers Skeleton Army Baby Dragon Princess
Elite Barbarians Skeleton Army Three Musketeers
Rocket Skeleton Army Elite Barbarians Three Musketeers
Three Musketeers Elite Barbarians Valkyrie Skeleton Army
Elite Barbarians Valkyrie Three Musketeers Skeleton Army Baby Dragon
Valkyrie Baby Dragon Princess
Elite Barbarians Three Musketeers
Valkyrie Skeleton Army Elite Barbarians Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians
Elite Barbarians Valkyrie Rocket Baby Dragon
Skeleton Army Elite Barbarians Valkyrie Rocket
Valkyrie Rocket Skeleton Army Elite Barbarians
Elite Barbarians Valkyrie Three Musketeers Skeleton Army
Rocket Three Musketeers Baby Dragon Princess
Rocket Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Skeleton Army
Rocket Elite Barbarians Valkyrie Skeleton Army Baby Dragon
Three Musketeers Skeleton Army
Elite Barbarians Valkyrie
Rocket Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Rocket Skeleton Army Valkyrie Three Musketeers
Valkyrie Three Musketeers Skeleton Army Baby Dragon Princess
Elite Barbarians Skeleton Army Valkyrie Rocket Three Musketeers Baby Dragon
Valkyrie Elite Barbarians Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Rocket Baby Dragon
Baby Dragon Princess
Rocket Baby Dragon
Valkyrie Rocket
Rocket Valkyrie Baby Dragon
Rocket Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Rocket Elite Barbarians Three Musketeers
Rocket Valkyrie Princess
Rocket Baby Dragon Princess
Rocket Elite Barbarians Three Musketeers Baby Dragon Princess
Rocket Baby Dragon Princess
Princess Elite Barbarians Baby Dragon
Rocket Three Musketeers Baby Dragon Princess
Rocket Three Musketeers Baby Dragon Princess
Rocket Three Musketeers
Rocket
Rocket Three Musketeers Baby Dragon Princess
Rocket Valkyrie Baby Dragon Princess
Rocket Baby Dragon
Rocket Princess
Rocket
Rocket Baby Dragon
Valkyrie Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Rocket Baby Dragon
Elite Barbarians Baby Dragon Princess
Rocket
Elite Barbarians
Rocket
Rocket Princess
Rocket Princess
Rocket Skeleton Army Princess
Rocket Three Musketeers Baby Dragon Princess
Valkyrie Rocket Three Musketeers Baby Dragon Princess
Baby Dragon Princess
Rocket
Elite Barbarians Three Musketeers
Elite Barbarians Rocket Baby Dragon Princess
Rocket Princess
Rocket Baby Dragon Princess

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