My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Hog Rider Princess
Zap
Minions Princess
Barbarian Barrel
Barbarians Princess Royal Ghost
The Log
Barbarians Hog Rider Princess
Earthquake
Barbarians Hog Rider
Arrows
Minions Princess
Royal Delivery
Minions Barbarians Hog Rider Princess Royal Ghost
Fireball
Minions Barbarians Hog Rider Princess
Poison
Minions Barbarians Princess
Lightning
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Minions Princess Royal Ghost Fireball Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Minions Princess

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Rage
Barbarians
Hog Rider
Fireball
Hog Rider The Log Princess
Hog Rider
Minions Fireball Rage The Log Barbarians Princess
Rage
Minions Hog Rider
The Log
Hog Rider Fireball Princess
Princess
Fireball Hog Rider The Log Royal Ghost
Royal Ghost
Princess

Defense Synergies 1 5

Minions
The Log
Barbarians
Fireball
The Log Princess
Hog Rider
Rage
The Log
Fireball Minions Princess Royal Ghost
Princess
Fireball The Log Royal Ghost
Royal Ghost
The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball The Log
Barbarians Minions The Log
Barbarians Minions
Barbarians Minions
Barbarians Fireball The Log Princess
Fireball The Log Minions Royal Ghost
Minions Fireball Princess
Barbarians Fireball The Log
Barbarians Minions Princess
Barbarians Royal Ghost
Minions Barbarians Fireball The Log Princess Royal Ghost
Minions Fireball Princess
Barbarians Minions Fireball The Log
Fireball Minions Barbarians The Log Princess Royal Ghost
Barbarians
Barbarians Fireball The Log
Barbarians Minions Fireball
Fireball Minions Barbarians The Log Royal Ghost
The Log Minions Barbarians Fireball Princess Royal Ghost
Barbarians
Royal Ghost Minions Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Royal Ghost
Fireball The Log Royal Ghost
Barbarians Minions The Log
Barbarians Fireball The Log
Barbarians
Fireball Minions Princess
Minions Barbarians Fireball
Barbarians
Minions Barbarians Fireball The Log
Barbarians
Minions Barbarians
Barbarians Fireball The Log
Barbarians Fireball
Barbarians Fireball Princess
Barbarians Minions Fireball The Log
Minions Barbarians Fireball The Log Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log Royal Ghost
Fireball The Log Princess Royal Ghost
Fireball The Log
Barbarians Fireball The Log
Fireball The Log
Fireball Minions Princess
The Log Princess
Fireball The Log Princess
Fireball The Log
Minions Fireball
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess
Minions Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess
Fireball
Minions
Fireball The Log Princess
Fireball The Log Princess
Minions Fireball The Log
Fireball Princess
The Log
Barbarians Fireball The Log
The Log Fireball Princess
Fireball The Log Princess Royal Ghost
Fireball The Log Princess
Fireball The Log
Fireball Princess
Minions Fireball
Fireball
Fireball The Log
Fireball Princess
Fireball The Log Princess
Minions Barbarians Fireball Princess
Fireball Princess
The Log Fireball
Fireball Princess
The Log Fireball Princess
Fireball
Minions Fireball The Log Princess
Fireball Princess
Fireball The Log Princess Royal Ghost

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