My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower Three Musketeers Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Three Musketeers P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers
Giant Snowball
Furnace Three Musketeers Princess
Zap
Furnace Inferno Tower Three Musketeers Princess
Barbarian Barrel
Furnace Inferno Tower Three Musketeers Princess Electro Wizard
The Log
Furnace Three Musketeers Princess
Earthquake
Furnace Inferno Tower
Arrows
Furnace Princess
Royal Delivery
Three Musketeers P.E.K.K.A Princess Electro Wizard
Fireball
Furnace Inferno Tower Three Musketeers Princess Electro Wizard
Poison
Furnace Inferno Tower Three Musketeers Princess Electro Wizard
Lightning
Furnace Inferno Tower Three Musketeers Electro Wizard
Rocket
Furnace Inferno Tower Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rage P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Three Musketeers Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Princess Furnace Electro Wizard Inferno Tower P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Princess Furnace

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A
Furnace
P.E.K.K.A Princess
Inferno Tower
Three Musketeers
Rage
Rage
Three Musketeers Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Furnace Princess
Princess
Furnace P.E.K.K.A
Electro Wizard
P.E.K.K.A Rage

Defense Synergies 1 7

Arrows
Furnace Inferno Tower P.E.K.K.A
Furnace
Arrows Electro Wizard
Inferno Tower
Electro Wizard Arrows Princess
Three Musketeers
Rage
P.E.K.K.A
Arrows Princess Electro Wizard
Princess
Inferno Tower P.E.K.K.A
Electro Wizard
Inferno Tower Furnace P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Furnace Three Musketeers Electro Wizard
Furnace Inferno Tower Three Musketeers P.E.K.K.A Electro Wizard
Inferno Tower Three Musketeers P.E.K.K.A Furnace Electro Wizard
Arrows P.E.K.K.A Princess
Arrows Furnace Electro Wizard
Furnace Inferno Tower Three Musketeers Electro Wizard Arrows Princess
Arrows Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower Three Musketeers P.E.K.K.A Furnace Princess
Inferno Tower Electro Wizard
Electro Wizard Arrows Furnace Princess
Arrows Inferno Tower Three Musketeers Furnace Princess Electro Wizard
Furnace Inferno Tower P.E.K.K.A Three Musketeers Electro Wizard
Three Musketeers Arrows Furnace P.E.K.K.A Princess Electro Wizard
Inferno Tower P.E.K.K.A Furnace Three Musketeers Electro Wizard
Inferno Tower Furnace Three Musketeers P.E.K.K.A Electro Wizard
Three Musketeers Arrows Furnace Inferno Tower P.E.K.K.A Electro Wizard
Arrows Furnace Three Musketeers Electro Wizard
Arrows Furnace Princess Electro Wizard
P.E.K.K.A Inferno Tower Three Musketeers Electro Wizard
Arrows Furnace P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Inferno Tower P.E.K.K.A Electro Wizard
Electro Wizard Arrows
P.E.K.K.A Furnace Inferno Tower Electro Wizard
P.E.K.K.A Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Three Musketeers
Arrows Furnace Three Musketeers Princess Electro Wizard
P.E.K.K.A Furnace Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A
P.E.K.K.A Electro Wizard Inferno Tower
Inferno Tower P.E.K.K.A Three Musketeers
P.E.K.K.A Inferno Tower
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Inferno Tower Three Musketeers
Furnace Three Musketeers Princess
Inferno Tower Electro Wizard Furnace Three Musketeers P.E.K.K.A
Arrows Inferno Tower P.E.K.K.A Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Princess Electro Wizard
Arrows
Arrows
Arrows Furnace
Arrows Furnace Princess
Arrows Furnace Princess
Arrows Princess
Arrows
Three Musketeers Electro Wizard
Arrows Princess Electro Wizard
Arrows Princess
Three Musketeers Princess
Arrows Princess
Princess Arrows Furnace
Arrows Furnace Three Musketeers Princess
Arrows Furnace Three Musketeers Princess
Arrows Three Musketeers
Arrows Three Musketeers Princess Electro Wizard
Arrows Princess
Arrows Princess
Arrows
Arrows Furnace Princess
Arrows Princess Electro Wizard
Arrows Princess
Arrows
Arrows Furnace Princess Electro Wizard
Electro Wizard
Arrows
Arrows Princess Electro Wizard
P.E.K.K.A
Arrows Princess
Electro Wizard Princess
Arrows Three Musketeers Princess Electro Wizard
Arrows
Three Musketeers Princess Electro Wizard
Arrows Princess
Arrows
Three Musketeers P.E.K.K.A
Princess Electro Wizard
Princess Electro Wizard
Princess Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: