My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit P.E.K.K.A Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Hog Rider Inferno Dragon
Giant Snowball
Skeletons Minions Hog Rider Princess Inferno Dragon
Zap
Skeletons Minions Princess Inferno Dragon
Barbarian Barrel
Skeletons Ice Spirit Princess
The Log
Skeletons Ice Spirit Hog Rider Princess
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Ice Spirit Minions Princess
Royal Delivery
Skeletons Ice Spirit Minions Hog Rider P.E.K.K.A Princess Inferno Dragon
Fireball
Minions Hog Rider Princess Inferno Dragon
Poison
Minions Princess
Lightning
Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Arrows Minions Princess Hog Rider Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Arrows Minions

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Minions Hog Rider P.E.K.K.A Princess Inferno Dragon
Arrows
Hog Rider P.E.K.K.A
Minions
Ice Spirit Hog Rider P.E.K.K.A Inferno Dragon
Hog Rider
Ice Spirit Arrows Minions Princess
P.E.K.K.A
Ice Spirit Arrows Minions Princess
Princess
Ice Spirit Hog Rider P.E.K.K.A
Inferno Dragon
Ice Spirit Minions

Defense Synergies 0 12

Skeletons
Ice Spirit Minions P.E.K.K.A Princess Inferno Dragon
Ice Spirit
Skeletons Minions P.E.K.K.A Princess Inferno Dragon
Arrows
P.E.K.K.A
Minions
Skeletons Ice Spirit P.E.K.K.A
Hog Rider
P.E.K.K.A
Skeletons Ice Spirit Arrows Minions Princess
Princess
Skeletons Ice Spirit P.E.K.K.A
Inferno Dragon
Skeletons Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions
P.E.K.K.A Inferno Dragon Skeletons Ice Spirit Minions
P.E.K.K.A Skeletons Minions Inferno Dragon
P.E.K.K.A Inferno Dragon Skeletons Minions
Arrows P.E.K.K.A Princess
Arrows Skeletons Minions
Minions Inferno Dragon Ice Spirit Arrows Princess
Arrows P.E.K.K.A
P.E.K.K.A Inferno Dragon Skeletons Minions Princess
Skeletons Ice Spirit
Minions Skeletons Arrows Princess
Arrows Minions Inferno Dragon Princess
P.E.K.K.A Skeletons Ice Spirit Minions
Ice Spirit Arrows Minions P.E.K.K.A Princess
P.E.K.K.A Inferno Dragon
Ice Spirit P.E.K.K.A Inferno Dragon
Skeletons Arrows Minions P.E.K.K.A
Ice Spirit Arrows Minions
Arrows Ice Spirit Minions Princess Inferno Dragon
P.E.K.K.A Inferno Dragon
Arrows Minions P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A
Arrows Inferno Dragon
P.E.K.K.A Skeletons Ice Spirit Minions
P.E.K.K.A
P.E.K.K.A Skeletons Inferno Dragon
Arrows Skeletons Ice Spirit Minions Princess
P.E.K.K.A Skeletons Minions
P.E.K.K.A Inferno Dragon
P.E.K.K.A Skeletons Ice Spirit Minions Inferno Dragon
P.E.K.K.A Skeletons Inferno Dragon
P.E.K.K.A Inferno Dragon Minions
P.E.K.K.A Arrows
P.E.K.K.A Skeletons
Princess
Skeletons Ice Spirit Minions P.E.K.K.A Inferno Dragon
Arrows Minions P.E.K.K.A Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Princess
Arrows
Arrows
Arrows
Arrows Ice Spirit Minions Princess
Arrows Princess
Arrows Ice Spirit Princess
Arrows
Minions
Arrows Princess
Arrows Princess
Princess
Arrows Minions Princess
Princess Arrows
Arrows Princess
Arrows Princess
Arrows
Minions
Arrows Princess
Arrows Princess
Minions
Arrows Princess
Arrows
Arrows Ice Spirit Princess
Inferno Dragon
Arrows Princess
Arrows Princess
Arrows
Arrows Princess
Ice Spirit Minions
Arrows
Ice Spirit Arrows Princess
P.E.K.K.A
Arrows Princess
Ice Spirit Minions Princess
Arrows Princess
Arrows
Princess
Arrows Princess
Arrows
P.E.K.K.A
Ice Spirit Minions Princess
Princess
Princess

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