My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Valkyrie Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mortar Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Hog Rider
Giant Snowball
Spear Goblins Bats Hog Rider Princess
Zap
Spear Goblins Bats Mortar Princess
Barbarian Barrel
Spear Goblins Mortar Valkyrie Princess
The Log
Spear Goblins Hog Rider Princess
Earthquake
Spear Goblins Mortar Hog Rider
Arrows
Spear Goblins Bats Princess
Royal Delivery
Spear Goblins Bats Valkyrie Hog Rider Princess
Fireball
Mortar Hog Rider Princess
Poison
Spear Goblins Bats Mortar Princess
Lightning
Mortar Valkyrie
Rocket
Mortar Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Valkyrie The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Princess Mortar Fireball Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Princess

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Hog Rider Mortar Princess
Bats
Valkyrie Hog Rider Mortar
Mortar
Spear Goblins Bats Fireball Hog Rider The Log
Fireball
Hog Rider Mortar The Log Princess
Valkyrie
Spear Goblins Bats Hog Rider
Hog Rider
Spear Goblins Bats Fireball Valkyrie The Log Mortar Princess
The Log
Hog Rider Mortar Fireball Princess
Princess
Spear Goblins Fireball Hog Rider The Log

Defense Synergies 1 16

Spear Goblins
Bats Mortar Valkyrie The Log
Bats
Spear Goblins Mortar Valkyrie The Log
Mortar
Spear Goblins Bats Fireball Valkyrie The Log Princess
Fireball
The Log Mortar Valkyrie Princess
Valkyrie
Spear Goblins Bats Mortar Fireball The Log Princess
Hog Rider
The Log
Fireball Spear Goblins Bats Mortar Valkyrie Princess
Princess
Mortar Fireball Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mortar Fireball Valkyrie The Log
Bats Mortar Valkyrie The Log
Mortar Bats Valkyrie
Bats Mortar Valkyrie
Fireball Valkyrie The Log Princess
Fireball The Log Spear Goblins Bats Valkyrie
Bats Spear Goblins Mortar Fireball Princess
Fireball Valkyrie The Log
Mortar Princess
Spear Goblins Valkyrie
Bats Valkyrie Spear Goblins Fireball The Log Princess
Spear Goblins Bats Fireball Princess
Mortar Bats Fireball Valkyrie The Log
Fireball Valkyrie Bats Mortar The Log Princess
Mortar
Mortar Fireball The Log
Bats Mortar Fireball Valkyrie
Mortar Fireball Spear Goblins Bats Valkyrie The Log
Mortar Valkyrie The Log Spear Goblins Bats Fireball Princess
Mortar
Valkyrie Spear Goblins Bats Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Fireball
Fireball Mortar Valkyrie The Log
Spear Goblins Bats Valkyrie The Log
Valkyrie Bats Fireball The Log
Valkyrie
Fireball Bats Princess
Spear Goblins Bats Fireball Valkyrie
Valkyrie
Spear Goblins Bats Mortar Fireball Valkyrie The Log
Bats Valkyrie
Fireball Valkyrie The Log
Fireball Valkyrie
Fireball Valkyrie Princess
Spear Goblins Bats Mortar Fireball Valkyrie The Log
Bats Valkyrie Fireball The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Mortar Valkyrie The Log
Mortar Fireball The Log Princess
Fireball The Log
Fireball Valkyrie The Log
Fireball Mortar Valkyrie The Log
Fireball Spear Goblins Bats Princess
Mortar The Log Princess
Fireball The Log Princess
Fireball The Log Mortar
Bats Fireball
Mortar Fireball Valkyrie The Log Princess
Fireball Princess
Mortar Fireball The Log Princess
Mortar Fireball Princess
Princess Mortar Fireball The Log
Spear Goblins Mortar Fireball The Log Princess
Mortar Fireball The Log Princess
Mortar Fireball
Bats
Mortar Fireball The Log Princess
Mortar Fireball Valkyrie The Log Princess
Fireball The Log
Fireball Princess
The Log
Mortar Fireball The Log
The Log Mortar Fireball Valkyrie Princess
Mortar Fireball The Log Princess
Fireball Mortar The Log Princess
Fireball Mortar The Log
Bats Fireball Princess
Bats Fireball
Fireball
Mortar Fireball The Log
Fireball Princess
Fireball The Log Princess
Spear Goblins Bats Fireball Princess
Fireball Princess
The Log Fireball
Fireball Valkyrie Princess
The Log Mortar Fireball Princess
Fireball
Bats Fireball The Log Princess
Bats Fireball Princess
Mortar Fireball The Log Princess

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