My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Giant
Giant Snowball
Bomber Minions Mega Minion Princess
Zap
Bomber Minions Princess
Barbarian Barrel
Bomber Princess
The Log
Bomber Mini P.E.K.K.A Princess
Earthquake
Bomber
Arrows
Bomber Minions Princess
Royal Delivery
Bomber Minions Mega Minion Mini P.E.K.K.A Princess
Fireball
Bomber Minions Mega Minion Princess
Poison
Bomber Minions Mega Minion Princess
Lightning
Mega Minion Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Arrows Minions Mega Minion Princess Mini P.E.K.K.A Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Arrows Minions

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Minions Mini P.E.K.K.A
Zap
Arrows Mega Minion Giant Bomber Minions Mini P.E.K.K.A Princess
Arrows
Zap Giant Mega Minion Mini P.E.K.K.A
Minions
Giant Bomber Zap Mini P.E.K.K.A
Mega Minion
Zap Giant Arrows
Mini P.E.K.K.A
Giant Bomber Zap Arrows Minions Princess
Giant
Bomber Zap Arrows Minions Mega Minion Mini P.E.K.K.A Princess
Princess
Zap Mini P.E.K.K.A Giant

Defense Synergies 2 9

Bomber
Zap Mini P.E.K.K.A
Zap
Mega Minion Mini P.E.K.K.A Bomber Arrows Minions Princess
Arrows
Zap Mega Minion Mini P.E.K.K.A
Minions
Zap
Mega Minion
Zap Arrows Princess
Mini P.E.K.K.A
Zap Bomber Arrows Princess
Giant
Princess
Zap Mega Minion Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Mega Minion
Mini P.E.K.K.A Bomber Zap Minions Mega Minion
Mini P.E.K.K.A Bomber Minions Mega Minion
Mini P.E.K.K.A Bomber Minions Mega Minion
Bomber Arrows Mini P.E.K.K.A Princess
Arrows Bomber Zap Minions Mega Minion
Minions Mega Minion Zap Arrows Princess
Zap Arrows
Mini P.E.K.K.A Minions Princess
Bomber Mini P.E.K.K.A
Minions Bomber Zap Arrows Mega Minion Princess
Arrows Minions Mega Minion Zap Princess
Mini P.E.K.K.A Bomber Zap Minions
Bomber Zap Arrows Minions Mega Minion Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Bomber Arrows Minions Mini P.E.K.K.A
Arrows Bomber Zap Minions Mega Minion
Zap Arrows Bomber Minions Mega Minion Princess
Mini P.E.K.K.A
Bomber Arrows Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap
Bomber Zap Arrows Mega Minion Mini P.E.K.K.A
Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Zap
Mini P.E.K.K.A
Arrows Zap Minions Princess
Mini P.E.K.K.A Minions Mega Minion
Mini P.E.K.K.A
Zap Minions Mega Minion Mini P.E.K.K.A
Mega Minion
Minions Mega Minion Mini P.E.K.K.A
Zap Arrows
Mini P.E.K.K.A
Bomber Princess
Bomber Zap Minions Mega Minion Mini P.E.K.K.A
Arrows Minions Bomber Zap Mega Minion Mini P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Zap Princess
Arrows
Arrows
Bomber Zap Arrows
Arrows Zap Minions Mega Minion Princess
Bomber Arrows Princess
Arrows Zap Princess
Arrows Zap
Minions Mini P.E.K.K.A
Zap Arrows Princess
Zap Arrows Princess
Princess
Arrows Minions Princess
Princess Zap Arrows
Bomber Zap Arrows Princess
Arrows Princess
Arrows
Bomber Minions Mini P.E.K.K.A
Bomber Zap Arrows Mega Minion Mini P.E.K.K.A Princess
Bomber Zap Arrows Princess
Minions
Arrows Princess
Zap Arrows
Zap Arrows Bomber Princess
Mega Minion
Arrows Zap Princess
Zap Arrows Princess
Zap Arrows
Zap Arrows Princess
Zap Minions Mega Minion
Mega Minion Mini P.E.K.K.A
Bomber Zap Arrows
Zap Arrows Princess
Arrows Princess
Zap Minions Princess
Zap Arrows Mega Minion Princess
Arrows
Mega Minion Mini P.E.K.K.A Princess
Arrows Bomber Zap Princess
Zap Arrows
Mega Minion
Zap Minions Princess
Zap Princess
Zap Princess

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