My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Skeleton Army Miner
Giant Snowball
Goblin Gang Musketeer Skeleton Army Miner Princess
Zap
Goblin Gang Royal Giant Skeleton Army Princess
Barbarian Barrel
Goblin Gang Musketeer Skeleton Army Princess
The Log
Goblin Gang Royal Giant Musketeer Skeleton Army Princess
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Skeleton Army Princess
Royal Delivery
Goblin Gang Musketeer Skeleton Army Miner Princess
Fireball
Goblin Gang Musketeer Skeleton Army Princess
Poison
Goblin Gang Musketeer Skeleton Army Princess
Lightning
Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Skeleton Army Miner Princess Musketeer Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Skeleton Army

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Royal Giant Musketeer The Log Princess
Goblin Gang
Miner Royal Giant Princess
Royal Giant
Miner Zap Goblin Gang Musketeer The Log Princess
Musketeer
Zap Royal Giant The Log Miner
Skeleton Army
The Log
Zap Royal Giant Musketeer Miner Princess
Miner
Zap Goblin Gang Royal Giant Musketeer The Log
Princess
Zap Goblin Gang Royal Giant The Log

Defense Synergies 2 16

Zap
Goblin Gang Musketeer Skeleton Army The Log Miner Princess
Goblin Gang
Musketeer Zap Skeleton Army The Log Miner Princess
Royal Giant
Musketeer
Goblin Gang The Log Zap Skeleton Army Miner
Skeleton Army
Zap Goblin Gang Musketeer The Log Princess
The Log
Musketeer Zap Goblin Gang Skeleton Army Miner Princess
Miner
Zap Goblin Gang Musketeer The Log
Princess
Zap Goblin Gang Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer The Log
Skeleton Army Zap Goblin Gang Musketeer The Log
Goblin Gang Skeleton Army Musketeer
Skeleton Army Goblin Gang Musketeer
Skeleton Army The Log Princess
Goblin Gang Skeleton Army The Log Zap Musketeer
Musketeer Zap Goblin Gang Princess
Zap Musketeer The Log
Goblin Gang Musketeer Skeleton Army Princess
Goblin Gang Skeleton Army Musketeer Miner
Goblin Gang Skeleton Army Zap Musketeer The Log Princess
Musketeer Zap Goblin Gang Princess
Skeleton Army Zap Goblin Gang Musketeer The Log
Skeleton Army Zap Goblin Gang The Log Princess
Skeleton Army Goblin Gang
Skeleton Army Zap Goblin Gang The Log
Goblin Gang Musketeer Skeleton Army
Zap Goblin Gang Musketeer Skeleton Army The Log
Zap The Log Musketeer Princess
Musketeer
Goblin Gang Skeleton Army Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Zap
Zap Goblin Gang Musketeer The Log Miner
Goblin Gang Skeleton Army Zap Musketeer The Log
Goblin Gang Skeleton Army Zap Musketeer The Log
Goblin Gang Musketeer Skeleton Army
Zap Goblin Gang Musketeer Princess
Goblin Gang Skeleton Army Musketeer
Skeleton Army
Zap Skeleton Army The Log
Goblin Gang Musketeer Skeleton Army
Musketeer
Skeleton Army Zap The Log
Skeleton Army Goblin Gang
Musketeer Skeleton Army Princess
Goblin Gang Skeleton Army Zap Musketeer The Log
Zap Musketeer The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer The Log
Zap Musketeer The Log Miner Princess
The Log Miner
Musketeer The Log
Zap The Log
Zap Musketeer Princess
Musketeer The Log Princess
The Log Zap Princess
The Log Miner Zap
Goblin Gang Musketeer
Miner Zap Musketeer The Log Princess
Zap Musketeer Princess
Musketeer The Log Miner Princess
Musketeer Princess
Princess Zap Musketeer The Log
Zap Musketeer The Log Princess
Musketeer The Log Princess
Zap Musketeer The Log Princess
Zap The Log Miner Princess
Musketeer The Log
Princess
Musketeer The Log
Zap Musketeer The Log
Zap The Log Princess
The Log Miner Zap Musketeer Princess
Zap Musketeer The Log Miner Princess
Miner Zap Musketeer The Log
Zap Musketeer Princess
Zap Musketeer
Zap Musketeer The Log Miner
Zap Princess
The Log Princess
Zap Goblin Gang Musketeer Skeleton Army Princess
Zap Musketeer Princess
The Log
Miner Goblin Gang Musketeer Princess
The Log Zap Musketeer Princess
Zap
Musketeer
Zap Goblin Gang Musketeer The Log Princess
Zap Musketeer Princess
Zap Musketeer The Log Miner Princess

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