My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Wizard Witch Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer Witch Princess
Zap
Witch Princess
Barbarian Barrel
Tesla Musketeer Wizard Witch Princess
The Log
Musketeer Witch Princess
Earthquake
Tesla Witch
Arrows
Witch Princess
Royal Delivery
Musketeer Wizard Witch Princess
Fireball
Tesla Musketeer Wizard Witch Princess
Poison
Musketeer Wizard Witch Princess
Lightning
Tesla Musketeer Wizard Witch
Rocket
Musketeer Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Tesla Musketeer Freeze Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Princess Tesla Musketeer

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Musketeer
The Log Mega Knight
Wizard
Mega Knight
Freeze
Witch
Mega Knight
The Log
Musketeer Princess Mega Knight
Princess
The Log Mega Knight
Mega Knight
Musketeer Wizard Witch The Log Princess

Defense Synergies 3 12

Tesla
Musketeer The Log Wizard Princess
Musketeer
Tesla The Log Mega Knight
Wizard
Tesla Freeze The Log Mega Knight
Freeze
Wizard Mega Knight
Witch
The Log Mega Knight
The Log
Tesla Musketeer Wizard Witch Princess Mega Knight
Princess
Tesla The Log Mega Knight
Mega Knight
Musketeer Wizard Freeze Witch The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer Wizard The Log
Tesla Musketeer Witch The Log Mega Knight
Tesla Witch Mega Knight Musketeer Freeze
Tesla Witch Musketeer Mega Knight
The Log Princess Mega Knight
Freeze The Log Tesla Musketeer Mega Knight
Tesla Musketeer Wizard Freeze Witch Princess
Tesla Musketeer The Log Mega Knight
Tesla Witch Musketeer Princess
Tesla Musketeer Mega Knight
Witch Tesla Musketeer Wizard Freeze The Log Princess Mega Knight
Tesla Musketeer Wizard Witch Princess
Tesla Mega Knight Musketeer Wizard Freeze Witch The Log
Wizard Mega Knight Tesla Freeze Witch The Log Princess
Tesla Mega Knight
Tesla Freeze The Log Mega Knight
Tesla Wizard Mega Knight Musketeer Witch
Tesla Mega Knight Musketeer Wizard Witch The Log
Wizard Freeze Witch The Log Tesla Musketeer Princess Mega Knight
Tesla Musketeer
Wizard Mega Knight Tesla Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Witch
Tesla Musketeer Wizard The Log Mega Knight
Mega Knight Musketeer Witch The Log
Mega Knight Tesla Musketeer The Log
Tesla Musketeer Witch Mega Knight
Wizard Tesla Musketeer Freeze Witch Princess
Tesla Musketeer Witch
Mega Knight Tesla
Freeze Mega Knight Witch The Log
Witch Tesla Musketeer
Mega Knight Tesla Musketeer Witch
Mega Knight The Log
Mega Knight Tesla Wizard Witch
Wizard Tesla Musketeer Witch Princess Mega Knight
Tesla Witch Musketeer Freeze The Log
Mega Knight Tesla Musketeer Wizard Freeze Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Freeze The Log
Musketeer The Log Princess
The Log
Musketeer Freeze The Log
Wizard The Log Mega Knight
Wizard Musketeer Freeze Witch Princess
Musketeer Wizard Witch The Log Princess
The Log Wizard Freeze Princess
The Log Wizard
Musketeer
Musketeer Wizard The Log Princess
Musketeer Wizard Princess
Musketeer The Log Princess
Musketeer Freeze Princess
Princess Musketeer The Log
Musketeer Wizard Witch The Log Princess
Musketeer Wizard The Log Princess Mega Knight
Freeze
Musketeer Wizard The Log Princess Mega Knight
Wizard Witch The Log Princess Mega Knight
Musketeer The Log Mega Knight
Wizard Princess
Musketeer The Log
Musketeer The Log
Freeze The Log Wizard Witch Princess Mega Knight
Witch
The Log Musketeer Wizard Witch Princess
Musketeer Wizard Witch The Log Princess Mega Knight
Musketeer The Log
Musketeer Wizard Witch Princess
Musketeer Wizard Freeze Witch
Musketeer Wizard The Log Mega Knight
Freeze Princess
Mega Knight
Wizard The Log Princess
Musketeer Freeze Witch Princess
Musketeer Wizard Witch Princess
Freeze
The Log
Musketeer Wizard Princess Mega Knight
The Log Musketeer Wizard Princess
Musketeer Mega Knight
Musketeer Freeze Witch The Log Princess
Musketeer Witch Princess
Musketeer Freeze Witch The Log Princess Mega Knight

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