My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Royal Giant Ice Golem Hunter Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Royal Giant Ice Golem Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Archers Princess
Zap
Archers Mortar Royal Giant Princess
Barbarian Barrel
Archers Knight Mortar Hunter Princess
The Log
Archers Royal Giant Hunter Princess
Earthquake
Archers Mortar
Arrows
Archers Princess
Royal Delivery
Archers Knight Hunter Princess
Fireball
Archers Mortar Hunter Princess
Poison
Archers Mortar Hunter Princess
Lightning
Knight Mortar Ice Golem Hunter
Rocket
Mortar Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Ice Golem Poison Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Poison Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Archers Knight Princess Mortar Poison Hunter Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Archers Knight Princess

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Ice Golem Mortar Royal Giant
Knight
Archers Mortar Princess Poison Hunter
Mortar
Knight Royal Giant Archers Ice Golem Hunter
Royal Giant
Mortar Poison Hunter Archers Ice Golem Princess
Ice Golem
Archers Mortar Royal Giant Hunter
Poison
Royal Giant Knight
Hunter
Royal Giant Knight Mortar Ice Golem
Princess
Knight Royal Giant

Defense Synergies 4 9

Archers
Knight Ice Golem Mortar
Knight
Archers Hunter Princess Mortar Poison
Mortar
Archers Knight Ice Golem Poison Princess
Royal Giant
Ice Golem
Archers Mortar Poison Hunter Princess
Poison
Knight Mortar Ice Golem
Hunter
Knight Ice Golem
Princess
Knight Mortar Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Ice Golem
Hunter Knight Mortar
Mortar Hunter Archers Knight
Hunter Knight Mortar
Poison Princess
Archers Hunter
Hunter Archers Mortar Poison Princess
Ice Golem Poison
Hunter Mortar Princess
Knight Archers Ice Golem Hunter
Archers Poison Knight Ice Golem Hunter Princess
Hunter Archers Poison Princess
Mortar Hunter Knight
Mortar Poison Hunter Princess
Knight Mortar Hunter
Mortar Hunter
Knight Mortar Poison Hunter
Mortar Archers Knight Hunter
Mortar Poison Hunter Archers Knight Ice Golem Princess
Mortar Hunter
Archers Knight Poison Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Ice Golem
Poison Archers Knight Mortar Ice Golem Hunter
Knight Ice Golem Hunter
Hunter Knight Ice Golem
Knight Hunter
Poison Archers Ice Golem Hunter Princess
Archers Knight Ice Golem Hunter
Knight Hunter
Knight Mortar Ice Golem Poison
Knight Hunter
Poison
Knight Ice Golem Hunter
Archers Princess
Archers Knight Mortar Ice Golem Poison Hunter
Poison Archers Ice Golem Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Knight Mortar Ice Golem
Mortar Poison Princess
Poison
Knight Ice Golem Poison
Poison Mortar
Poison Ice Golem Hunter Princess
Archers Mortar Poison Princess
Poison Ice Golem Hunter Princess
Poison Mortar
Poison
Poison Knight Mortar Princess
Poison Archers Princess
Poison Knight Mortar Ice Golem Hunter Princess
Mortar Poison Princess
Princess Mortar Ice Golem Poison
Mortar Poison Hunter Princess
Mortar Poison Princess
Mortar Poison
Archers Mortar Poison Hunter Princess
Mortar Poison Princess
Poison
Poison Princess
Mortar Poison
Ice Golem Poison Mortar Hunter Princess
Mortar Poison Hunter Princess
Mortar Poison Princess
Poison Mortar
Poison Archers Ice Golem Hunter Princess
Poison
Poison Mortar Hunter
Poison Princess
Poison Princess
Archers Princess
Poison Archers Hunter Princess
Poison Knight Hunter Princess
Mortar Ice Golem Poison Princess
Poison
Poison Princess
Poison Princess
Poison Mortar Princess

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