My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Wizard Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Dart Goblin Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Fire Spirit Dart Goblin Princess
Zap
Fire Spirit Royal Giant Dart Goblin Princess
Barbarian Barrel
Fire Spirit Dart Goblin Wizard Princess Ice Wizard
The Log
Fire Spirit Royal Giant Dart Goblin Princess
Earthquake
Arrows
Fire Spirit Dart Goblin Princess
Royal Delivery
Fire Spirit Dart Goblin Wizard Princess Ice Wizard
Fireball
Dart Goblin Wizard Princess Ice Wizard
Poison
Dart Goblin Wizard Princess Ice Wizard
Lightning
Wizard Ice Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Tornado Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Tornado Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rage Tornado Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Dart Goblin Tornado Princess Ice Wizard Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Rage Dart Goblin Tornado

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant
Royal Giant
Fire Spirit Dart Goblin Ice Wizard Wizard Tornado Princess
Dart Goblin
Royal Giant Princess
Wizard
Tornado Royal Giant Rage
Rage
Wizard
Tornado
Wizard Royal Giant Princess Ice Wizard
Princess
Royal Giant Dart Goblin Tornado
Ice Wizard
Royal Giant Tornado

Defense Synergies 2 7

Fire Spirit
Tornado
Royal Giant
Dart Goblin
Tornado Princess Ice Wizard
Wizard
Tornado Ice Wizard
Rage
Tornado
Wizard Ice Wizard Fire Spirit Dart Goblin Princess
Princess
Dart Goblin Tornado Ice Wizard
Ice Wizard
Tornado Dart Goblin Wizard Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard
Dart Goblin Ice Wizard
Tornado Fire Spirit Dart Goblin Ice Wizard
Dart Goblin Ice Wizard
Tornado Princess
Tornado Fire Spirit Dart Goblin Ice Wizard
Dart Goblin Tornado Fire Spirit Wizard Princess Ice Wizard
Dart Goblin
Tornado Princess Ice Wizard
Tornado Fire Spirit Dart Goblin Ice Wizard
Dart Goblin Ice Wizard Wizard Tornado Princess
Dart Goblin Wizard Tornado Princess Ice Wizard
Fire Spirit Wizard Ice Wizard
Fire Spirit Wizard Dart Goblin Tornado Princess
Tornado
Wizard Tornado
Fire Spirit Dart Goblin Wizard Tornado Ice Wizard
Wizard Tornado Fire Spirit Dart Goblin Princess Ice Wizard
Dart Goblin Tornado
Wizard Fire Spirit Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Wizard
Tornado
Fire Spirit Wizard Dart Goblin Tornado Princess Ice Wizard
Dart Goblin Ice Wizard
Tornado
Dart Goblin
Dart Goblin
Tornado
Wizard
Wizard Dart Goblin Princess
Dart Goblin Tornado
Dart Goblin Wizard Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin
Dart Goblin Tornado Princess Ice Wizard
Dart Goblin
Dart Goblin
Wizard Fire Spirit
Wizard Fire Spirit Dart Goblin Tornado Princess Ice Wizard
Fire Spirit Dart Goblin Wizard Tornado Princess
Fire Spirit Dart Goblin Wizard Tornado Princess Ice Wizard
Dart Goblin Wizard Tornado
Fire Spirit Tornado
Dart Goblin Wizard Tornado Princess
Fire Spirit Dart Goblin Wizard Tornado Princess
Fire Spirit Dart Goblin Princess
Dart Goblin Princess
Princess Dart Goblin
Dart Goblin Wizard Princess
Dart Goblin Wizard Princess
Tornado
Fire Spirit Dart Goblin Wizard Princess
Fire Spirit Dart Goblin Wizard Tornado Princess
Wizard Tornado Princess
Tornado
Tornado Fire Spirit Wizard Princess Ice Wizard
Dart Goblin Wizard Tornado Princess Ice Wizard
Wizard Tornado Princess
Dart Goblin Tornado
Fire Spirit Dart Goblin Wizard Tornado Princess Ice Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Princess
Wizard Princess
Fire Spirit Dart Goblin Princess
Fire Spirit Dart Goblin Wizard Tornado Princess Ice Wizard
Dart Goblin Wizard Princess
Dart Goblin Wizard Princess
Tornado
Dart Goblin
Dart Goblin Tornado Princess
Dart Goblin Tornado Princess
Dart Goblin Tornado Princess

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