My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Skeleton Army
Giant Snowball
Bats Hog Rider Skeleton Army Princess
Zap
Bats Skeleton Army Princess
Barbarian Barrel
Skeleton Army Princess Ice Wizard
The Log
Mini P.E.K.K.A Hog Rider Skeleton Army Princess
Earthquake
Hog Rider Skeleton Army
Arrows
Bats Skeleton Army Princess
Royal Delivery
Bats Mini P.E.K.K.A Hog Rider Skeleton Army Princess Ice Wizard
Fireball
Hog Rider Skeleton Army Princess Ice Wizard
Poison
Bats Skeleton Army Princess Ice Wizard
Lightning
Mini P.E.K.K.A Ice Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Skeleton Army Princess Ice Wizard Fireball Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Skeleton Army Princess

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Mini P.E.K.K.A
Zap
Fireball Hog Rider Bats Mini P.E.K.K.A Princess Ice Wizard
Fireball
Zap Hog Rider Princess
Mini P.E.K.K.A
Bats Zap Hog Rider Princess Ice Wizard
Hog Rider
Bats Zap Fireball Mini P.E.K.K.A Princess
Skeleton Army
Princess
Zap Fireball Mini P.E.K.K.A Hog Rider
Ice Wizard
Zap Mini P.E.K.K.A

Defense Synergies 2 15

Bats
Zap Mini P.E.K.K.A Ice Wizard
Zap
Fireball Mini P.E.K.K.A Bats Skeleton Army Princess Ice Wizard
Fireball
Zap Mini P.E.K.K.A Princess Ice Wizard
Mini P.E.K.K.A
Zap Bats Fireball Skeleton Army Princess Ice Wizard
Hog Rider
Skeleton Army
Zap Mini P.E.K.K.A Princess Ice Wizard
Princess
Zap Fireball Mini P.E.K.K.A Skeleton Army Ice Wizard
Ice Wizard
Bats Zap Fireball Mini P.E.K.K.A Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Mini P.E.K.K.A Skeleton Army Bats Zap Ice Wizard
Mini P.E.K.K.A Skeleton Army Bats Ice Wizard
Mini P.E.K.K.A Skeleton Army Bats Ice Wizard
Fireball Mini P.E.K.K.A Skeleton Army Princess
Fireball Skeleton Army Bats Zap Ice Wizard
Bats Zap Fireball Princess Ice Wizard
Zap Fireball
Mini P.E.K.K.A Skeleton Army Princess Ice Wizard
Skeleton Army Mini P.E.K.K.A Ice Wizard
Bats Skeleton Army Ice Wizard Zap Fireball Princess
Bats Zap Fireball Princess Ice Wizard
Mini P.E.K.K.A Skeleton Army Bats Zap Fireball Ice Wizard
Fireball Skeleton Army Bats Zap Mini P.E.K.K.A Princess
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Fireball Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A Skeleton Army
Fireball Bats Zap Skeleton Army Ice Wizard
Zap Bats Fireball Princess Ice Wizard
Mini P.E.K.K.A
Skeleton Army Bats Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Fireball
Fireball Zap Mini P.E.K.K.A
Skeleton Army Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Bats Zap Fireball
Mini P.E.K.K.A Skeleton Army
Fireball Bats Zap Princess Ice Wizard
Mini P.E.K.K.A Skeleton Army Bats Fireball Ice Wizard
Mini P.E.K.K.A Skeleton Army
Zap Bats Fireball Mini P.E.K.K.A Skeleton Army
Skeleton Army
Bats Mini P.E.K.K.A
Skeleton Army Zap Fireball
Mini P.E.K.K.A Skeleton Army Fireball
Fireball Skeleton Army Princess
Skeleton Army Bats Zap Fireball Mini P.E.K.K.A
Bats Zap Fireball Mini P.E.K.K.A Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Zap Princess Ice Wizard
Fireball
Fireball
Fireball Zap
Fireball Bats Zap Princess Ice Wizard
Princess
Fireball Zap Princess Ice Wizard
Fireball Zap
Bats Fireball Mini P.E.K.K.A
Zap Fireball Princess
Fireball Zap Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Princess
Fireball Princess
Fireball
Bats Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Princess
Zap Fireball Princess
Fireball
Fireball Princess
Zap Fireball
Zap Fireball Princess Ice Wizard
Fireball Zap Princess Ice Wizard
Fireball Zap Princess
Fireball Zap
Bats Zap Fireball Princess Ice Wizard
Zap Bats Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Princess
Fireball Princess
Zap Bats Fireball Skeleton Army Princess
Fireball Zap Princess Ice Wizard
Fireball
Fireball Mini P.E.K.K.A Princess
Zap Fireball Princess
Zap Fireball
Zap Bats Fireball Princess
Bats Zap Fireball Princess
Zap Fireball Princess

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