My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Minion Horde Royal Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Miner
Giant Snowball
Goblins Barbarians Minion Horde Mega Minion Miner Princess
Zap
Goblins Minion Horde Royal Giant Princess
Barbarian Barrel
Goblins Barbarians Princess
The Log
Goblins Barbarians Royal Giant Princess
Earthquake
Barbarians
Arrows
Goblins Minion Horde Princess
Royal Delivery
Goblins Barbarians Minion Horde Mega Minion Miner Princess
Fireball
Barbarians Minion Horde Mega Minion Princess
Poison
Barbarians Minion Horde Mega Minion Princess
Lightning
Mega Minion
Rocket
Barbarians Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Mega Minion Miner Princess Barbarians Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Mega Minion Miner

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Royal Giant
Barbarians
Minion Horde
Miner Royal Giant
Royal Giant
Miner Goblins Minion Horde Mega Minion The Log Princess
Mega Minion
Royal Giant Miner
The Log
Royal Giant Miner Princess
Miner
Goblins Minion Horde Royal Giant Mega Minion The Log
Princess
Royal Giant The Log

Defense Synergies 0 11

Goblins
Minion Horde Mega Minion The Log Princess
Barbarians
Minion Horde
Minion Horde
Goblins Barbarians The Log
Royal Giant
Mega Minion
Goblins The Log Miner Princess
The Log
Goblins Minion Horde Mega Minion Miner Princess
Miner
Mega Minion The Log
Princess
Goblins Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Mega Minion The Log
Barbarians Minion Horde Goblins Mega Minion The Log
Barbarians Minion Horde Goblins Mega Minion
Barbarians Minion Horde Goblins Mega Minion
Barbarians The Log Princess
The Log Goblins Mega Minion
Minion Horde Mega Minion Princess
Barbarians The Log
Barbarians Minion Horde Goblins Princess
Goblins Barbarians Minion Horde Miner
Goblins Barbarians Minion Horde Mega Minion The Log Princess
Minion Horde Mega Minion Princess
Barbarians Minion Horde The Log
Goblins Barbarians Minion Horde Mega Minion The Log Princess
Barbarians Minion Horde
Barbarians Minion Horde The Log
Barbarians Minion Horde Goblins
Goblins Barbarians Minion Horde Mega Minion The Log
The Log Barbarians Mega Minion Princess
Barbarians
Goblins Barbarians Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins
Mega Minion The Log Miner
Barbarians Goblins Minion Horde The Log
Barbarians Minion Horde The Log
Barbarians Minion Horde
Minion Horde Princess
Goblins Barbarians Minion Horde Mega Minion
Barbarians Minion Horde
Minion Horde Goblins Barbarians Mega Minion The Log
Barbarians Minion Horde Mega Minion
Barbarians Minion Horde Mega Minion
Barbarians The Log
Barbarians Minion Horde
Barbarians Minion Horde Princess
Barbarians Goblins Minion Horde Mega Minion The Log
Barbarians Minion Horde Mega Minion The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde The Log
The Log Miner Princess
Minion Horde The Log Miner
Barbarians The Log
Minion Horde The Log
Minion Horde Mega Minion Princess
Minion Horde The Log Princess
The Log Princess
The Log Miner
Goblins Minion Horde
Miner Minion Horde The Log Princess
Princess
The Log Miner Princess
Minion Horde Princess
Princess The Log
Minion Horde The Log Princess
Minion Horde The Log Princess
Minion Horde
Mega Minion The Log Princess
The Log Miner Princess
Minion Horde The Log
Princess
The Log
Barbarians Minion Horde The Log
The Log Princess
Minion Horde Mega Minion
The Log Miner Princess
The Log Miner Princess
Miner The Log
Minion Horde Princess
Minion Horde Mega Minion
Minion Horde Mega Minion
Minion Horde The Log Miner
Minion Horde Princess
Minion Horde
The Log Princess
Minion Horde Barbarians Princess
Mega Minion Princess
The Log
Miner Minion Horde Mega Minion Princess
The Log Princess
Minion Horde Mega Minion
Minion Horde The Log Princess
Princess
The Log Miner Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: