My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Inferno Tower Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Elixir Collector Witch Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace Goblin Hut Witch Princess
Zap
Furnace Goblin Hut Inferno Tower Witch Princess
Barbarian Barrel
Furnace Goblin Hut Inferno Tower Witch Princess Royal Ghost
The Log
Furnace Goblin Hut Witch Princess
Earthquake
Furnace Goblin Hut Inferno Tower Elixir Collector Witch
Arrows
Furnace Goblin Hut Witch Princess
Royal Delivery
Goblin Hut Witch Princess Royal Ghost
Fireball
Furnace Goblin Hut Inferno Tower Elixir Collector Witch Princess
Poison
Furnace Goblin Hut Inferno Tower Elixir Collector Witch Princess
Lightning
Furnace Goblin Hut Inferno Tower Elixir Collector Witch
Rocket
Furnace Goblin Hut Inferno Tower Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Elixir Collector Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Royal Ghost Furnace Goblin Hut Inferno Tower Witch Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Princess Royal Ghost Furnace

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Furnace Goblin Hut Witch Princess Royal Ghost
Furnace
Zap Goblin Hut Princess Royal Ghost
Goblin Hut
Zap Furnace Royal Ghost
Inferno Tower
Elixir Collector
Witch
Zap Royal Ghost
Princess
Zap Furnace Royal Ghost
Royal Ghost
Zap Furnace Goblin Hut Witch Princess

Defense Synergies 0 14

Zap
Furnace Goblin Hut Inferno Tower Witch Princess Royal Ghost
Furnace
Zap Goblin Hut Royal Ghost
Goblin Hut
Zap Furnace Inferno Tower Royal Ghost
Inferno Tower
Zap Goblin Hut Princess Royal Ghost
Elixir Collector
Witch
Zap Royal Ghost
Princess
Zap Inferno Tower Royal Ghost
Royal Ghost
Zap Furnace Goblin Hut Inferno Tower Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Hut Inferno Tower
Inferno Tower Zap Furnace Goblin Hut Witch
Furnace Goblin Hut Inferno Tower Witch
Goblin Hut Inferno Tower Witch Furnace
Princess
Zap Furnace Royal Ghost
Furnace Inferno Tower Zap Goblin Hut Witch Princess
Zap Inferno Tower
Inferno Tower Witch Furnace Goblin Hut Princess
Inferno Tower Royal Ghost
Witch Zap Furnace Goblin Hut Princess Royal Ghost
Inferno Tower Zap Furnace Goblin Hut Witch Princess
Furnace Goblin Hut Inferno Tower Zap Witch
Zap Furnace Goblin Hut Witch Princess Royal Ghost
Inferno Tower Furnace Goblin Hut
Inferno Tower Zap Furnace Goblin Hut
Furnace Goblin Hut Inferno Tower Witch
Zap Furnace Goblin Hut Witch Royal Ghost
Zap Furnace Witch Goblin Hut Princess Royal Ghost
Goblin Hut Inferno Tower
Royal Ghost Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace Goblin Hut Inferno Tower Witch Royal Ghost
Zap Royal Ghost
Zap Furnace Goblin Hut Inferno Tower Witch
Zap Inferno Tower
Inferno Tower Goblin Hut Witch
Furnace Zap Goblin Hut Witch Princess
Furnace Goblin Hut Inferno Tower Witch
Inferno Tower
Zap Goblin Hut Inferno Tower Witch
Inferno Tower Witch Goblin Hut
Goblin Hut Inferno Tower Witch
Zap
Inferno Tower Witch
Furnace Witch Princess
Goblin Hut Inferno Tower Witch Zap Furnace
Zap Goblin Hut Inferno Tower Witch Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Ghost
Zap Princess Royal Ghost
Goblin Hut
Zap Furnace
Zap Furnace Witch Princess
Furnace Witch Princess
Zap Princess
Zap
Zap Princess
Zap Princess
Goblin Hut Princess
Princess
Princess Zap Furnace Goblin Hut
Zap Furnace Goblin Hut Witch Princess
Furnace Goblin Hut Princess
Zap Princess
Zap Witch Princess
Princess
Zap
Zap Furnace Witch Princess
Witch
Zap Witch Princess Royal Ghost
Zap Witch Princess
Zap
Zap Furnace Witch Princess
Zap Goblin Hut Witch
Zap
Zap Princess
Princess
Zap Goblin Hut Witch Princess
Zap Witch Princess
Princess
Zap Princess
Zap
Zap Witch Princess
Zap Witch Princess
Zap Witch Princess Royal Ghost

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