My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Giant Hunter Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Skeleton Barrel Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Giant
Giant Snowball
Goblin Gang Skeleton Barrel Princess
Zap
Goblin Gang Skeleton Barrel Princess
Barbarian Barrel
Knight Goblin Gang Skeleton Barrel Hunter Princess
The Log
Goblin Gang Skeleton Barrel Hunter Princess
Earthquake
Goblin Gang
Arrows
Goblin Gang Skeleton Barrel Princess
Royal Delivery
Knight Goblin Gang Skeleton Barrel Hunter Princess
Fireball
Goblin Gang Skeleton Barrel Hunter Princess
Poison
Goblin Gang Skeleton Barrel Hunter Princess
Lightning
Knight Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Tornado Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Tornado Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Tornado Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Skeleton Barrel Earthquake Tornado Princess Hunter Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Skeleton Barrel Earthquake

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Skeleton Barrel Princess Earthquake Hunter
Goblin Gang
Knight Skeleton Barrel Giant Princess
Skeleton Barrel
Knight Goblin Gang Giant Tornado Princess
Earthquake
Giant Knight Tornado Hunter
Giant
Earthquake Hunter Goblin Gang Skeleton Barrel Tornado Princess
Tornado
Skeleton Barrel Earthquake Giant Hunter Princess
Hunter
Giant Knight Earthquake Tornado
Princess
Knight Goblin Gang Skeleton Barrel Giant Tornado

Defense Synergies 3 7

Knight
Goblin Gang Hunter Princess Earthquake Tornado
Goblin Gang
Knight Princess
Skeleton Barrel
Earthquake
Knight Tornado Princess
Giant
Tornado
Knight Earthquake Hunter Princess
Hunter
Knight Tornado
Princess
Knight Goblin Gang Earthquake Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Skeleton Barrel
Hunter Knight Goblin Gang
Goblin Gang Tornado Hunter Knight
Hunter Knight Goblin Gang
Earthquake Tornado Princess
Goblin Gang Tornado Earthquake Hunter
Tornado Hunter Goblin Gang Princess
Earthquake Skeleton Barrel
Hunter Goblin Gang Tornado Princess
Knight Goblin Gang Tornado Hunter
Goblin Gang Knight Earthquake Tornado Hunter Princess
Hunter Goblin Gang Tornado Princess
Hunter Knight Goblin Gang Earthquake
Goblin Gang Earthquake Tornado Hunter Princess
Knight Goblin Gang Hunter
Tornado Goblin Gang Hunter
Knight Goblin Gang Tornado Hunter
Knight Goblin Gang Tornado Hunter
Earthquake Tornado Hunter Knight Princess
Tornado Hunter
Goblin Gang Knight Earthquake Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Knight Goblin Gang Skeleton Barrel Hunter
Goblin Gang Knight Hunter
Goblin Gang Hunter Knight Tornado
Knight Goblin Gang Hunter
Goblin Gang Skeleton Barrel Tornado Hunter Princess
Goblin Gang Knight Hunter
Knight Hunter
Knight Tornado
Goblin Gang
Knight Hunter
Tornado
Knight Goblin Gang Hunter
Princess
Goblin Gang Knight Tornado Hunter
Earthquake Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Princess Knight
Skeleton Barrel Tornado Princess
Earthquake Skeleton Barrel
Earthquake Knight Skeleton Barrel
Earthquake
Skeleton Barrel Tornado Hunter Princess
Earthquake Tornado Princess
Earthquake Skeleton Barrel Tornado Hunter Princess
Skeleton Barrel Tornado
Goblin Gang Tornado
Knight Skeleton Barrel Earthquake Tornado Princess
Tornado Princess
Earthquake Knight Skeleton Barrel Hunter Princess
Earthquake Skeleton Barrel Princess
Earthquake Princess Skeleton Barrel
Earthquake Skeleton Barrel Hunter Princess
Earthquake Skeleton Barrel Princess
Earthquake Tornado
Skeleton Barrel Earthquake Hunter Princess
Skeleton Barrel Earthquake Tornado Princess
Earthquake
Tornado Princess
Tornado
Earthquake Skeleton Barrel
Earthquake Tornado Hunter Princess
Skeleton Barrel Earthquake Tornado Hunter Princess
Skeleton Barrel Tornado Princess
Skeleton Barrel Tornado
Tornado Hunter Princess
Skeleton Barrel
Earthquake Hunter
Princess
Earthquake Princess
Skeleton Barrel Earthquake Goblin Gang Princess
Tornado Hunter Princess
Knight Goblin Gang Hunter Princess
Skeleton Barrel Earthquake Princess
Tornado
Goblin Gang Tornado Princess
Tornado Princess
Skeleton Barrel Tornado Princess

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