My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Knight Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang Inferno Dragon
Giant Snowball
Bomber Bats Goblin Gang Princess Inferno Dragon
Zap
Bomber Bats Goblin Gang Princess Inferno Dragon
Barbarian Barrel
Bomber Knight Goblin Gang Princess
The Log
Bomber Goblin Gang Princess
Earthquake
Bomber Goblin Gang
Arrows
Bomber Bats Goblin Gang Princess
Royal Delivery
Bomber Bats Knight Goblin Gang Princess Inferno Dragon
Fireball
Bomber Goblin Gang Princess Inferno Dragon
Poison
Bomber Bats Goblin Gang Princess
Lightning
Knight Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Poison Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Knight Goblin Gang Princess Poison Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Knight

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Knight
Bats
Knight Bomber Zap Inferno Dragon
Zap
Bomber Bats Knight Poison Princess
Knight
Bats Goblin Gang Princess Bomber Zap Poison
Goblin Gang
Knight Princess
Poison
Zap Knight
Princess
Knight Zap Goblin Gang
Inferno Dragon
Bats

Defense Synergies 4 12

Bomber
Knight Bats Zap
Bats
Knight Bomber Zap Inferno Dragon
Zap
Bomber Bats Knight Goblin Gang Poison Princess Inferno Dragon
Knight
Bomber Bats Goblin Gang Princess Zap Poison
Goblin Gang
Knight Zap Princess Inferno Dragon
Poison
Zap Knight
Princess
Knight Zap Goblin Gang
Inferno Dragon
Bats Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight
Inferno Dragon Bomber Bats Zap Knight Goblin Gang
Goblin Gang Bomber Bats Knight Inferno Dragon
Inferno Dragon Bomber Bats Knight Goblin Gang
Bomber Poison Princess
Goblin Gang Bomber Bats Zap
Bats Inferno Dragon Zap Goblin Gang Poison Princess
Zap Poison
Inferno Dragon Goblin Gang Princess
Knight Goblin Gang Bomber
Bats Goblin Gang Poison Bomber Zap Knight Princess
Inferno Dragon Bats Zap Goblin Gang Poison Princess
Bomber Bats Zap Knight Goblin Gang
Bomber Bats Zap Goblin Gang Poison Princess
Inferno Dragon Knight Goblin Gang
Zap Goblin Gang Inferno Dragon
Bomber Bats Knight Goblin Gang Poison
Bomber Bats Zap Knight Goblin Gang
Zap Poison Bomber Bats Knight Princess Inferno Dragon
Inferno Dragon
Bomber Goblin Gang Bats Knight Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap
Poison Bomber Zap Knight Goblin Gang Inferno Dragon
Goblin Gang Bats Zap Knight
Goblin Gang Bats Zap Knight
Knight Goblin Gang Inferno Dragon
Poison Bats Zap Goblin Gang Princess
Goblin Gang Bats Knight
Knight Inferno Dragon
Zap Bats Knight Poison Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Bats Knight
Zap Poison
Knight Goblin Gang
Bomber Princess
Goblin Gang Bomber Bats Zap Knight Poison Inferno Dragon
Bats Poison Bomber Zap Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Knight
Poison Zap Princess
Poison
Knight Poison
Bomber Poison Zap
Poison Bats Zap Princess
Bomber Poison Princess
Poison Zap Princess
Poison Zap
Bats Goblin Gang Poison
Poison Zap Knight Princess
Poison Zap Princess
Poison Knight Princess
Poison Princess
Princess Zap Poison
Bomber Zap Poison Princess
Poison Princess
Poison
Bomber Bats
Bomber Zap Poison Princess
Bomber Zap Poison Princess
Poison
Poison Princess
Zap Poison
Zap Poison Bomber Princess
Inferno Dragon
Poison Zap Princess
Zap Poison Princess
Poison Zap
Poison Bats Zap Princess
Zap Bats Poison
Poison Bomber Zap
Zap Poison Princess
Poison Princess
Zap Bats Goblin Gang Princess
Poison Zap Princess
Poison Knight Goblin Gang Princess
Bomber Zap Poison Princess
Zap Poison
Zap Bats Goblin Gang Poison Princess
Bats Zap Poison Princess
Poison Zap Princess

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