My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Princess Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner Inferno Dragon
Giant Snowball
Bats Goblin Gang Tombstone Miner Princess Inferno Dragon
Zap
Bats Goblin Gang Tombstone Princess Inferno Dragon
Barbarian Barrel
Goblin Gang Tombstone Princess
The Log
Goblin Gang Tombstone Princess
Earthquake
Goblin Gang Tombstone
Arrows
Bats Goblin Gang Tombstone Princess
Royal Delivery
Bats Goblin Gang Miner Princess Inferno Dragon
Fireball
Goblin Gang Tombstone Princess Inferno Dragon
Poison
Bats Goblin Gang Tombstone Princess
Lightning
Tombstone Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Miner Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Tombstone Miner Princess Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Tombstone

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Zap Inferno Dragon
Zap
Miner Bats Princess Mega Knight
Goblin Gang
Miner Princess
Tombstone
Miner
Bats Zap Goblin Gang Inferno Dragon Mega Knight
Princess
Zap Goblin Gang Mega Knight
Inferno Dragon
Mega Knight Bats Miner
Mega Knight
Bats Inferno Dragon Zap Miner Princess

Defense Synergies 1 16

Bats
Zap Inferno Dragon Mega Knight
Zap
Mega Knight Bats Goblin Gang Tombstone Miner Princess Inferno Dragon
Goblin Gang
Zap Tombstone Miner Princess Inferno Dragon
Tombstone
Zap Goblin Gang Inferno Dragon
Miner
Zap Goblin Gang Mega Knight
Princess
Zap Goblin Gang Mega Knight
Inferno Dragon
Bats Zap Goblin Gang Tombstone Mega Knight
Mega Knight
Zap Bats Miner Princess Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone
Inferno Dragon Bats Zap Goblin Gang Tombstone Mega Knight
Goblin Gang Mega Knight Bats Tombstone Inferno Dragon
Inferno Dragon Bats Goblin Gang Tombstone Mega Knight
Tombstone Princess Mega Knight
Goblin Gang Bats Zap Mega Knight
Bats Inferno Dragon Zap Goblin Gang Tombstone Princess
Zap Mega Knight
Inferno Dragon Goblin Gang Tombstone Princess
Goblin Gang Miner Mega Knight
Bats Goblin Gang Zap Tombstone Princess Mega Knight
Inferno Dragon Bats Zap Goblin Gang Princess
Tombstone Mega Knight Bats Zap Goblin Gang
Mega Knight Bats Zap Goblin Gang Tombstone Princess
Inferno Dragon Goblin Gang Tombstone Mega Knight
Zap Goblin Gang Inferno Dragon Mega Knight
Mega Knight Bats Goblin Gang Tombstone
Tombstone Mega Knight Bats Zap Goblin Gang
Zap Bats Tombstone Princess Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Mega Knight Bats

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Tombstone
Zap Goblin Gang Miner Inferno Dragon Mega Knight
Goblin Gang Tombstone Mega Knight Bats Zap
Goblin Gang Mega Knight Bats Zap
Goblin Gang Tombstone Inferno Dragon Mega Knight
Bats Zap Goblin Gang Princess
Goblin Gang Bats Tombstone
Mega Knight Inferno Dragon
Zap Mega Knight Bats Tombstone Inferno Dragon
Goblin Gang Tombstone Inferno Dragon
Inferno Dragon Mega Knight Bats Tombstone
Mega Knight Zap
Mega Knight Goblin Gang Tombstone
Princess Mega Knight
Goblin Gang Tombstone Bats Zap Inferno Dragon
Bats Mega Knight Zap Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Miner Princess
Miner
Zap Mega Knight
Bats Zap Princess
Princess
Zap Princess
Miner Zap
Bats Goblin Gang
Miner Zap Princess
Zap Princess
Miner Princess
Princess
Princess Zap
Zap Princess
Princess Mega Knight
Bats
Zap Princess Mega Knight
Zap Miner Princess Mega Knight
Mega Knight
Princess
Zap
Zap Princess Mega Knight
Inferno Dragon
Miner Zap Princess
Zap Miner Princess Mega Knight
Miner Zap
Bats Zap Princess
Zap Bats
Zap Miner Mega Knight
Zap Princess
Mega Knight
Princess
Zap Bats Goblin Gang Tombstone Princess
Zap Princess
Miner Goblin Gang Princess Mega Knight
Zap Princess
Zap
Mega Knight
Zap Bats Goblin Gang Princess
Bats Zap Princess
Zap Miner Princess Mega Knight

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