My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Royal Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Royal Giant Dart Goblin Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Goblin Barrel
Giant Snowball
Spear Goblins Dart Goblin Goblin Barrel Princess
Zap
Spear Goblins Royal Giant Dart Goblin Goblin Barrel Princess
Barbarian Barrel
Spear Goblins Knight Dart Goblin Goblin Barrel Princess
The Log
Spear Goblins Royal Giant Dart Goblin Goblin Barrel Princess
Earthquake
Spear Goblins Goblin Barrel
Arrows
Spear Goblins Dart Goblin Goblin Barrel Princess
Royal Delivery
Spear Goblins Knight Dart Goblin Goblin Barrel Princess
Fireball
Dart Goblin Goblin Barrel Princess
Poison
Spear Goblins Dart Goblin Princess
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Knight Dart Goblin Goblin Barrel Princess Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Knight

Attack Synergies 8 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Barrel Zap Royal Giant Dart Goblin Princess
Zap
Spear Goblins Knight Royal Giant Dart Goblin The Log Princess
Knight
Spear Goblins Dart Goblin Goblin Barrel Princess Zap The Log
Royal Giant
Dart Goblin Goblin Barrel Spear Goblins Zap The Log Princess
Dart Goblin
Knight Royal Giant Goblin Barrel Spear Goblins Zap The Log Princess
Goblin Barrel
Spear Goblins Knight Royal Giant Dart Goblin Princess
The Log
Zap Knight Royal Giant Dart Goblin Princess
Princess
Knight Spear Goblins Zap Royal Giant Dart Goblin Goblin Barrel The Log

Defense Synergies 3 11

Spear Goblins
Knight Zap Dart Goblin The Log
Zap
Spear Goblins Knight Dart Goblin The Log Princess
Knight
Spear Goblins Dart Goblin Princess Zap The Log
Royal Giant
Dart Goblin
Knight Spear Goblins Zap The Log Princess
Goblin Barrel
The Log
Spear Goblins Zap Knight Dart Goblin Princess
Princess
Knight Zap Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Dart Goblin The Log
Zap Knight Dart Goblin The Log
Knight Dart Goblin
Knight Dart Goblin
The Log Princess
The Log Spear Goblins Zap Dart Goblin
Dart Goblin Spear Goblins Zap Princess
Zap Dart Goblin The Log
Princess
Knight Spear Goblins Dart Goblin
Dart Goblin Spear Goblins Zap Knight The Log Princess
Spear Goblins Zap Dart Goblin Princess
Zap Knight The Log
Zap Dart Goblin The Log Princess
Knight
Zap The Log
Knight
Spear Goblins Zap Knight Dart Goblin The Log
Zap The Log Spear Goblins Knight Dart Goblin Princess
Dart Goblin
Spear Goblins Knight Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Zap
Zap Knight The Log
Spear Goblins Zap Knight The Log
Zap Knight The Log
Knight
Zap Dart Goblin Princess
Spear Goblins Knight Dart Goblin
Knight
Zap Spear Goblins Knight The Log
Dart Goblin
Knight Dart Goblin
Zap The Log
Knight
Dart Goblin Princess
Spear Goblins Zap Knight Dart Goblin The Log
Zap Dart Goblin The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Dart Goblin The Log
Zap Dart Goblin The Log Princess
Dart Goblin The Log
Knight Dart Goblin The Log
Zap The Log
Spear Goblins Zap Dart Goblin Princess
Dart Goblin The Log Princess
The Log Zap Dart Goblin Princess
The Log Zap Dart Goblin
Zap Knight Dart Goblin The Log Princess
Zap Dart Goblin Princess
Knight Dart Goblin The Log Princess
Dart Goblin Princess
Princess Zap Dart Goblin The Log
Spear Goblins Zap Dart Goblin The Log Princess
Dart Goblin The Log Princess
Zap Dart Goblin The Log Princess
Zap Dart Goblin The Log Princess
The Log
Princess
The Log
Zap The Log
Zap The Log Princess
The Log Zap Dart Goblin Princess
Zap The Log Princess
Zap Dart Goblin The Log
Zap Dart Goblin Princess
Zap Dart Goblin
Zap Dart Goblin The Log
Zap Princess
The Log Princess
Zap Spear Goblins Dart Goblin Princess
Zap Dart Goblin Princess
The Log
Knight Dart Goblin Princess
The Log Zap Dart Goblin Princess
Zap
Dart Goblin
Zap Dart Goblin The Log Princess
Zap Dart Goblin Princess
Zap Dart Goblin The Log Princess

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