My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rascals Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Rascals Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Princess
Zap
Goblin Gang Goblin Barrel Princess
Barbarian Barrel
Ice Spirit Goblin Gang Rascals Goblin Barrel Princess Royal Ghost
The Log
Ice Spirit Goblin Gang Rascals Goblin Barrel Princess
Earthquake
Goblin Gang Goblin Barrel
Arrows
Ice Spirit Goblin Gang Rascals Goblin Barrel Princess
Royal Delivery
Ice Spirit Goblin Gang Rascals Goblin Barrel Princess Royal Ghost
Fireball
Goblin Gang Rascals Goblin Barrel Princess
Poison
Goblin Gang Rascals Princess
Lightning
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball The Log Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Goblin Gang Goblin Barrel Princess Royal Ghost Fireball Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Goblin Gang Goblin Barrel

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Rascals Princess Royal Ghost
Goblin Gang
Goblin Barrel Princess Royal Ghost
Rascals
Goblin Barrel Ice Spirit
Fireball
The Log Princess
Goblin Barrel
Ice Spirit Goblin Gang Rascals Princess Royal Ghost
The Log
Fireball Princess
Princess
Ice Spirit Goblin Gang Fireball Goblin Barrel The Log Royal Ghost
Royal Ghost
Ice Spirit Goblin Gang Goblin Barrel Princess

Defense Synergies 2 14

Ice Spirit
Goblin Gang Rascals Fireball The Log Princess Royal Ghost
Goblin Gang
Ice Spirit Rascals The Log Princess
Rascals
Ice Spirit Goblin Gang The Log Princess
Fireball
The Log Ice Spirit Princess
Goblin Barrel
The Log
Fireball Ice Spirit Goblin Gang Rascals Princess Royal Ghost
Princess
Ice Spirit Goblin Gang Rascals Fireball The Log Royal Ghost
Royal Ghost
Ice Spirit The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Ice Spirit Goblin Gang Rascals The Log
Goblin Gang Rascals
Goblin Gang Rascals
Fireball The Log Princess
Goblin Gang Fireball The Log Rascals Royal Ghost
Ice Spirit Goblin Gang Rascals Fireball Princess
Rascals Fireball The Log
Goblin Gang Rascals Princess
Goblin Gang Ice Spirit Rascals Royal Ghost
Goblin Gang Rascals Fireball The Log Princess Royal Ghost
Goblin Gang Rascals Fireball Princess
Ice Spirit Goblin Gang Rascals Fireball The Log
Fireball Ice Spirit Goblin Gang Rascals The Log Princess Royal Ghost
Goblin Gang Rascals
Ice Spirit Goblin Gang Rascals Fireball The Log
Goblin Gang Rascals Fireball
Ice Spirit Fireball Goblin Gang Rascals The Log Royal Ghost
The Log Ice Spirit Rascals Fireball Princess Royal Ghost
Goblin Gang Rascals Royal Ghost Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Fireball Royal Ghost
Fireball Goblin Gang The Log Royal Ghost
Goblin Gang Ice Spirit Rascals The Log
Goblin Gang Rascals Fireball The Log
Goblin Gang Rascals
Fireball Ice Spirit Goblin Gang Rascals Princess
Goblin Gang Rascals Fireball
Rascals
Ice Spirit Fireball The Log
Goblin Gang
Rascals
Fireball The Log
Rascals Goblin Gang Fireball
Rascals Fireball Princess
Goblin Gang Rascals Ice Spirit Fireball The Log
Rascals Fireball The Log Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Rascals The Log Royal Ghost
Fireball The Log Princess Royal Ghost
Fireball The Log
Rascals Fireball The Log
Fireball The Log
Fireball Ice Spirit Princess
The Log Princess
Fireball The Log Ice Spirit Princess
Fireball The Log
Goblin Gang Fireball
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess
Fireball
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Ice Spirit Fireball Princess
Fireball The Log Princess Royal Ghost
Fireball The Log Princess
Fireball The Log
Fireball Princess
Ice Spirit Fireball
Fireball
Fireball The Log
Ice Spirit Fireball Princess
Fireball The Log Princess
Ice Spirit Goblin Gang Fireball Princess
Fireball Princess
The Log Fireball
Fireball Goblin Gang Rascals Princess
The Log Fireball Princess
Fireball
Ice Spirit Goblin Gang Rascals Fireball The Log Princess
Fireball Princess
Fireball The Log Princess Royal Ghost

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