My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Giant Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Giant Barbarian Barrel Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Guards Sparky
Giant Snowball
Minions Flying Machine Guards Princess
Zap
Minions Flying Machine Guards Princess Sparky
Barbarian Barrel
Guards Princess Sparky
The Log
Guards Princess Sparky
Earthquake
Guards
Arrows
Minions Flying Machine Guards Princess
Royal Delivery
Minions Flying Machine Guards Princess Sparky
Fireball
Minions Flying Machine Princess Sparky
Poison
Minions Flying Machine Guards Princess Sparky
Lightning
Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Minions Guards Princess Flying Machine Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Minions Guards

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Sparky Minions Flying Machine Barbarian Barrel Guards Princess
Minions
Giant Zap Barbarian Barrel Sparky
Flying Machine
Zap Giant Barbarian Barrel
Giant
Zap Minions Barbarian Barrel Sparky Flying Machine Guards Princess
Barbarian Barrel
Giant Zap Minions Flying Machine Sparky
Guards
Zap Giant
Princess
Zap Giant Sparky
Sparky
Zap Giant Minions Barbarian Barrel Princess

Defense Synergies 0 15

Zap
Minions Flying Machine Barbarian Barrel Guards Princess Sparky
Minions
Zap Flying Machine Barbarian Barrel
Flying Machine
Zap Minions Barbarian Barrel Guards
Giant
Barbarian Barrel
Zap Minions Flying Machine Guards Princess Sparky
Guards
Zap Flying Machine Barbarian Barrel Princess Sparky
Princess
Zap Barbarian Barrel Guards
Sparky
Zap Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Flying Machine Barbarian Barrel Sparky
Sparky Zap Minions Flying Machine
Sparky Minions
Sparky Minions Guards
Barbarian Barrel Princess Sparky
Barbarian Barrel Zap Minions Flying Machine Guards
Minions Zap Flying Machine Princess
Zap Flying Machine Barbarian Barrel Sparky
Sparky Minions Princess
Guards Barbarian Barrel Sparky
Minions Guards Zap Flying Machine Barbarian Barrel Princess
Minions Zap Flying Machine Princess
Sparky Zap Minions Flying Machine Guards
Sparky Zap Minions Barbarian Barrel Guards Princess
Sparky
Zap Sparky
Sparky Minions
Zap Minions Flying Machine Barbarian Barrel Guards
Zap Barbarian Barrel Minions Flying Machine Guards Princess
Sparky
Minions Flying Machine Barbarian Barrel Guards Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Barbarian Barrel Sparky
Zap Flying Machine Barbarian Barrel
Guards Zap Minions Sparky
Guards Zap Barbarian Barrel Sparky
Guards Sparky
Zap Minions Flying Machine Princess
Guards Sparky Minions Flying Machine
Sparky
Zap Minions Flying Machine Barbarian Barrel Sparky
Guards Sparky
Minions Flying Machine Guards Sparky
Zap Guards
Guards Sparky
Flying Machine Princess Sparky
Guards Sparky Zap Minions Flying Machine Barbarian Barrel
Minions Zap Flying Machine Barbarian Barrel Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Flying Machine Barbarian Barrel Guards Sparky
Zap Flying Machine Barbarian Barrel Princess
Flying Machine Barbarian Barrel Sparky
Flying Machine Barbarian Barrel Guards Sparky
Zap Barbarian Barrel Sparky
Zap Minions Flying Machine Princess
Flying Machine Princess Sparky
Zap Flying Machine Barbarian Barrel Princess
Zap Flying Machine
Minions Guards Sparky
Zap Flying Machine Barbarian Barrel Princess Sparky
Zap Flying Machine Princess
Flying Machine Barbarian Barrel Princess Sparky
Minions Flying Machine Barbarian Barrel Princess
Princess Zap Flying Machine Barbarian Barrel Sparky
Zap Flying Machine Barbarian Barrel Princess Sparky
Flying Machine Barbarian Barrel Princess Sparky
Barbarian Barrel Sparky
Minions Sparky
Zap Flying Machine Barbarian Barrel Princess Sparky
Zap Flying Machine Barbarian Barrel Princess
Minions Sparky
Princess
Sparky
Zap Flying Machine Barbarian Barrel
Zap Barbarian Barrel Princess Sparky
Zap Flying Machine Barbarian Barrel Princess Sparky
Zap Flying Machine Princess Sparky
Zap Barbarian Barrel Sparky
Zap Flying Machine Princess Sparky
Zap Minions Flying Machine Guards
Sparky
Zap Sparky
Zap Princess Sparky
Sparky
Princess Sparky
Zap Minions Flying Machine Barbarian Barrel Guards Princess
Zap Flying Machine Princess
Barbarian Barrel
Flying Machine Princess Sparky
Zap Flying Machine Princess
Zap Sparky
Flying Machine Sparky
Zap Minions Flying Machine Guards Princess Sparky
Zap Flying Machine Princess
Zap Flying Machine Barbarian Barrel Princess Sparky

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