My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems Why?

Missing cards in your collection

Goblin Cage

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Guards
Giant Snowball
Archers Goblin Gang Guards Princess
Zap
Archers Goblin Gang Guards Princess
Barbarian Barrel
Archers Goblin Gang Guards Princess
The Log
Archers Goblin Gang Guards Princess
Earthquake
Archers Goblin Gang Guards
Arrows
Archers Goblin Gang Guards Princess
Royal Delivery
Archers Goblin Gang Guards P.E.K.K.A Princess
Fireball
Archers Goblin Gang Princess
Poison
Archers Goblin Gang Guards Princess
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Gang Guards Princess Rocket Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Goblin Gang Guards

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
P.E.K.K.A
Goblin Gang
P.E.K.K.A Princess
Rocket
Guards
The Log
Lightning
P.E.K.K.A
Archers Goblin Gang The Log Princess
The Log
Guards P.E.K.K.A Princess
Princess
Goblin Gang P.E.K.K.A The Log

Defense Synergies 1 14

Archers
Goblin Gang Guards P.E.K.K.A The Log
Goblin Gang
Archers Guards P.E.K.K.A The Log Princess
Rocket
The Log
Guards
Archers Goblin Gang The Log Princess
Lightning
The Log
P.E.K.K.A
The Log Archers Goblin Gang Princess
The Log
P.E.K.K.A Archers Goblin Gang Rocket Guards Lightning Princess
Princess
Goblin Gang Guards P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning The Log
P.E.K.K.A Goblin Gang The Log
Goblin Gang Rocket P.E.K.K.A Archers Lightning
P.E.K.K.A Goblin Gang Guards
Lightning Rocket P.E.K.K.A The Log Princess
Goblin Gang The Log Archers Guards
Rocket Lightning Archers Goblin Gang Princess
Rocket Lightning P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Princess
Goblin Gang Guards Archers
Archers Goblin Gang Guards The Log Princess
Archers Goblin Gang Princess
P.E.K.K.A Goblin Gang Rocket Guards Lightning The Log
Rocket Goblin Gang Guards P.E.K.K.A The Log Princess
P.E.K.K.A Goblin Gang
Rocket Goblin Gang Lightning P.E.K.K.A The Log
Goblin Gang P.E.K.K.A
Archers Goblin Gang Guards The Log
The Log Archers Guards Princess
P.E.K.K.A
Goblin Gang Archers Guards P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Archers P.E.K.K.A
Archers Goblin Gang Rocket Lightning The Log
Goblin Gang Guards P.E.K.K.A Rocket Lightning The Log
Goblin Gang Rocket Guards Lightning P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Guards
Rocket Archers Goblin Gang Princess
Goblin Gang Rocket Guards P.E.K.K.A Archers Lightning
P.E.K.K.A
Rocket Lightning P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Guards
P.E.K.K.A Guards
Rocket Lightning P.E.K.K.A Guards The Log
Rocket Lightning P.E.K.K.A Goblin Gang Guards
Archers Princess
Goblin Gang Guards Archers Rocket Lightning P.E.K.K.A The Log
Archers P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Rocket Guards The Log
The Log Princess
Rocket Lightning The Log
Lightning Rocket Guards The Log
Rocket The Log
Rocket Princess
Archers The Log Princess
The Log Lightning Princess
The Log Lightning
Rocket Lightning Goblin Gang Guards
Rocket Lightning The Log Princess
Lightning Archers Rocket Princess
Rocket Lightning The Log Princess
Lightning Rocket Princess
Lightning Princess The Log
Rocket Lightning The Log Princess
Lightning Rocket The Log Princess
Lightning Rocket
Rocket Lightning
Rocket Lightning Archers The Log Princess
Rocket Lightning The Log Princess
Rocket Lightning The Log
Rocket Lightning Princess
Rocket Lightning The Log
Rocket Lightning The Log
The Log Princess
The Log Lightning Princess
Lightning The Log Princess
Rocket Lightning The Log
Lightning Archers Princess
Rocket Lightning Guards
Lightning
Lightning Rocket The Log
Rocket Lightning Princess
P.E.K.K.A
Rocket Lightning The Log Princess
Lightning Archers Goblin Gang Rocket Guards Princess
Rocket Lightning Archers Princess
The Log
Lightning Goblin Gang Rocket Princess
The Log Lightning Princess
Rocket Lightning
P.E.K.K.A
Goblin Gang Rocket Guards Lightning The Log Princess
Rocket Lightning Princess
Lightning Rocket The Log Princess

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