My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Prince Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Hog Rider Baby Dragon Princess
Zap
Prince Princess
Barbarian Barrel
Princess Electro Wizard
The Log
Hog Rider Prince Princess
Earthquake
Hog Rider
Arrows
Princess
Royal Delivery
Hog Rider Baby Dragon Prince Princess Electro Wizard
Fireball
Hog Rider Baby Dragon Princess Electro Wizard
Poison
Princess Electro Wizard
Lightning
Baby Dragon Prince Electro Wizard
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Prince Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Princess Hog Rider Baby Dragon Electro Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Princess Hog Rider

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Prince Mega Knight
Hog Rider
Arrows The Log Baby Dragon Prince Princess Electro Wizard Mega Knight
Baby Dragon
Hog Rider Prince Electro Wizard Mega Knight
Prince
Mega Knight Arrows Hog Rider Baby Dragon The Log Princess Electro Wizard
The Log
Hog Rider Prince Princess Mega Knight
Princess
Hog Rider Prince The Log Mega Knight
Electro Wizard
Hog Rider Baby Dragon Prince Mega Knight
Mega Knight
Prince Arrows Hog Rider Baby Dragon The Log Princess Electro Wizard

Defense Synergies 2 10

Arrows
Mega Knight Prince
Hog Rider
Baby Dragon
Prince The Log Mega Knight
Prince
The Log Arrows Baby Dragon Electro Wizard
The Log
Prince Baby Dragon Princess Electro Wizard Mega Knight
Princess
The Log Mega Knight
Electro Wizard
Prince The Log Mega Knight
Mega Knight
Arrows Baby Dragon The Log Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log Electro Wizard
Prince The Log Electro Wizard Mega Knight
Prince Mega Knight Electro Wizard
Prince Electro Wizard Mega Knight
Arrows Prince The Log Princess Mega Knight
Arrows The Log Baby Dragon Electro Wizard Mega Knight
Electro Wizard Arrows Baby Dragon Princess
Arrows Baby Dragon The Log Electro Wizard Mega Knight
Prince Princess
Prince Electro Wizard Mega Knight
Electro Wizard Arrows Baby Dragon The Log Princess Mega Knight
Arrows Baby Dragon Princess Electro Wizard
Prince Mega Knight The Log Electro Wizard
Mega Knight Arrows Baby Dragon Prince The Log Princess Electro Wizard
Prince Electro Wizard Mega Knight
Prince The Log Electro Wizard Mega Knight
Mega Knight Arrows Prince Electro Wizard
Arrows Mega Knight Baby Dragon Prince The Log Electro Wizard
Arrows Baby Dragon The Log Princess Electro Wizard Mega Knight
Prince Electro Wizard
Mega Knight Arrows Baby Dragon Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Prince Electro Wizard
Electro Wizard Arrows Baby Dragon Prince The Log Mega Knight
Mega Knight Prince The Log Electro Wizard
Prince Mega Knight The Log Electro Wizard
Prince Mega Knight
Arrows Baby Dragon Princess Electro Wizard
Prince Electro Wizard
Mega Knight Prince
Electro Wizard Mega Knight Baby Dragon Prince The Log
Mega Knight Prince
Mega Knight Arrows Prince The Log Electro Wizard
Prince Mega Knight
Baby Dragon Princess Mega Knight
Electro Wizard Baby Dragon Prince The Log
Arrows Mega Knight Baby Dragon The Log Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Baby Dragon The Log
Arrows Baby Dragon The Log Princess Electro Wizard
Arrows Baby Dragon The Log
Arrows Prince The Log
Arrows Baby Dragon The Log Mega Knight
Arrows Baby Dragon Princess
Arrows Baby Dragon The Log Princess
Arrows The Log Baby Dragon Princess
Arrows The Log
Prince Electro Wizard
Arrows Prince The Log Princess Electro Wizard
Arrows Baby Dragon Princess
Baby Dragon The Log Princess
Arrows Baby Dragon Princess
Princess Arrows Baby Dragon Prince The Log
Arrows Baby Dragon The Log Princess
Arrows Baby Dragon The Log Princess Mega Knight
Arrows
Arrows Baby Dragon Prince The Log Princess Electro Wizard Mega Knight
Arrows Baby Dragon The Log Princess Mega Knight
Baby Dragon Prince The Log Mega Knight
Arrows Princess
Prince The Log
Arrows Baby Dragon The Log
Arrows The Log Baby Dragon Princess Mega Knight
Arrows The Log Baby Dragon Princess Electro Wizard
Arrows Baby Dragon Prince The Log Princess Mega Knight
Arrows Baby Dragon The Log
Arrows Baby Dragon Princess Electro Wizard
Electro Wizard
Arrows The Log Mega Knight
Arrows Princess Electro Wizard
Prince Mega Knight
Arrows The Log Princess
Electro Wizard Prince Princess
Arrows Baby Dragon Princess Electro Wizard
Arrows The Log
Baby Dragon Prince Princess Electro Wizard Mega Knight
Arrows The Log Baby Dragon Princess
Arrows
Prince Mega Knight
Baby Dragon The Log Princess Electro Wizard
Princess Electro Wizard
Baby Dragon Prince The Log Princess Electro Wizard Mega Knight

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