My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Ice Golem Wizard Prince Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army Prince Night Witch
Giant Snowball
Bomber Skeleton Army Night Witch
Zap
Bomber Skeleton Army Prince Night Witch
Barbarian Barrel
Bomber Wizard Skeleton Army Night Witch
The Log
Bomber Skeleton Army Prince
Earthquake
Bomber Skeleton Army
Arrows
Bomber Skeleton Army Night Witch
Royal Delivery
Bomber Wizard Skeleton Army Prince Night Witch
Fireball
Bomber Wizard Skeleton Army Night Witch
Poison
Bomber Wizard Skeleton Army Night Witch
Lightning
Ice Golem Wizard Prince Night Witch
Rocket
Wizard Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Ice Golem Wizard Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Skeleton Army Poison Prince Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Ice Golem Skeleton Army Poison Night Witch Wizard Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Ice Golem Skeleton Army Poison

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Ice Golem Prince
Ice Golem
Prince Bomber
Wizard
Prince Golem
Skeleton Army
Poison
Golem Prince Night Witch
Prince
Ice Golem Bomber Wizard Poison Golem
Golem
Bomber Poison Night Witch Wizard Prince
Night Witch
Golem Poison

Defense Synergies 2 5

Bomber
Ice Golem
Ice Golem
Bomber Night Witch Wizard Poison
Wizard
Ice Golem Skeleton Army Prince
Skeleton Army
Wizard Prince
Poison
Ice Golem
Prince
Wizard Skeleton Army
Golem
Night Witch
Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Ice Golem Wizard
Skeleton Army Bomber Prince Night Witch
Skeleton Army Prince Bomber Night Witch
Skeleton Army Prince Night Witch Bomber
Bomber Skeleton Army Poison Prince
Skeleton Army Bomber Night Witch
Wizard Poison Night Witch
Ice Golem Poison
Skeleton Army Prince Night Witch
Skeleton Army Bomber Ice Golem Prince Night Witch
Skeleton Army Poison Bomber Ice Golem Wizard Night Witch
Wizard Poison Night Witch
Skeleton Army Prince Night Witch Bomber Wizard
Bomber Wizard Skeleton Army Poison Prince Night Witch
Skeleton Army Prince
Skeleton Army Prince
Wizard Bomber Skeleton Army Poison Prince Night Witch
Bomber Wizard Skeleton Army Prince Night Witch
Wizard Poison Bomber Ice Golem
Prince
Bomber Wizard Skeleton Army Poison Prince Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Ice Golem Prince
Poison Bomber Ice Golem Wizard Prince
Skeleton Army Ice Golem Prince
Skeleton Army Prince Ice Golem Night Witch
Skeleton Army Prince Night Witch
Wizard Poison Ice Golem
Skeleton Army Prince Ice Golem Night Witch
Skeleton Army Prince
Ice Golem Skeleton Army Poison Prince
Skeleton Army
Prince
Skeleton Army Poison Prince
Skeleton Army Prince Ice Golem Wizard Night Witch
Wizard Bomber Skeleton Army
Skeleton Army Bomber Ice Golem Poison Prince Night Witch
Poison Bomber Ice Golem Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem
Poison
Poison
Ice Golem Poison Prince
Bomber Wizard Poison
Wizard Poison Ice Golem
Bomber Wizard Poison
Poison Ice Golem Wizard
Poison Wizard
Poison Prince Night Witch
Poison Wizard Prince
Poison Wizard
Poison Ice Golem
Poison
Ice Golem Poison Prince
Bomber Wizard Poison
Wizard Poison
Poison
Bomber Night Witch
Bomber Wizard Poison Prince
Bomber Wizard Poison
Poison Prince Night Witch
Wizard Poison
Prince
Poison
Ice Golem Poison Bomber Wizard
Poison Wizard
Wizard Poison Prince
Poison
Poison Ice Golem Wizard Night Witch
Wizard Poison
Night Witch
Poison Bomber Wizard Night Witch
Poison
Prince
Wizard Poison
Skeleton Army Prince Night Witch
Poison Wizard
Poison Wizard Prince
Bomber Ice Golem Wizard Poison
Poison
Prince
Poison
Poison
Poison Prince

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