My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince P.E.K.K.A Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Prince P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Goblins Hog Rider Princess
Zap
Goblins Prince Princess
Barbarian Barrel
Goblins Princess Ice Wizard
The Log
Goblins Hog Rider Prince Princess
Earthquake
Hog Rider
Arrows
Goblins Princess
Royal Delivery
Goblins Hog Rider Prince P.E.K.K.A Princess Ice Wizard
Fireball
Hog Rider Princess Ice Wizard
Poison
Princess Ice Wizard
Lightning
Prince Ice Wizard
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince P.E.K.K.A Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Princess Ice Wizard Fireball Hog Rider Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Princess Ice Wizard

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Zap
Fireball Hog Rider Prince P.E.K.K.A Goblins Princess Ice Wizard
Fireball
Zap Hog Rider Princess
Hog Rider
Goblins Zap Fireball Prince Princess
Prince
Zap Hog Rider Princess Ice Wizard
P.E.K.K.A
Zap Princess Ice Wizard
Princess
Zap Fireball Hog Rider Prince P.E.K.K.A
Ice Wizard
Zap Prince P.E.K.K.A

Defense Synergies 1 13

Goblins
Zap Princess Ice Wizard
Zap
Fireball Goblins Prince P.E.K.K.A Princess Ice Wizard
Fireball
Zap Princess Ice Wizard
Hog Rider
Prince
Zap Ice Wizard
P.E.K.K.A
Zap Princess Ice Wizard
Princess
Goblins Zap Fireball P.E.K.K.A Ice Wizard
Ice Wizard
Goblins Zap Fireball Prince P.E.K.K.A Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
P.E.K.K.A Goblins Zap Prince Ice Wizard
Prince P.E.K.K.A Goblins Ice Wizard
Prince P.E.K.K.A Goblins Ice Wizard
Fireball Prince P.E.K.K.A Princess
Fireball Goblins Zap Ice Wizard
Zap Fireball Princess Ice Wizard
Zap Fireball P.E.K.K.A
P.E.K.K.A Goblins Prince Princess Ice Wizard
Goblins Prince Ice Wizard
Goblins Ice Wizard Zap Fireball Princess
Zap Fireball Princess Ice Wizard
Prince P.E.K.K.A Zap Fireball Ice Wizard
Fireball Goblins Zap Prince P.E.K.K.A Princess
P.E.K.K.A Prince
Zap Fireball Prince P.E.K.K.A
Goblins Fireball Prince P.E.K.K.A
Fireball Goblins Zap Prince Ice Wizard
Zap Fireball Princess Ice Wizard
P.E.K.K.A Prince
Goblins Fireball Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Fireball Prince P.E.K.K.A
Fireball Zap Prince
P.E.K.K.A Goblins Zap Prince
Prince P.E.K.K.A Zap Fireball
P.E.K.K.A Prince
Fireball Zap Princess Ice Wizard
Prince P.E.K.K.A Goblins Fireball Ice Wizard
P.E.K.K.A Prince
Zap P.E.K.K.A Goblins Fireball Prince
P.E.K.K.A
P.E.K.K.A Prince
P.E.K.K.A Zap Fireball Prince
Prince P.E.K.K.A Fireball
Fireball Princess
Goblins Zap Fireball Prince P.E.K.K.A
Zap Fireball P.E.K.K.A Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Zap Princess Ice Wizard
Fireball
Fireball Prince
Fireball Zap
Fireball Zap Princess Ice Wizard
Princess
Fireball Zap Princess Ice Wizard
Fireball Zap
Goblins Fireball Prince
Zap Fireball Prince Princess
Fireball Zap Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball Prince
Zap Fireball Princess
Fireball Princess
Fireball
Zap Fireball Prince Princess
Zap Fireball Princess
Fireball Prince
Fireball Princess
Prince
Zap Fireball
Zap Fireball Princess Ice Wizard
Fireball Zap Princess Ice Wizard
Fireball Zap Prince Princess
Fireball Zap
Zap Fireball Princess Ice Wizard
Zap Fireball
Fireball
Zap Fireball
Zap Fireball Princess
P.E.K.K.A Prince
Fireball Princess
Zap Fireball Prince Princess
Fireball Zap Princess Ice Wizard
Fireball
Fireball Prince Princess
Zap Fireball Princess
Zap Fireball
Prince P.E.K.K.A
Zap Fireball Princess
Zap Fireball Princess
Zap Fireball Prince Princess

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