My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Prince Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Goblins Skeleton Army Princess
Zap
Goblins Inferno Tower Skeleton Army Prince Princess
Barbarian Barrel
Goblins Inferno Tower Skeleton Army Princess
The Log
Goblins Skeleton Army Prince Princess
Earthquake
Inferno Tower Skeleton Army
Arrows
Goblins Skeleton Army Princess
Royal Delivery
Goblins Skeleton Army Prince Princess
Fireball
Inferno Tower Skeleton Army Princess
Poison
Inferno Tower Skeleton Army Princess
Lightning
Inferno Tower Prince
Rocket
Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rocket Skeleton Army Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Arrows Skeleton Army Princess Inferno Tower Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Arrows Skeleton Army

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Prince
Inferno Tower
Rocket
Skeleton Army
Prince
Arrows The Log Princess
The Log
Prince Princess
Princess
Prince The Log

Defense Synergies 3 12

Goblins
Inferno Tower The Log Princess
Arrows
Inferno Tower Prince
Inferno Tower
Skeleton Army The Log Goblins Arrows Prince Princess
Rocket
The Log
Skeleton Army
Inferno Tower Prince The Log Princess
Prince
The Log Arrows Inferno Tower Skeleton Army
The Log
Inferno Tower Prince Goblins Rocket Skeleton Army Princess
Princess
Goblins Inferno Tower Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower The Log
Inferno Tower Skeleton Army Goblins Prince The Log
Inferno Tower Rocket Skeleton Army Prince Goblins
Inferno Tower Skeleton Army Prince Goblins
Arrows Rocket Skeleton Army Prince The Log Princess
Arrows Skeleton Army The Log Goblins
Inferno Tower Rocket Arrows Princess
Rocket Arrows Inferno Tower The Log
Inferno Tower Goblins Skeleton Army Prince Princess
Skeleton Army Goblins Inferno Tower Prince
Goblins Skeleton Army Arrows The Log Princess
Arrows Inferno Tower Princess
Inferno Tower Skeleton Army Prince Rocket The Log
Rocket Skeleton Army Goblins Arrows Prince The Log Princess
Inferno Tower Skeleton Army Prince
Inferno Tower Rocket Skeleton Army Prince The Log
Goblins Arrows Inferno Tower Skeleton Army Prince
Arrows Goblins Skeleton Army Prince The Log
Arrows The Log Princess
Inferno Tower Prince
Skeleton Army Goblins Arrows Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblins Inferno Tower Prince
Arrows Rocket Prince The Log
Skeleton Army Goblins Inferno Tower Rocket Prince The Log
Rocket Skeleton Army Prince Inferno Tower The Log
Inferno Tower Skeleton Army Prince
Arrows Rocket Princess
Rocket Skeleton Army Prince Goblins Inferno Tower
Inferno Tower Skeleton Army Prince
Rocket Goblins Inferno Tower Skeleton Army Prince The Log
Inferno Tower Skeleton Army
Inferno Tower Prince
Rocket Skeleton Army Arrows Prince The Log
Rocket Skeleton Army Prince Inferno Tower
Skeleton Army Princess
Inferno Tower Skeleton Army Goblins Rocket Prince The Log
Arrows Inferno Tower The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Rocket The Log
Arrows The Log Princess
Rocket Arrows The Log
Arrows Rocket Prince The Log
Rocket Arrows The Log
Arrows Rocket Princess
Arrows The Log Princess
Arrows The Log Princess
Arrows The Log
Rocket Goblins Prince
Rocket Arrows Prince The Log Princess
Arrows Rocket Princess
Rocket The Log Princess
Arrows Rocket Princess
Princess Arrows Prince The Log
Rocket Arrows The Log Princess
Arrows Rocket The Log Princess
Arrows Rocket
Rocket
Rocket Arrows Prince The Log Princess
Rocket Arrows The Log Princess
Rocket Prince The Log
Rocket Arrows Princess
Rocket Prince The Log
Rocket Arrows The Log
Arrows The Log Princess
Arrows The Log Princess
Arrows Prince The Log Princess
Rocket Arrows The Log
Arrows Princess
Rocket
Arrows Rocket The Log
Rocket Arrows Princess
Prince
Rocket Arrows The Log Princess
Rocket Skeleton Army Prince Princess
Rocket Arrows Princess
Arrows The Log
Rocket Prince Princess
Arrows The Log Princess
Rocket Arrows
Prince
Rocket The Log Princess
Rocket Princess
Rocket Prince The Log Princess

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