My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Balloon Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Balloon Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince Balloon Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Dark Prince Balloon Prince Bandit
Giant Snowball
Goblin Gang Skeleton Army Balloon
Zap
Goblin Gang Skeleton Army Dark Prince Balloon Prince Bandit
Barbarian Barrel
Goblin Gang Wizard Skeleton Army Dark Prince Bandit
The Log
Goblin Gang Skeleton Army Dark Prince Prince Bandit
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Skeleton Army
Royal Delivery
Goblin Gang Wizard Skeleton Army Dark Prince Balloon Prince Bandit
Fireball
Goblin Gang Wizard Skeleton Army Balloon Bandit
Poison
Goblin Gang Wizard Skeleton Army Balloon
Lightning
Wizard Dark Prince Balloon Prince Bandit
Rocket
Wizard Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Dark Prince Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Skeleton Army Bandit Dark Prince Wizard Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Skeleton Army Bandit

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Dark Prince Prince Bandit
Goblin Gang
Dark Prince Balloon Prince Bandit
Wizard
Dark Prince Balloon Prince Bandit
Skeleton Army
Dark Prince
Prince Arrows Goblin Gang Wizard Balloon Bandit
Balloon
Arrows Goblin Gang Wizard Dark Prince Bandit
Prince
Dark Prince Arrows Goblin Gang Wizard
Bandit
Arrows Goblin Gang Wizard Dark Prince Balloon

Defense Synergies 0 15

Arrows
Dark Prince Prince Bandit
Goblin Gang
Skeleton Army Dark Prince Prince Bandit
Wizard
Skeleton Army Dark Prince Prince Bandit
Skeleton Army
Goblin Gang Wizard Prince Bandit
Dark Prince
Arrows Goblin Gang Wizard Prince Bandit
Balloon
Prince
Arrows Goblin Gang Wizard Skeleton Army Dark Prince
Bandit
Arrows Goblin Gang Wizard Skeleton Army Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Skeleton Army Goblin Gang Dark Prince Prince Bandit
Goblin Gang Skeleton Army Prince Dark Prince Bandit
Skeleton Army Prince Goblin Gang Dark Prince Bandit
Arrows Skeleton Army Dark Prince Prince
Arrows Goblin Gang Skeleton Army Dark Prince Bandit
Arrows Goblin Gang Wizard
Arrows Bandit
Goblin Gang Skeleton Army Prince
Goblin Gang Skeleton Army Dark Prince Prince Bandit
Goblin Gang Skeleton Army Arrows Wizard Dark Prince Bandit
Arrows Goblin Gang Wizard
Skeleton Army Prince Goblin Gang Wizard Dark Prince Bandit
Wizard Skeleton Army Arrows Goblin Gang Dark Prince Prince
Skeleton Army Goblin Gang Prince Bandit
Skeleton Army Goblin Gang Prince Bandit
Wizard Arrows Goblin Gang Skeleton Army Dark Prince Prince
Arrows Goblin Gang Wizard Skeleton Army Dark Prince Prince Bandit
Arrows Wizard Dark Prince Bandit
Prince
Goblin Gang Wizard Skeleton Army Dark Prince Arrows Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Dark Prince Prince Bandit
Bandit Arrows Goblin Gang Wizard Prince
Goblin Gang Skeleton Army Bandit Dark Prince Prince
Goblin Gang Skeleton Army Dark Prince Prince Bandit
Goblin Gang Skeleton Army Dark Prince Prince Bandit
Arrows Wizard Goblin Gang
Goblin Gang Skeleton Army Dark Prince Prince Bandit
Skeleton Army Dark Prince Prince
Skeleton Army Dark Prince Prince Bandit
Goblin Gang Skeleton Army
Dark Prince Prince
Skeleton Army Arrows Dark Prince Prince
Skeleton Army Dark Prince Prince Goblin Gang Wizard Bandit
Wizard Skeleton Army
Goblin Gang Skeleton Army Dark Prince Prince
Arrows Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Bandit
Arrows Bandit
Arrows Bandit
Arrows Dark Prince Prince
Wizard Arrows Dark Prince
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Wizard Bandit
Goblin Gang Prince
Arrows Wizard Dark Prince Prince Bandit
Arrows Wizard
Bandit
Arrows Bandit
Arrows Prince
Arrows Wizard Bandit
Arrows Wizard Bandit
Arrows
Arrows Wizard Dark Prince Prince Bandit
Arrows Wizard
Prince
Arrows Wizard
Prince
Arrows
Arrows Wizard Dark Prince
Arrows Wizard Bandit
Arrows Wizard Prince Bandit
Arrows Bandit
Arrows Wizard
Wizard
Arrows Wizard Bandit
Arrows
Prince
Arrows Wizard
Goblin Gang Skeleton Army Dark Prince Prince Bandit
Arrows Wizard
Arrows
Goblin Gang Wizard Dark Prince Prince
Arrows Wizard
Arrows
Dark Prince Prince
Goblin Gang
Dark Prince Prince Bandit

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