My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Giant Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Prince
Giant Snowball
Minions Mega Minion Furnace Witch
Zap
Minions Furnace Witch Prince
Barbarian Barrel
Furnace Witch
The Log
Furnace Witch Prince
Earthquake
Furnace Witch
Arrows
Minions Furnace Witch
Royal Delivery
Minions Mega Minion Witch Prince
Fireball
Minions Mega Minion Furnace Witch
Poison
Minions Mega Minion Furnace Witch
Lightning
Mega Minion Furnace Witch Prince
Rocket
Furnace Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Mega Minion Fireball Furnace Giant Witch Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Mega Minion Fireball Furnace

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant Prince
Mega Minion
Giant Fireball Furnace
Fireball
Mega Minion Giant
Furnace
Mega Minion Giant Prince
Giant
Minions Mega Minion Prince Lightning Fireball Furnace Witch
Witch
Giant Prince
Prince
Giant Minions Furnace Witch Lightning
Lightning
Giant Prince

Defense Synergies 0 5

Minions
Prince
Mega Minion
Furnace Witch
Fireball
Furnace
Mega Minion Prince
Giant
Witch
Mega Minion Prince
Prince
Minions Furnace Witch
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Mega Minion Fireball
Minions Mega Minion Furnace Witch Prince
Furnace Witch Prince Minions Mega Minion Lightning
Witch Prince Minions Mega Minion Furnace
Lightning Fireball Prince
Fireball Minions Mega Minion Furnace
Minions Mega Minion Furnace Lightning Fireball Witch
Lightning Fireball
Witch Minions Furnace Prince
Prince
Minions Witch Mega Minion Fireball Furnace
Minions Mega Minion Fireball Furnace Witch
Furnace Prince Minions Fireball Witch Lightning
Fireball Minions Mega Minion Furnace Witch Prince
Furnace Prince
Fireball Furnace Prince Lightning
Minions Fireball Furnace Witch Prince
Fireball Minions Mega Minion Furnace Witch Prince
Furnace Witch Minions Mega Minion Fireball
Prince
Minions Fireball Furnace Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Witch Prince
Fireball Mega Minion Prince Lightning
Minions Furnace Witch Prince Lightning
Prince Lightning Fireball
Witch Prince
Fireball Furnace Minions Witch
Prince Minions Mega Minion Fireball Furnace Witch Lightning
Prince
Lightning Minions Mega Minion Fireball Witch Prince
Witch Mega Minion
Minions Mega Minion Witch Prince
Lightning Fireball Prince
Prince Lightning Fireball Witch
Fireball Furnace Witch
Witch Minions Mega Minion Fireball Furnace Prince Lightning
Minions Mega Minion Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning
Fireball
Lightning Fireball
Lightning Fireball Prince
Fireball Furnace
Fireball Minions Mega Minion Furnace Witch
Furnace Witch
Fireball Lightning
Fireball Lightning
Lightning Minions Fireball Prince
Lightning Fireball Prince
Fireball Lightning
Lightning Fireball
Lightning Minions Fireball
Lightning Fireball Furnace Prince
Lightning Fireball Furnace Witch
Lightning Fireball Furnace
Lightning Fireball
Minions Lightning
Lightning Mega Minion Fireball Prince
Lightning Fireball Witch
Lightning Minions Fireball Prince
Lightning Fireball
Prince Lightning
Lightning Fireball
Fireball Furnace Witch
Mega Minion Witch
Fireball Witch Lightning
Fireball Lightning Witch Prince
Fireball Lightning
Lightning Fireball Furnace Witch
Lightning Minions Mega Minion Fireball Witch
Lightning Mega Minion Fireball
Lightning Fireball
Lightning Fireball
Prince
Fireball Lightning
Lightning Minions Fireball Witch Prince
Fireball Lightning Mega Minion Witch
Fireball
Fireball Lightning Mega Minion Prince
Fireball Lightning
Lightning Fireball
Mega Minion Prince
Minions Fireball Witch Lightning
Fireball Witch Lightning
Lightning Fireball Witch Prince

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