Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Bad

2 problems 4 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Goblin Hut Baby Dragon Prince Giant Skeleton

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Baby Dragon Prince Giant Skeleton

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Giant Skeleton

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bomber Giant Skeleton Army Prince Giant Skeleton
Giant Snowball Bomber Goblin Hut Skeleton Army Baby Dragon
Zap Bomber Goblin Hut Skeleton Army Prince
Barbarian Barrel Bomber Goblin Hut Skeleton Army Giant Skeleton
The Log Bomber Goblin Hut Skeleton Army Prince Giant Skeleton
Earthquake Bomber Goblin Hut Skeleton Army
Arrows Bomber Goblin Hut Skeleton Army
Royal Delivery Bomber Goblin Hut Skeleton Army Baby Dragon Prince Giant Skeleton
Fireball Bomber Goblin Hut Skeleton Army Baby Dragon
Poison Bomber Goblin Hut Skeleton Army
Lightning Goblin Hut Baby Dragon Prince
Rocket Goblin Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Baby Dragon

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Army Fireball Baby Dragon Giant Goblin Hut Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Skeleton Army Fireball Baby Dragon

Synergies   0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber + Giant
Fireball + Giant
Giant + Bomber Prince Fireball Skeleton Army Goblin Hut
Goblin Hut + Giant
+ Giant
+ Prince
+ Giant Baby Dragon
+

Counters   56 80

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Baby Dragon Fireball Prince Bomber
Skeleton Army Goblin Hut Baby Dragon Fireball
Skeleton Army Fireball Baby Dragon Giant Skeleton
Fireball Baby Dragon
Giant Baby Dragon Fireball Prince Bomber Goblin Hut Giant Skeleton Skeleton Army
Fireball Baby Dragon
Bomber Baby Dragon Fireball Giant Skeleton Skeleton Army
Baby Dragon Fireball
Bomber Prince Baby Dragon Giant Skeleton Skeleton Army Fireball
Skeleton Army Goblin Hut Prince
Skeleton Army Bomber Prince Giant Skeleton
Baby Dragon Skeleton Army Giant Skeleton
Baby Dragon Fireball
Baby Dragon Skeleton Army Fireball
Skeleton Army Bomber Prince
Skeleton Army Bomber Prince
Giant Skeleton Baby Dragon Skeleton Army Fireball Prince
Skeleton Army Prince Bomber Goblin Hut
Baby Dragon Bomber
Skeleton Army Fireball Giant Skeleton Bomber Prince
Bomber Baby Dragon Fireball Giant
Fireball Baby Dragon
Prince Baby Dragon Fireball
Fireball Baby Dragon Skeleton Army Giant Skeleton
Skeleton Army Prince
Fireball
Prince Skeleton Army Goblin Hut
Fireball Giant Goblin Hut
Skeleton Army Fireball Goblin Hut Giant Skeleton
Prince Baby Dragon Fireball Giant Skeleton
Bomber Fireball Skeleton Army Goblin Hut Baby Dragon
Fireball
Goblin Hut Bomber Baby Dragon Fireball Giant
Fireball Giant Skeleton Skeleton Army
Goblin Hut Fireball Bomber Skeleton Army Prince Baby Dragon
Skeleton Army Bomber Fireball Baby Dragon
Skeleton Army Fireball Bomber Baby Dragon
Baby Dragon Bomber Skeleton Army
Fireball Baby Dragon
Baby Dragon
Fireball
Skeleton Army Prince
Skeleton Army Prince Goblin Hut Giant Skeleton
Bomber Baby Dragon Fireball Giant Skeleton
Fireball Goblin Hut
Prince Skeleton Army Baby Dragon Giant Skeleton
Skeleton Army Giant Skeleton Prince
Fireball Baby Dragon
Prince Giant Skeleton Skeleton Army
Skeleton Army Prince Giant Skeleton
Giant Skeleton Army Giant Skeleton Prince
Prince Giant Skeleton
Skeleton Army
Skeleton Army Goblin Hut Prince
Skeleton Army Bomber Prince
Fireball Baby Dragon Bomber
Skeleton Army Giant Skeleton Prince
Baby Dragon Skeleton Army Prince
Prince Giant Skeleton Goblin Hut Skeleton Army
Fireball Baby Dragon Prince Giant Skeleton
Bomber Skeleton Army Baby Dragon Fireball
Fireball Skeleton Army Baby Dragon
Skeleton Army Fireball Bomber Prince
Skeleton Army Baby Dragon Prince Fireball
Skeleton Army Prince Goblin Hut
Skeleton Army Baby Dragon
Prince Baby Dragon Giant Skeleton Skeleton Army
Goblin Hut Fireball Baby Dragon
Giant Skeleton Prince

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Bomber Baby Dragon Skeleton Army Fireball
Bomber Baby Dragon
Skeleton Army Bomber Baby Dragon
Baby Dragon Bomber
Baby Dragon Fireball
Bomber Baby Dragon
Fireball Baby Dragon Bomber
Skeleton Army Giant Skeleton Baby Dragon Prince Bomber
Baby Dragon Fireball
Fireball Skeleton Army Baby Dragon
Prince Skeleton Army
Bomber Prince
Fireball Baby Dragon Bomber Goblin Hut
Prince Bomber Fireball