My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Flying Machine Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Prince
Giant Snowball
Archers Cannon Flying Machine Hog Rider
Zap
Archers Cannon Flying Machine Prince
Barbarian Barrel
Archers Cannon Valkyrie
The Log
Archers Cannon Hog Rider Prince
Earthquake
Archers Cannon Hog Rider
Arrows
Archers Flying Machine
Royal Delivery
Archers Valkyrie Flying Machine Hog Rider Prince
Fireball
Archers Cannon Flying Machine Hog Rider
Poison
Archers Cannon Flying Machine
Lightning
Cannon Valkyrie Prince
Rocket
Valkyrie Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Cannon Fireball Valkyrie Flying Machine Hog Rider Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Cannon Fireball

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Hog Rider Prince
Cannon
Fireball
Hog Rider The Log
Valkyrie
Archers Hog Rider Prince Flying Machine
Flying Machine
Valkyrie Hog Rider Prince
Hog Rider
Fireball Valkyrie The Log Archers Flying Machine Prince
Prince
Valkyrie Archers Flying Machine Hog Rider The Log
The Log
Hog Rider Fireball Prince

Defense Synergies 4 12

Archers
Valkyrie Cannon The Log
Cannon
The Log Archers Fireball Valkyrie Flying Machine Prince
Fireball
The Log Cannon Valkyrie
Valkyrie
Archers Cannon Fireball Flying Machine Prince The Log
Flying Machine
Cannon Valkyrie Prince The Log
Hog Rider
Prince
The Log Cannon Valkyrie Flying Machine
The Log
Cannon Fireball Prince Archers Valkyrie Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Valkyrie Flying Machine The Log
Cannon Valkyrie Flying Machine Prince The Log
Cannon Prince Archers Valkyrie
Cannon Prince Valkyrie
Fireball Valkyrie Prince The Log
Fireball The Log Archers Cannon Valkyrie Flying Machine
Archers Cannon Fireball Flying Machine
Cannon Fireball Valkyrie Flying Machine The Log
Cannon Prince
Archers Cannon Valkyrie Prince
Archers Valkyrie Cannon Fireball Flying Machine The Log
Archers Fireball Flying Machine
Cannon Prince Fireball Valkyrie Flying Machine The Log
Fireball Valkyrie Cannon Prince The Log
Cannon Prince
Cannon Fireball Prince The Log
Cannon Fireball Valkyrie Prince
Cannon Fireball Archers Valkyrie Flying Machine Prince The Log
Valkyrie The Log Archers Cannon Fireball Flying Machine
Cannon Prince
Valkyrie Archers Cannon Fireball Flying Machine Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Fireball Prince
Fireball Archers Valkyrie Flying Machine Prince The Log
Valkyrie Prince The Log
Valkyrie Prince Fireball The Log
Cannon Valkyrie Prince
Fireball Archers Flying Machine
Prince Archers Fireball Valkyrie Flying Machine
Valkyrie Prince
Fireball Valkyrie Flying Machine Prince The Log
Cannon
Valkyrie Flying Machine Prince
Fireball Valkyrie Prince The Log
Prince Cannon Fireball Valkyrie
Archers Cannon Fireball Valkyrie Flying Machine
Archers Fireball Valkyrie Flying Machine Prince The Log
Valkyrie Archers Cannon Fireball Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Flying Machine The Log
Fireball Flying Machine The Log
Fireball Flying Machine The Log
Fireball Valkyrie Flying Machine Prince The Log
Fireball Valkyrie The Log
Fireball Flying Machine
Archers Flying Machine The Log
Fireball The Log Flying Machine
Fireball The Log Flying Machine
Fireball Prince
Fireball Valkyrie Flying Machine Prince The Log
Fireball Archers Flying Machine
Flying Machine Fireball The Log
Fireball Flying Machine
Fireball Flying Machine Prince The Log
Fireball Flying Machine The Log
Fireball Flying Machine The Log
Fireball
Archers Fireball Flying Machine Prince The Log
Fireball Valkyrie Flying Machine The Log
Fireball Prince The Log
Fireball
Prince The Log
Fireball Flying Machine The Log
The Log Fireball Valkyrie
Fireball The Log Flying Machine
Fireball Flying Machine Prince The Log
Fireball The Log
Archers Fireball Flying Machine
Fireball Flying Machine
Fireball
Fireball The Log
Fireball
Prince
Fireball The Log
Archers Fireball Flying Machine Prince
Fireball Archers Flying Machine
The Log Fireball
Fireball Valkyrie Flying Machine Prince
The Log Fireball Flying Machine
Fireball
Flying Machine Prince
Fireball Flying Machine The Log
Fireball Flying Machine
Fireball Flying Machine Prince The Log

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