My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince Miner
Giant Snowball
Mega Minion Miner
Zap
Dark Prince Prince
Barbarian Barrel
Dark Prince
The Log
Mini P.E.K.K.A Dark Prince Prince
Earthquake
Arrows
Royal Delivery
Mega Minion Mini P.E.K.K.A Dark Prince Prince Miner
Fireball
Mega Minion
Poison
Mega Minion
Lightning
Mega Minion Mini P.E.K.K.A Dark Prince Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Tornado Dark Prince Prince Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Tornado Miner Mini P.E.K.K.A Dark Prince Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Mega Minion Tornado Miner

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Mini P.E.K.K.A Dark Prince Prince Lightning Miner
Mega Minion
Arrows Miner
Mini P.E.K.K.A
Arrows Tornado Dark Prince Lightning
Tornado
Mini P.E.K.K.A Dark Prince
Dark Prince
Prince Arrows Mini P.E.K.K.A Tornado Lightning Miner
Prince
Dark Prince Arrows Lightning Miner
Lightning
Arrows Mini P.E.K.K.A Dark Prince Prince
Miner
Arrows Mega Minion Dark Prince Prince

Defense Synergies 0 13

Arrows
Mega Minion Mini P.E.K.K.A Tornado Dark Prince Prince Lightning
Mega Minion
Arrows Tornado Dark Prince Miner
Mini P.E.K.K.A
Arrows Tornado
Tornado
Arrows Mega Minion Mini P.E.K.K.A Dark Prince Prince
Dark Prince
Arrows Mega Minion Tornado Prince
Prince
Arrows Tornado Dark Prince
Lightning
Arrows
Miner
Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion
Mini P.E.K.K.A Mega Minion Dark Prince Prince
Mini P.E.K.K.A Tornado Prince Mega Minion Dark Prince Lightning
Mini P.E.K.K.A Prince Mega Minion Dark Prince
Lightning Arrows Mini P.E.K.K.A Tornado Dark Prince Prince
Arrows Tornado Mega Minion Dark Prince
Mega Minion Tornado Lightning Arrows
Lightning Arrows
Mini P.E.K.K.A Tornado Prince
Tornado Mini P.E.K.K.A Dark Prince Prince Miner
Arrows Mega Minion Tornado Dark Prince
Arrows Mega Minion Tornado
Mini P.E.K.K.A Prince Dark Prince Lightning
Arrows Mega Minion Mini P.E.K.K.A Tornado Dark Prince Prince
Mini P.E.K.K.A Prince
Tornado Mini P.E.K.K.A Prince Lightning
Arrows Mini P.E.K.K.A Tornado Dark Prince Prince
Arrows Mega Minion Tornado Dark Prince Prince
Arrows Tornado Mega Minion Dark Prince
Mini P.E.K.K.A Tornado Prince
Dark Prince Arrows Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Dark Prince Prince
Arrows Mega Minion Mini P.E.K.K.A Prince Lightning Miner
Mini P.E.K.K.A Dark Prince Prince Lightning
Mini P.E.K.K.A Dark Prince Prince Lightning Tornado
Mini P.E.K.K.A Dark Prince Prince
Arrows Tornado
Mini P.E.K.K.A Dark Prince Prince Mega Minion Lightning
Mini P.E.K.K.A Dark Prince Prince
Lightning Mega Minion Mini P.E.K.K.A Tornado Dark Prince Prince
Mega Minion
Mega Minion Mini P.E.K.K.A Dark Prince Prince
Lightning Arrows Tornado Dark Prince Prince
Mini P.E.K.K.A Dark Prince Prince Lightning
Mega Minion Mini P.E.K.K.A Tornado Dark Prince Prince Lightning
Arrows Mega Minion Mini P.E.K.K.A Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Tornado Miner
Lightning Arrows Miner
Lightning Arrows Dark Prince Prince
Arrows Dark Prince
Arrows Mega Minion Tornado
Arrows Tornado
Arrows Tornado Lightning
Arrows Miner Tornado Lightning
Lightning Mini P.E.K.K.A Tornado Prince
Lightning Miner Arrows Tornado Dark Prince Prince
Lightning Arrows Tornado
Lightning Miner
Lightning Arrows
Lightning Arrows Prince
Lightning Arrows
Lightning Arrows
Lightning Arrows Tornado
Mini P.E.K.K.A Lightning
Lightning Arrows Mega Minion Mini P.E.K.K.A Dark Prince Prince
Lightning Arrows Tornado Miner
Lightning Prince
Lightning Arrows Tornado
Tornado Prince Lightning
Lightning Arrows
Arrows Tornado Dark Prince
Mega Minion
Arrows Miner Tornado Lightning
Lightning Arrows Tornado Prince Miner
Lightning Miner Arrows Tornado
Lightning Arrows Tornado
Lightning Mega Minion
Lightning Mega Minion Mini P.E.K.K.A
Lightning Arrows Miner
Lightning Arrows
Prince
Arrows Lightning
Lightning Dark Prince Prince
Lightning Arrows Mega Minion Tornado
Arrows
Lightning Miner Mega Minion Mini P.E.K.K.A Dark Prince Prince
Arrows Lightning
Lightning Arrows Tornado
Mega Minion Dark Prince Prince
Tornado Lightning
Tornado Lightning
Lightning Tornado Dark Prince Prince Miner

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