My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector Dark Prince Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Prince
Giant Snowball
Skeleton Army
Zap
Skeleton Army Dark Prince Prince
Barbarian Barrel
Wizard Skeleton Army Dark Prince
The Log
Skeleton Army Dark Prince Prince
Earthquake
Elixir Collector Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Wizard Skeleton Army Dark Prince Prince P.E.K.K.A
Fireball
Wizard Elixir Collector Skeleton Army
Poison
Wizard Elixir Collector Skeleton Army
Lightning
Wizard Elixir Collector Dark Prince Prince
Rocket
Wizard Elixir Collector Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Dark Prince Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Skeleton Army Dark Prince Freeze Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Fireball Dark Prince Freeze Wizard Prince Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Fireball Dark Prince Freeze

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Dark Prince Freeze
Wizard
Dark Prince Prince P.E.K.K.A
Elixir Collector
Skeleton Army
Dark Prince
Prince Fireball Wizard
Freeze
Fireball
Prince
Dark Prince Wizard
P.E.K.K.A
Wizard

Defense Synergies 0 10

Fireball
Dark Prince Freeze
Wizard
Skeleton Army Dark Prince Freeze Prince P.E.K.K.A
Elixir Collector
Skeleton Army
Wizard Freeze Prince
Dark Prince
Fireball Wizard Prince
Freeze
Fireball Wizard Skeleton Army
Prince
Wizard Skeleton Army Dark Prince
P.E.K.K.A
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard
Skeleton Army P.E.K.K.A Dark Prince Prince
Skeleton Army Prince P.E.K.K.A Dark Prince Freeze
Skeleton Army Prince P.E.K.K.A Dark Prince
Fireball Skeleton Army Dark Prince Prince P.E.K.K.A
Fireball Skeleton Army Freeze Dark Prince
Fireball Wizard Freeze
Fireball P.E.K.K.A
P.E.K.K.A Skeleton Army Prince
Skeleton Army Dark Prince Prince
Skeleton Army Fireball Wizard Dark Prince Freeze
Fireball Wizard
Skeleton Army Prince P.E.K.K.A Fireball Wizard Dark Prince Freeze
Fireball Wizard Skeleton Army Dark Prince Freeze Prince P.E.K.K.A
Skeleton Army P.E.K.K.A Prince
Skeleton Army Fireball Freeze Prince P.E.K.K.A
Wizard Fireball Skeleton Army Dark Prince Prince P.E.K.K.A
Fireball Wizard Skeleton Army Dark Prince Prince
Wizard Freeze Fireball Dark Prince
P.E.K.K.A Prince
Wizard Skeleton Army Dark Prince Fireball Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Dark Prince Prince P.E.K.K.A
Fireball Wizard Prince
Skeleton Army P.E.K.K.A Dark Prince Prince
Skeleton Army Dark Prince Prince P.E.K.K.A Fireball
P.E.K.K.A Skeleton Army Dark Prince Prince
Fireball Wizard Freeze
Skeleton Army Dark Prince Prince P.E.K.K.A Fireball
P.E.K.K.A Skeleton Army Dark Prince Prince
Freeze P.E.K.K.A Fireball Skeleton Army Dark Prince Prince
P.E.K.K.A Skeleton Army
P.E.K.K.A Dark Prince Prince
Skeleton Army P.E.K.K.A Fireball Dark Prince Prince
Skeleton Army Dark Prince Prince P.E.K.K.A Fireball Wizard
Wizard Fireball Skeleton Army
Skeleton Army Fireball Dark Prince Freeze Prince P.E.K.K.A
Fireball Wizard Dark Prince Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball
Fireball
Fireball Dark Prince Freeze Prince
Fireball Wizard Dark Prince
Fireball Wizard Freeze
Wizard
Fireball Wizard Freeze
Fireball Wizard
Fireball Prince
Fireball Wizard Dark Prince Prince
Fireball Wizard
Fireball
Fireball Freeze
Fireball Prince
Fireball Wizard
Fireball Wizard
Fireball Freeze
Fireball Wizard Dark Prince Prince
Fireball Wizard
Fireball Prince
Fireball Wizard
Prince
Fireball
Freeze Fireball Wizard Dark Prince
Fireball Wizard
Fireball Wizard Prince
Fireball
Fireball Wizard
Fireball Wizard Freeze
Fireball
Fireball Wizard
Fireball Freeze
P.E.K.K.A Prince
Fireball Wizard
Fireball Skeleton Army Dark Prince Freeze Prince
Fireball Wizard
Freeze
Fireball
Fireball Wizard Dark Prince Prince
Fireball Wizard
Fireball
Dark Prince Prince P.E.K.K.A
Fireball Freeze
Fireball
Fireball Dark Prince Freeze Prince

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