My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Prince Executioner P.E.K.K.A Bandit Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Prince P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Prince Bandit
Giant Snowball
Battle Ram Lumberjack
Zap
Battle Ram Prince Bandit
Barbarian Barrel
Battle Ram Executioner Bandit Electro Wizard Lumberjack
The Log
Battle Ram Prince Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Battle Ram Prince Executioner P.E.K.K.A Bandit Electro Wizard Lumberjack
Fireball
Battle Ram Executioner Bandit Electro Wizard Lumberjack
Poison
Executioner Electro Wizard
Lightning
Battle Ram Prince Executioner Bandit Electro Wizard Lumberjack
Rocket
Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Prince Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bandit Fireball Battle Ram Electro Wizard Lumberjack Prince Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bandit Fireball Battle Ram Electro Wizard

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Battle Ram Electro Wizard
Battle Ram
Bandit Fireball P.E.K.K.A Electro Wizard Lumberjack
Prince
Electro Wizard Lumberjack
Executioner
P.E.K.K.A Bandit
P.E.K.K.A
Electro Wizard Battle Ram Executioner Lumberjack
Bandit
Battle Ram Executioner Electro Wizard Lumberjack
Electro Wizard
P.E.K.K.A Fireball Battle Ram Prince Bandit Lumberjack
Lumberjack
Battle Ram Prince P.E.K.K.A Bandit Electro Wizard

Defense Synergies 0 11

Fireball
Bandit Electro Wizard Lumberjack
Battle Ram
Prince
Executioner Electro Wizard
Executioner
Prince Bandit Lumberjack
P.E.K.K.A
Electro Wizard
Bandit
Fireball Executioner Electro Wizard Lumberjack
Electro Wizard
Fireball Prince P.E.K.K.A Bandit Lumberjack
Lumberjack
Fireball Executioner Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner Electro Wizard
P.E.K.K.A Lumberjack Prince Executioner Bandit Electro Wizard
Prince P.E.K.K.A Lumberjack Executioner Bandit Electro Wizard
Prince P.E.K.K.A Lumberjack Bandit Electro Wizard
Fireball Prince P.E.K.K.A Lumberjack
Fireball Executioner Bandit Electro Wizard Lumberjack
Electro Wizard Fireball Executioner
Fireball P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Prince Lumberjack
Prince Bandit Electro Wizard Lumberjack
Executioner Electro Wizard Fireball Bandit Lumberjack
Executioner Fireball Electro Wizard
Prince P.E.K.K.A Lumberjack Fireball Bandit Electro Wizard
Fireball Executioner Prince P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Prince Bandit Electro Wizard Lumberjack
Fireball Prince P.E.K.K.A Bandit Electro Wizard Lumberjack
Fireball Prince Executioner P.E.K.K.A Electro Wizard Lumberjack
Fireball Prince Executioner Bandit Electro Wizard Lumberjack
Executioner Fireball Bandit Electro Wizard Lumberjack
P.E.K.K.A Prince Electro Wizard Lumberjack
Fireball Prince Executioner P.E.K.K.A Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Prince P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Prince Executioner Lumberjack
P.E.K.K.A Bandit Lumberjack Prince Electro Wizard
Prince P.E.K.K.A Lumberjack Fireball Bandit Electro Wizard
P.E.K.K.A Prince Executioner Bandit Lumberjack
Fireball Executioner Electro Wizard
Prince P.E.K.K.A Fireball Bandit Electro Wizard Lumberjack
P.E.K.K.A Prince Lumberjack
P.E.K.K.A Electro Wizard Fireball Prince Bandit
P.E.K.K.A
P.E.K.K.A Prince Lumberjack
P.E.K.K.A Fireball Prince Electro Wizard
Prince P.E.K.K.A Fireball Executioner Bandit Lumberjack
Fireball Executioner
Electro Wizard Fireball Prince Executioner P.E.K.K.A Lumberjack
Executioner Fireball P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Executioner Bandit Electro Wizard
Fireball Bandit
Fireball Prince
Fireball Executioner
Fireball Executioner
Executioner
Fireball Executioner
Fireball Bandit
Fireball Prince Electro Wizard Lumberjack
Fireball Prince Bandit Electro Wizard
Fireball Executioner
Fireball Executioner Bandit
Fireball Bandit
Fireball Prince
Fireball Executioner Bandit
Fireball Executioner Bandit
Fireball
Fireball Prince Executioner Bandit Electro Wizard
Fireball
Fireball Prince
Fireball
Prince
Fireball
Fireball Executioner
Fireball Executioner Bandit Electro Wizard
Fireball Prince Bandit
Fireball Bandit
Fireball Executioner Electro Wizard
Electro Wizard Fireball
Fireball
Fireball Bandit
Fireball Electro Wizard
P.E.K.K.A Prince
Fireball
Electro Wizard Fireball Prince Bandit
Fireball Executioner Electro Wizard
Fireball
Fireball Prince Executioner Electro Wizard Lumberjack
Fireball Executioner
Fireball
Prince Executioner P.E.K.K.A
Fireball Electro Wizard
Fireball Executioner Electro Wizard
Fireball Prince Executioner Bandit Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: