My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Flying Machine Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Flying Machine
Zap
Flying Machine
Barbarian Barrel
Valkyrie Wizard Electro Wizard
The Log
Earthquake
Arrows
Flying Machine
Royal Delivery
Valkyrie Flying Machine Wizard Electro Wizard
Fireball
Flying Machine Wizard Electro Wizard
Poison
Flying Machine Wizard Electro Wizard
Lightning
Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Rocket Tornado Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Tornado Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Valkyrie Flying Machine Poison Electro Wizard Wizard Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Valkyrie Flying Machine Poison

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Flying Machine Wizard Tornado Electro Wizard
Flying Machine
Valkyrie Mega Knight
Wizard
Tornado Valkyrie Mega Knight
Rocket
Tornado
Tornado
Wizard Rocket Valkyrie Poison Mega Knight
Poison
Tornado Mega Knight
Electro Wizard
Valkyrie Mega Knight
Mega Knight
Flying Machine Wizard Tornado Poison Electro Wizard

Defense Synergies 2 14

Valkyrie
Flying Machine Wizard Tornado Electro Wizard
Flying Machine
Valkyrie Electro Wizard Mega Knight
Wizard
Tornado Valkyrie Electro Wizard Mega Knight
Rocket
Tornado
Tornado
Wizard Rocket Valkyrie Poison Electro Wizard Mega Knight
Poison
Tornado Electro Wizard Mega Knight
Electro Wizard
Valkyrie Flying Machine Wizard Tornado Poison Mega Knight
Mega Knight
Flying Machine Wizard Tornado Poison Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Flying Machine Wizard Electro Wizard
Valkyrie Flying Machine Electro Wizard Mega Knight
Rocket Tornado Mega Knight Valkyrie Electro Wizard
Valkyrie Electro Wizard Mega Knight
Valkyrie Rocket Tornado Poison Mega Knight
Tornado Valkyrie Flying Machine Electro Wizard Mega Knight
Rocket Tornado Electro Wizard Flying Machine Wizard Poison
Rocket Valkyrie Flying Machine Poison Electro Wizard Mega Knight
Tornado
Tornado Valkyrie Electro Wizard Mega Knight
Valkyrie Poison Electro Wizard Flying Machine Wizard Tornado Mega Knight
Flying Machine Wizard Tornado Poison Electro Wizard
Mega Knight Valkyrie Flying Machine Wizard Rocket Electro Wizard
Valkyrie Wizard Rocket Mega Knight Tornado Poison Electro Wizard
Electro Wizard Mega Knight
Rocket Tornado Electro Wizard Mega Knight
Wizard Mega Knight Valkyrie Tornado Poison Electro Wizard
Mega Knight Valkyrie Flying Machine Wizard Tornado Electro Wizard
Valkyrie Wizard Tornado Poison Flying Machine Electro Wizard Mega Knight
Tornado Electro Wizard
Valkyrie Wizard Mega Knight Flying Machine Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Electro Wizard
Poison Electro Wizard Valkyrie Flying Machine Wizard Rocket Mega Knight
Mega Knight Valkyrie Rocket Electro Wizard
Valkyrie Rocket Mega Knight Tornado Electro Wizard
Valkyrie Mega Knight
Wizard Rocket Poison Flying Machine Tornado Electro Wizard
Rocket Valkyrie Flying Machine Electro Wizard
Mega Knight Valkyrie
Rocket Electro Wizard Mega Knight Valkyrie Flying Machine Tornado Poison
Mega Knight Valkyrie Flying Machine
Rocket Mega Knight Valkyrie Tornado Poison Electro Wizard
Rocket Mega Knight Valkyrie Wizard
Wizard Valkyrie Flying Machine Mega Knight
Electro Wizard Valkyrie Flying Machine Rocket Tornado Poison
Valkyrie Poison Mega Knight Flying Machine Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Flying Machine Rocket
Poison Flying Machine Tornado Electro Wizard
Rocket Flying Machine Poison
Valkyrie Flying Machine Rocket Poison
Wizard Rocket Poison Valkyrie Mega Knight
Wizard Poison Flying Machine Rocket Tornado
Flying Machine Wizard Tornado Poison
Poison Flying Machine Wizard Tornado
Poison Flying Machine Wizard Tornado
Rocket Tornado Poison Electro Wizard
Rocket Poison Valkyrie Flying Machine Wizard Tornado Electro Wizard
Poison Flying Machine Wizard Rocket Tornado
Flying Machine Rocket Poison
Flying Machine Rocket Poison
Flying Machine Poison
Rocket Flying Machine Wizard Poison
Flying Machine Wizard Rocket Poison Mega Knight
Rocket Tornado Poison
Rocket
Rocket Flying Machine Wizard Poison Electro Wizard Mega Knight
Rocket Valkyrie Flying Machine Wizard Tornado Poison Mega Knight
Rocket Poison Mega Knight
Rocket Wizard Tornado Poison
Rocket Tornado
Rocket Flying Machine Poison
Tornado Poison Valkyrie Wizard Mega Knight
Poison Flying Machine Wizard Tornado Electro Wizard
Flying Machine Wizard Tornado Poison Mega Knight
Rocket Poison Tornado
Poison Flying Machine Wizard Tornado Electro Wizard
Rocket Electro Wizard Flying Machine Wizard Poison
Poison Wizard Rocket Mega Knight
Rocket Poison Electro Wizard
Mega Knight
Rocket Wizard Poison
Electro Wizard Flying Machine Rocket
Rocket Poison Flying Machine Wizard Tornado Electro Wizard
Poison Valkyrie Flying Machine Wizard Rocket Electro Wizard Mega Knight
Flying Machine Wizard Poison
Rocket Tornado Poison
Flying Machine Mega Knight
Flying Machine Rocket Tornado Poison Electro Wizard
Flying Machine Rocket Tornado Poison Electro Wizard
Poison Flying Machine Rocket Tornado Electro Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: