My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Flying Machine Electro Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon
Giant Snowball
Tombstone Flying Machine Miner Inferno Dragon Lumberjack
Zap
Tombstone Flying Machine Inferno Dragon
Barbarian Barrel
Tombstone Electro Wizard Lumberjack
The Log
Tombstone Lumberjack
Earthquake
Tombstone
Arrows
Tombstone Flying Machine
Royal Delivery
Flying Machine Miner Electro Wizard Inferno Dragon Lumberjack
Fireball
Tombstone Flying Machine Electro Wizard Inferno Dragon Lumberjack
Poison
Tombstone Flying Machine Electro Wizard
Lightning
Tombstone Electro Wizard Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Poison Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Miner Flying Machine Poison Electro Wizard Inferno Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tombstone Miner Flying Machine

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Electro Wizard Flying Machine Poison Lumberjack
Tombstone
Flying Machine
Zap Lumberjack
Poison
Miner Zap
Miner
Zap Poison Electro Wizard Inferno Dragon Lumberjack
Electro Wizard
Zap Miner Lumberjack
Inferno Dragon
Miner
Lumberjack
Zap Flying Machine Miner Electro Wizard

Defense Synergies 1 16

Zap
Electro Wizard Tombstone Flying Machine Poison Miner Inferno Dragon Lumberjack
Tombstone
Zap Flying Machine Poison Electro Wizard Inferno Dragon Lumberjack
Flying Machine
Zap Tombstone Electro Wizard Lumberjack
Poison
Zap Tombstone Electro Wizard
Miner
Zap
Electro Wizard
Zap Tombstone Flying Machine Poison Inferno Dragon Lumberjack
Inferno Dragon
Zap Tombstone Electro Wizard
Lumberjack
Zap Tombstone Flying Machine Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Flying Machine Electro Wizard
Inferno Dragon Lumberjack Zap Tombstone Flying Machine Electro Wizard
Lumberjack Tombstone Electro Wizard Inferno Dragon
Inferno Dragon Lumberjack Tombstone Electro Wizard
Tombstone Poison Lumberjack
Zap Flying Machine Electro Wizard Lumberjack
Electro Wizard Inferno Dragon Zap Tombstone Flying Machine Poison
Zap Flying Machine Poison Electro Wizard
Inferno Dragon Tombstone Lumberjack
Miner Electro Wizard Lumberjack
Poison Electro Wizard Zap Tombstone Flying Machine Lumberjack
Inferno Dragon Zap Flying Machine Poison Electro Wizard
Tombstone Lumberjack Zap Flying Machine Electro Wizard
Zap Tombstone Poison Electro Wizard Lumberjack
Inferno Dragon Tombstone Electro Wizard Lumberjack
Zap Electro Wizard Inferno Dragon Lumberjack
Tombstone Poison Electro Wizard Lumberjack
Tombstone Zap Flying Machine Electro Wizard Lumberjack
Zap Poison Tombstone Flying Machine Electro Wizard Inferno Dragon Lumberjack
Electro Wizard Inferno Dragon Lumberjack
Flying Machine Poison Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tombstone Electro Wizard
Poison Electro Wizard Zap Flying Machine Miner Inferno Dragon Lumberjack
Tombstone Lumberjack Zap Electro Wizard
Lumberjack Zap Electro Wizard
Tombstone Inferno Dragon Lumberjack
Poison Zap Flying Machine Electro Wizard
Tombstone Flying Machine Electro Wizard Lumberjack
Inferno Dragon Lumberjack
Zap Electro Wizard Tombstone Flying Machine Poison Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Tombstone Flying Machine Lumberjack
Zap Poison Electro Wizard
Tombstone Lumberjack
Flying Machine
Tombstone Electro Wizard Zap Flying Machine Poison Inferno Dragon Lumberjack
Poison Zap Flying Machine Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine
Poison Zap Flying Machine Miner Electro Wizard
Flying Machine Poison Miner
Flying Machine Poison
Poison Zap
Poison Zap Flying Machine
Flying Machine Poison
Poison Zap Flying Machine
Poison Miner Zap Flying Machine
Poison Electro Wizard Lumberjack
Poison Miner Zap Flying Machine Electro Wizard
Poison Zap Flying Machine
Flying Machine Poison Miner
Flying Machine Poison
Zap Flying Machine Poison
Zap Flying Machine Poison
Flying Machine Poison
Poison
Zap Flying Machine Poison Electro Wizard
Zap Flying Machine Poison Miner
Poison
Poison
Zap Flying Machine Poison
Zap Poison
Inferno Dragon
Poison Miner Zap Flying Machine Electro Wizard
Zap Flying Machine Poison Miner
Poison Miner Zap
Poison Zap Flying Machine Electro Wizard
Zap Electro Wizard Flying Machine Poison
Poison Zap Miner
Zap Poison Electro Wizard
Poison
Zap Electro Wizard Tombstone Flying Machine
Poison Zap Flying Machine Electro Wizard
Poison Miner Flying Machine Electro Wizard Lumberjack
Zap Flying Machine Poison
Zap Poison
Flying Machine
Zap Flying Machine Poison Electro Wizard
Zap Flying Machine Poison Electro Wizard
Poison Zap Flying Machine Miner Electro Wizard

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