My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Fisherman
Giant Snowball
Fire Spirit Minion Horde Hog Rider Fisherman
Zap
Fire Spirit Minion Horde Fisherman
Barbarian Barrel
Fire Spirit
The Log
Fire Spirit Hog Rider Fisherman
Earthquake
Hog Rider
Arrows
Fire Spirit Minion Horde
Royal Delivery
Fire Spirit Minion Horde Hog Rider Fisherman
Fireball
Minion Horde Hog Rider Fisherman
Poison
Minion Horde Fisherman
Lightning
Ice Golem Fisherman
Rocket
Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Ice Golem Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Ice Golem Rocket Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Rocket Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Ice Golem Fisherman Hog Rider Poison Minion Horde Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap Ice Golem Fisherman

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Ice Golem Fisherman
Zap
Hog Rider Fire Spirit Minion Horde Ice Golem Poison Fisherman
Minion Horde
Zap Ice Golem Hog Rider
Ice Golem
Hog Rider Fire Spirit Zap Minion Horde
Hog Rider
Fire Spirit Zap Ice Golem Minion Horde Rocket Poison
Rocket
Hog Rider
Poison
Zap Hog Rider
Fisherman
Fire Spirit Zap

Defense Synergies 0 9

Fire Spirit
Zap Ice Golem
Zap
Fire Spirit Minion Horde Ice Golem Poison Fisherman
Minion Horde
Zap Ice Golem
Ice Golem
Fire Spirit Zap Minion Horde Poison Fisherman
Hog Rider
Rocket
Poison
Zap Ice Golem
Fisherman
Zap Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minion Horde Ice Golem
Minion Horde Zap Fisherman
Minion Horde Rocket Fisherman Fire Spirit
Minion Horde Fisherman
Rocket Poison
Fire Spirit Zap
Minion Horde Rocket Fire Spirit Zap Poison
Rocket Zap Ice Golem Poison
Minion Horde Fisherman
Fire Spirit Minion Horde Ice Golem Fisherman
Minion Horde Poison Zap Ice Golem Fisherman
Minion Horde Zap Poison
Minion Horde Fire Spirit Zap Rocket
Fire Spirit Rocket Zap Minion Horde Poison
Minion Horde
Minion Horde Rocket Zap Fisherman
Minion Horde Poison Fisherman
Fire Spirit Zap Minion Horde Fisherman
Zap Poison Fire Spirit Ice Golem Fisherman
Fisherman
Fire Spirit Minion Horde Poison Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Ice Golem Fisherman
Poison Zap Ice Golem Rocket Fisherman
Zap Minion Horde Ice Golem Rocket Fisherman
Rocket Zap Minion Horde Ice Golem Fisherman
Minion Horde Fisherman
Fire Spirit Rocket Poison Zap Minion Horde Ice Golem
Rocket Minion Horde Ice Golem
Minion Horde Fisherman
Zap Minion Horde Rocket Ice Golem Poison
Minion Horde
Minion Horde
Rocket Zap Poison
Rocket Minion Horde Ice Golem
Minion Horde
Zap Minion Horde Ice Golem Rocket Poison Fisherman
Poison Zap Minion Horde Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Ice Golem Rocket
Poison Zap Fisherman
Rocket Minion Horde Poison
Ice Golem Rocket Poison
Rocket Poison Fire Spirit Zap Minion Horde
Poison Fire Spirit Zap Minion Horde Ice Golem Rocket
Fire Spirit Minion Horde Poison
Poison Fire Spirit Zap Ice Golem
Poison Zap Fisherman
Rocket Fire Spirit Minion Horde Poison Fisherman
Rocket Poison Zap Minion Horde Fisherman
Poison Fire Spirit Zap Rocket
Rocket Poison Fire Spirit Ice Golem Fisherman
Minion Horde Rocket Poison Fisherman
Zap Ice Golem Poison Fisherman
Rocket Zap Minion Horde Poison
Minion Horde Rocket Poison
Rocket Poison
Minion Horde Rocket Fisherman
Rocket Fire Spirit Zap Poison Fisherman
Rocket Fire Spirit Zap Poison
Rocket Minion Horde Poison
Rocket Poison
Rocket Fisherman
Rocket Zap Minion Horde Poison
Zap Ice Golem Poison Fire Spirit
Minion Horde Fisherman
Poison Zap Fisherman
Zap Poison Fisherman
Rocket Poison Zap Fisherman
Poison Fire Spirit Zap Minion Horde Ice Golem
Zap Rocket Minion Horde Poison
Minion Horde
Poison Zap Minion Horde Rocket
Zap Rocket Minion Horde Poison
Minion Horde
Rocket Poison
Zap Minion Horde Fire Spirit Rocket
Rocket Poison Fire Spirit Zap
Poison Minion Horde Rocket
Zap Ice Golem Poison
Rocket Zap Poison
Minion Horde
Zap Minion Horde Rocket Poison
Zap Rocket Poison
Poison Zap Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: