My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Flying Machine Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Hog Rider
Giant Snowball
Bats Archers Flying Machine Hog Rider Witch
Zap
Bats Archers Flying Machine Witch
Barbarian Barrel
Archers Knight Witch
The Log
Archers Hog Rider Witch
Earthquake
Archers Hog Rider Witch
Arrows
Bats Archers Flying Machine Witch
Royal Delivery
Bats Archers Knight Flying Machine Hog Rider Witch
Fireball
Archers Flying Machine Hog Rider Witch
Poison
Bats Archers Flying Machine Witch
Lightning
Knight Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Knight Flying Machine Hog Rider Poison Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Knight

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Zap Flying Machine
Zap
Hog Rider Bats Archers Knight Flying Machine Poison Witch
Archers
Knight Zap Hog Rider
Knight
Bats Archers Hog Rider Zap Flying Machine Poison Witch
Flying Machine
Bats Zap Knight Hog Rider
Hog Rider
Bats Zap Knight Archers Flying Machine Poison Witch
Poison
Zap Knight Hog Rider
Witch
Zap Knight Hog Rider

Defense Synergies 2 10

Bats
Knight Zap
Zap
Bats Archers Knight Flying Machine Poison Witch
Archers
Knight Zap Witch
Knight
Bats Archers Zap Flying Machine Poison Witch
Flying Machine
Zap Knight
Hog Rider
Poison
Zap Knight
Witch
Zap Archers Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Flying Machine
Bats Zap Knight Flying Machine Witch
Witch Bats Archers Knight
Witch Bats Knight
Poison
Bats Zap Archers Flying Machine
Bats Zap Archers Flying Machine Poison Witch
Zap Flying Machine Poison
Witch
Knight Archers
Bats Archers Poison Witch Zap Knight Flying Machine
Bats Zap Archers Flying Machine Poison Witch
Bats Zap Knight Flying Machine Witch
Bats Zap Poison Witch
Knight
Zap
Bats Knight Poison Witch
Bats Zap Archers Knight Flying Machine Witch
Zap Poison Witch Bats Archers Knight Flying Machine
Bats Archers Knight Flying Machine Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers Witch
Poison Zap Archers Knight Flying Machine
Bats Zap Knight Witch
Bats Zap Knight
Knight Witch
Poison Bats Zap Archers Flying Machine Witch
Bats Archers Knight Flying Machine Witch
Knight
Zap Bats Knight Flying Machine Poison Witch
Witch
Bats Knight Flying Machine Witch
Zap Poison
Knight Witch
Archers Flying Machine Witch
Witch Bats Zap Archers Knight Flying Machine Poison
Bats Poison Zap Archers Flying Machine Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Flying Machine
Poison Zap Flying Machine
Flying Machine Poison
Knight Flying Machine Poison
Poison Zap
Poison Bats Zap Flying Machine Witch
Archers Flying Machine Poison Witch
Poison Zap Flying Machine
Poison Zap Flying Machine
Bats Poison
Poison Zap Knight Flying Machine
Poison Zap Archers Flying Machine
Flying Machine Poison Knight
Flying Machine Poison
Zap Flying Machine Poison
Zap Flying Machine Poison Witch
Flying Machine Poison
Poison
Bats
Zap Archers Flying Machine Poison
Zap Flying Machine Poison Witch
Poison
Poison
Zap Flying Machine Poison
Zap Poison Witch
Witch
Poison Zap Flying Machine Witch
Zap Flying Machine Poison Witch
Poison Zap
Poison Bats Zap Archers Flying Machine Witch
Zap Bats Flying Machine Poison Witch
Poison Zap
Zap Poison
Poison
Zap Bats Archers Flying Machine Witch
Poison Zap Archers Flying Machine Witch
Poison Knight Flying Machine
Zap Flying Machine Poison
Zap Poison
Flying Machine
Zap Bats Flying Machine Poison Witch
Bats Zap Flying Machine Poison Witch
Poison Zap Flying Machine Witch

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