My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Giant Witch Prince Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Giant Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Prince Ram Rider
Giant Snowball
Witch Ram Rider
Zap
Witch Prince Ram Rider
Barbarian Barrel
Valkyrie Bomb Tower Witch
The Log
Witch Prince Ram Rider
Earthquake
Bomb Tower Witch
Arrows
Witch
Royal Delivery
Valkyrie Witch Prince Ram Rider
Fireball
Bomb Tower Witch Ram Rider
Poison
Bomb Tower Witch
Lightning
Ice Golem Valkyrie Bomb Tower Witch Prince Ram Rider
Rocket
Valkyrie Bomb Tower Witch Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Valkyrie Bomb Tower Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Poison Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Valkyrie Bomb Tower Poison Giant Witch Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Ice Golem Valkyrie Bomb Tower Poison

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Prince Witch Ram Rider
Valkyrie
Prince Giant Witch Ram Rider
Bomb Tower
Giant
Poison Prince Valkyrie Witch
Poison
Giant Prince Ram Rider
Witch
Ice Golem Valkyrie Giant Prince Ram Rider
Prince
Ice Golem Valkyrie Giant Poison Witch Ram Rider
Ram Rider
Ice Golem Valkyrie Poison Witch Prince

Defense Synergies 1 6

Ice Golem
Bomb Tower Poison Witch
Valkyrie
Bomb Tower Witch Prince
Bomb Tower
Ice Golem Valkyrie
Giant
Poison
Ice Golem
Witch
Ice Golem Valkyrie Prince
Prince
Valkyrie Witch
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Valkyrie Ram Rider
Bomb Tower Valkyrie Witch Prince Ram Rider
Bomb Tower Witch Prince Ram Rider Valkyrie
Bomb Tower Witch Prince Valkyrie Ram Rider
Valkyrie Bomb Tower Poison Prince
Valkyrie Bomb Tower
Ram Rider Bomb Tower Poison Witch
Ice Golem Valkyrie Bomb Tower Poison Ram Rider
Witch Bomb Tower Prince
Ice Golem Valkyrie Prince
Valkyrie Poison Witch Ice Golem Bomb Tower Ram Rider
Poison Witch Ram Rider
Bomb Tower Prince Valkyrie Witch Ram Rider
Valkyrie Bomb Tower Poison Witch Prince
Bomb Tower Prince Ram Rider
Bomb Tower Prince Ram Rider
Bomb Tower Valkyrie Poison Witch Prince
Bomb Tower Valkyrie Witch Prince Ram Rider
Valkyrie Bomb Tower Poison Witch Ice Golem Ram Rider
Bomb Tower Prince Ram Rider
Valkyrie Bomb Tower Poison Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem Witch Prince
Poison Ice Golem Valkyrie Bomb Tower Prince
Ice Golem Valkyrie Bomb Tower Witch Prince Ram Rider
Valkyrie Prince Ice Golem Ram Rider
Valkyrie Witch Prince Ram Rider
Poison Ice Golem Bomb Tower Witch Ram Rider
Prince Ice Golem Valkyrie Bomb Tower Witch Ram Rider
Valkyrie Bomb Tower Prince
Ice Golem Valkyrie Bomb Tower Poison Witch Prince
Witch
Valkyrie Bomb Tower Witch Prince
Valkyrie Poison Prince
Prince Ice Golem Valkyrie Bomb Tower Witch Ram Rider
Valkyrie Bomb Tower Witch
Witch Ice Golem Valkyrie Bomb Tower Poison Prince
Valkyrie Poison Ice Golem Bomb Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Valkyrie
Poison Ram Rider
Poison
Ice Golem Valkyrie Poison Prince
Poison Valkyrie
Poison Ice Golem Witch Ram Rider
Poison Witch
Poison Ice Golem Ram Rider
Poison Ram Rider
Poison Prince
Poison Valkyrie Prince Ram Rider
Poison
Poison Ice Golem
Poison
Ice Golem Poison Prince
Poison Witch
Poison
Poison
Poison Prince
Valkyrie Poison Witch
Poison Prince
Poison
Prince
Poison
Ice Golem Poison Valkyrie Witch
Witch
Poison Witch Ram Rider
Poison Witch Prince Ram Rider
Poison
Poison Ice Golem Witch
Poison Witch
Poison
Poison
Prince
Poison
Witch Prince
Poison Witch Ram Rider
Poison Valkyrie Prince
Ice Golem Poison
Poison
Prince
Poison Witch
Poison Witch
Poison Witch Prince

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