My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Dark Prince Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Sparky
Giant Snowball
Fire Spirit Mega Minion Witch
Zap
Fire Spirit Mortar Dark Prince Witch Sparky
Barbarian Barrel
Fire Spirit Mortar Dark Prince Witch Sparky
The Log
Fire Spirit Dark Prince Witch Sparky
Earthquake
Mortar Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Mega Minion Dark Prince Witch Sparky
Fireball
Mortar Mega Minion Witch Sparky
Poison
Mortar Mega Minion Witch Sparky
Lightning
Mortar Mega Minion Dark Prince Witch Sparky
Rocket
Mortar Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Mortar Dark Prince Poison The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Dark Prince Poison Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Mega Minion Mortar Dark Prince Poison Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Mega Minion Mortar

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mortar Mega Minion Dark Prince Sparky
Mortar
Fire Spirit Mega Minion Dark Prince The Log
Mega Minion
Fire Spirit Mortar Poison Sparky
Dark Prince
Fire Spirit Mortar Poison Witch Sparky
Poison
Mega Minion Dark Prince The Log
Witch
Dark Prince
The Log
Mortar Poison Sparky
Sparky
Fire Spirit Mega Minion Dark Prince The Log

Defense Synergies 0 16

Fire Spirit
The Log Sparky
Mortar
Mega Minion Poison The Log
Mega Minion
Mortar Dark Prince Witch The Log Sparky
Dark Prince
Mega Minion Poison Witch The Log
Poison
Mortar Dark Prince The Log Sparky
Witch
Mega Minion Dark Prince The Log
The Log
Fire Spirit Mortar Mega Minion Dark Prince Poison Witch Sparky
Sparky
Fire Spirit Mega Minion Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Mega Minion The Log Sparky
Sparky Mortar Mega Minion Dark Prince Witch The Log
Mortar Witch Sparky Fire Spirit Mega Minion Dark Prince
Witch Sparky Mortar Mega Minion Dark Prince
Dark Prince Poison The Log Sparky
The Log Fire Spirit Mega Minion Dark Prince
Mega Minion Fire Spirit Mortar Poison Witch
Poison The Log Sparky
Witch Sparky Mortar
Fire Spirit Dark Prince Sparky
Poison Witch Mega Minion Dark Prince The Log
Mega Minion Poison Witch
Mortar Sparky Fire Spirit Dark Prince Witch The Log
Fire Spirit Sparky Mortar Mega Minion Dark Prince Poison Witch The Log
Sparky Mortar
Mortar The Log Sparky
Sparky Mortar Dark Prince Poison Witch
Fire Spirit Mortar Mega Minion Dark Prince Witch The Log
Mortar Poison Witch The Log Fire Spirit Mega Minion Dark Prince
Sparky Mortar
Dark Prince Fire Spirit Poison Witch The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Witch Sparky
Poison Mortar Mega Minion The Log
Dark Prince Witch The Log Sparky
Dark Prince The Log Sparky
Dark Prince Witch Sparky
Fire Spirit Poison Witch
Dark Prince Sparky Mega Minion Witch
Dark Prince Sparky
Mortar Mega Minion Dark Prince Poison Witch The Log Sparky
Witch Mega Minion Sparky
Mega Minion Dark Prince Witch Sparky
Dark Prince Poison The Log
Dark Prince Witch Sparky
Witch Sparky
Witch Sparky Mortar Mega Minion Dark Prince Poison The Log
Poison Mega Minion Dark Prince Witch The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar The Log Sparky
Mortar Poison The Log
Poison The Log Sparky
Dark Prince Poison The Log Sparky
Poison Fire Spirit Mortar Dark Prince The Log Sparky
Poison Fire Spirit Mega Minion Witch
Fire Spirit Mortar Poison Witch The Log Sparky
Poison The Log Fire Spirit
Poison The Log Mortar
Fire Spirit Poison Sparky
Poison Mortar Dark Prince The Log Sparky
Poison Fire Spirit
Poison Fire Spirit Mortar The Log Sparky
Mortar Poison
Mortar Poison The Log Sparky
Mortar Poison Witch The Log Sparky
Mortar Poison The Log Sparky
Mortar Poison Sparky
Sparky
Fire Spirit Mortar Mega Minion Dark Prince Poison The Log Sparky
Fire Spirit Mortar Poison Witch The Log
Poison The Log Sparky
Poison
The Log Sparky
Mortar Poison The Log
Poison The Log Fire Spirit Mortar Dark Prince Witch Sparky
Mega Minion Witch
Mortar Poison The Log Witch Sparky
Mortar Poison Witch The Log Sparky
Poison Mortar The Log Sparky
Poison Fire Spirit Witch Sparky
Mega Minion Poison Witch
Mega Minion Sparky
Poison Mortar The Log Sparky
Poison Sparky
Sparky
Poison The Log Sparky
Fire Spirit Dark Prince Witch
Poison Fire Spirit Mega Minion Witch
The Log
Poison Mega Minion Dark Prince Sparky
The Log Mortar Poison
Poison Sparky
Mega Minion Dark Prince Sparky
Poison Witch The Log Sparky
Poison Witch
Poison Mortar Dark Prince Witch The Log Sparky

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