My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Furnace Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Giant Skeleton
Giant Snowball
Hog Rider Furnace
Zap
Royal Giant Furnace
Barbarian Barrel
Valkyrie Furnace Wizard Giant Skeleton
The Log
Royal Giant Hog Rider Furnace Giant Skeleton
Earthquake
Hog Rider Furnace
Arrows
Furnace
Royal Delivery
Valkyrie Hog Rider Wizard Giant Skeleton
Fireball
Hog Rider Furnace Wizard
Poison
Furnace Wizard
Lightning
Valkyrie Furnace Wizard
Rocket
Valkyrie Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Poison Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Valkyrie Hog Rider Furnace Poison Wizard Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Valkyrie Hog Rider Furnace

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Furnace Poison Hog Rider Wizard Mirror Giant Skeleton
Valkyrie
Hog Rider Furnace Wizard Giant Skeleton
Hog Rider
Valkyrie Royal Giant Furnace Wizard Mirror Poison Giant Skeleton
Furnace
Royal Giant Valkyrie Hog Rider Mirror Giant Skeleton
Wizard
Royal Giant Valkyrie Hog Rider Giant Skeleton
Mirror
Royal Giant Hog Rider Furnace Poison Giant Skeleton
Poison
Royal Giant Hog Rider Mirror Giant Skeleton
Giant Skeleton
Royal Giant Valkyrie Hog Rider Furnace Wizard Mirror Poison

Defense Synergies 1 5

Royal Giant
Valkyrie
Furnace Wizard Mirror
Hog Rider
Furnace
Mirror Valkyrie
Wizard
Valkyrie Giant Skeleton
Mirror
Furnace Valkyrie Poison
Poison
Mirror
Giant Skeleton
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Valkyrie Furnace
Furnace Valkyrie Giant Skeleton
Valkyrie Furnace
Valkyrie Poison Giant Skeleton
Valkyrie Furnace
Furnace Wizard Poison
Valkyrie Poison Giant Skeleton
Furnace
Valkyrie Giant Skeleton
Valkyrie Poison Furnace Wizard Giant Skeleton
Furnace Wizard Poison
Furnace Valkyrie Wizard Giant Skeleton
Valkyrie Wizard Furnace Poison
Furnace
Furnace
Wizard Valkyrie Furnace Poison
Valkyrie Furnace Wizard
Valkyrie Furnace Wizard Poison Giant Skeleton
Valkyrie Wizard Furnace Poison Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace Giant Skeleton
Poison Valkyrie Wizard
Giant Skeleton Valkyrie Furnace
Valkyrie Giant Skeleton
Giant Skeleton Valkyrie
Furnace Wizard Poison
Valkyrie Furnace Giant Skeleton
Giant Skeleton Valkyrie
Giant Skeleton Valkyrie Poison
Valkyrie Giant Skeleton
Valkyrie Poison Giant Skeleton
Giant Skeleton Valkyrie Wizard
Wizard Valkyrie Furnace
Valkyrie Furnace Poison Giant Skeleton
Valkyrie Poison Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Giant Skeleton
Poison
Poison Giant Skeleton
Valkyrie Poison Giant Skeleton
Wizard Poison Valkyrie Furnace
Wizard Poison Furnace
Furnace Wizard Poison
Poison Wizard
Poison Wizard
Poison
Poison Valkyrie Wizard
Poison Wizard
Poison
Poison
Furnace Poison
Furnace Wizard Poison
Furnace Wizard Poison
Poison
Wizard Poison
Valkyrie Wizard Poison
Poison Giant Skeleton
Wizard Poison
Poison
Poison Valkyrie Furnace Wizard
Poison Wizard
Wizard Poison
Poison
Poison Furnace Wizard
Wizard Poison
Poison Wizard
Poison
Giant Skeleton
Wizard Poison
Poison Wizard
Poison Valkyrie Wizard
Wizard Poison
Poison Giant Skeleton
Poison Giant Skeleton
Poison
Poison Giant Skeleton

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