My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Wizard Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Baby Dragon Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Baby Dragon Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang Dart Goblin Baby Dragon
Zap
Bats Goblin Gang Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin Wizard Royal Ghost Magic Archer
The Log
Goblin Gang Dart Goblin
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Dart Goblin
Royal Delivery
Bats Goblin Gang Dart Goblin Wizard Baby Dragon Royal Ghost Magic Archer
Fireball
Goblin Gang Dart Goblin Wizard Baby Dragon Magic Archer
Poison
Bats Goblin Gang Dart Goblin Wizard Magic Archer
Lightning
Wizard Baby Dragon Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Poison Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Poison Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Dart Goblin Royal Ghost Baby Dragon Poison Magic Archer Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Dart Goblin Royal Ghost

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Baby Dragon
Goblin Gang
Dart Goblin Baby Dragon Royal Ghost
Dart Goblin
Goblin Gang Baby Dragon
Wizard
Royal Ghost
Baby Dragon
Bats Goblin Gang Dart Goblin Poison
Poison
Baby Dragon Royal Ghost
Royal Ghost
Goblin Gang Wizard Poison Magic Archer
Magic Archer
Royal Ghost

Defense Synergies 0 7

Bats
Dart Goblin Baby Dragon
Goblin Gang
Dart Goblin Magic Archer
Dart Goblin
Bats Goblin Gang Baby Dragon Magic Archer
Wizard
Royal Ghost
Baby Dragon
Bats Dart Goblin
Poison
Royal Ghost
Wizard
Magic Archer
Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Baby Dragon Magic Archer
Bats Goblin Gang Dart Goblin
Goblin Gang Bats Dart Goblin
Bats Goblin Gang Dart Goblin
Poison
Goblin Gang Bats Dart Goblin Baby Dragon Royal Ghost Magic Archer
Bats Dart Goblin Goblin Gang Wizard Baby Dragon Poison Magic Archer
Dart Goblin Baby Dragon Poison Magic Archer
Goblin Gang
Goblin Gang Dart Goblin Royal Ghost
Bats Goblin Gang Dart Goblin Poison Wizard Baby Dragon Royal Ghost Magic Archer
Bats Goblin Gang Dart Goblin Wizard Baby Dragon Poison Magic Archer
Bats Goblin Gang Wizard
Wizard Bats Goblin Gang Dart Goblin Baby Dragon Poison Royal Ghost Magic Archer
Goblin Gang
Goblin Gang
Wizard Bats Goblin Gang Poison
Bats Goblin Gang Dart Goblin Wizard Baby Dragon Royal Ghost Magic Archer
Wizard Baby Dragon Poison Bats Dart Goblin Royal Ghost Magic Archer
Dart Goblin
Goblin Gang Wizard Royal Ghost Bats Dart Goblin Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Ghost
Poison Goblin Gang Wizard Baby Dragon Royal Ghost Magic Archer
Goblin Gang Bats
Goblin Gang Bats
Goblin Gang
Wizard Poison Bats Goblin Gang Dart Goblin Baby Dragon Magic Archer
Goblin Gang Bats Dart Goblin
Bats Baby Dragon Poison Magic Archer
Goblin Gang Dart Goblin
Bats Dart Goblin
Poison
Goblin Gang Wizard
Wizard Dart Goblin Baby Dragon Magic Archer
Goblin Gang Bats Dart Goblin Baby Dragon Poison Magic Archer
Bats Poison Dart Goblin Wizard Baby Dragon Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Dart Goblin Baby Dragon Royal Ghost
Poison Dart Goblin Baby Dragon Royal Ghost Magic Archer
Dart Goblin Baby Dragon Poison Magic Archer
Dart Goblin Poison
Wizard Poison Baby Dragon Magic Archer
Wizard Poison Bats Dart Goblin Baby Dragon Magic Archer
Dart Goblin Wizard Baby Dragon Poison Magic Archer
Poison Dart Goblin Wizard Baby Dragon Magic Archer
Poison Dart Goblin Wizard
Bats Goblin Gang Poison
Poison Dart Goblin Wizard Magic Archer
Poison Dart Goblin Wizard Baby Dragon Magic Archer
Poison Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Poison Magic Archer
Dart Goblin Baby Dragon Poison Magic Archer
Dart Goblin Wizard Baby Dragon Poison Magic Archer
Magic Archer Dart Goblin Wizard Baby Dragon Poison
Poison
Bats
Dart Goblin Wizard Baby Dragon Poison Magic Archer
Dart Goblin Wizard Baby Dragon Poison Magic Archer
Baby Dragon Poison Magic Archer
Wizard Poison
Baby Dragon Poison
Poison Wizard Baby Dragon Magic Archer
Poison Dart Goblin Wizard Baby Dragon Royal Ghost Magic Archer
Wizard Baby Dragon Poison Magic Archer
Poison Dart Goblin Baby Dragon Magic Archer
Poison Bats Dart Goblin Wizard Baby Dragon Magic Archer
Bats Dart Goblin Wizard Poison
Poison Dart Goblin Wizard Magic Archer
Poison Magic Archer
Wizard Poison Magic Archer
Bats Goblin Gang Dart Goblin Magic Archer
Poison Dart Goblin Wizard Baby Dragon Magic Archer
Poison Goblin Gang Dart Goblin Wizard Baby Dragon Magic Archer
Dart Goblin Wizard Baby Dragon Poison Magic Archer
Poison
Dart Goblin
Bats Goblin Gang Dart Goblin Baby Dragon Poison Magic Archer
Bats Dart Goblin Poison Magic Archer
Poison Dart Goblin Baby Dragon Royal Ghost Magic Archer

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