My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Witch Cannon Cart Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Cannon Cart Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Inferno Dragon
Giant Snowball
Flying Machine Furnace Witch Inferno Dragon Lumberjack
Zap
Flying Machine Furnace Witch Cannon Cart Inferno Dragon
Barbarian Barrel
Furnace Witch Cannon Cart Lumberjack
The Log
Furnace Witch Cannon Cart Lumberjack
Earthquake
Furnace Witch
Arrows
Flying Machine Furnace Witch
Royal Delivery
Flying Machine Witch Cannon Cart Inferno Dragon Lumberjack
Fireball
Flying Machine Furnace Witch Cannon Cart Inferno Dragon Lumberjack
Poison
Flying Machine Furnace Witch
Lightning
Furnace Witch Cannon Cart Inferno Dragon Lumberjack
Rocket
Furnace Witch Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Flying Machine Furnace Poison Inferno Dragon Lumberjack Witch Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Flying Machine Furnace Poison Inferno Dragon

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Furnace Cannon Cart Lumberjack Mega Knight
Furnace
Flying Machine Cannon Cart
Poison
Cannon Cart Mega Knight
Witch
Cannon Cart Lumberjack Mega Knight
Cannon Cart
Flying Machine Furnace Poison Witch Lumberjack
Inferno Dragon
Mega Knight
Lumberjack
Flying Machine Witch Cannon Cart Mega Knight
Mega Knight
Inferno Dragon Flying Machine Poison Witch Lumberjack

Defense Synergies 0 12

Flying Machine
Furnace Cannon Cart Lumberjack Mega Knight
Furnace
Flying Machine Cannon Cart Lumberjack
Poison
Mega Knight
Witch
Cannon Cart Lumberjack Mega Knight
Cannon Cart
Flying Machine Furnace Witch Lumberjack
Inferno Dragon
Mega Knight
Lumberjack
Flying Machine Furnace Witch Cannon Cart
Mega Knight
Flying Machine Poison Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Flying Machine
Inferno Dragon Lumberjack Flying Machine Furnace Witch Cannon Cart Mega Knight
Furnace Witch Lumberjack Mega Knight Cannon Cart Inferno Dragon
Witch Inferno Dragon Lumberjack Furnace Cannon Cart Mega Knight
Poison Lumberjack Mega Knight
Flying Machine Furnace Cannon Cart Lumberjack Mega Knight
Furnace Inferno Dragon Flying Machine Poison Witch
Flying Machine Poison Cannon Cart Mega Knight
Witch Inferno Dragon Furnace Lumberjack
Cannon Cart Lumberjack Mega Knight
Poison Witch Flying Machine Furnace Cannon Cart Lumberjack Mega Knight
Inferno Dragon Flying Machine Furnace Poison Witch
Furnace Lumberjack Mega Knight Flying Machine Witch Cannon Cart
Mega Knight Furnace Poison Witch Cannon Cart Lumberjack
Inferno Dragon Furnace Cannon Cart Lumberjack Mega Knight
Furnace Inferno Dragon Lumberjack Mega Knight
Mega Knight Furnace Poison Witch Cannon Cart Lumberjack
Mega Knight Flying Machine Furnace Witch Cannon Cart Lumberjack
Furnace Poison Witch Flying Machine Cannon Cart Inferno Dragon Lumberjack Mega Knight
Cannon Cart Inferno Dragon Lumberjack
Mega Knight Flying Machine Furnace Poison Witch Cannon Cart Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Furnace Witch Cannon Cart
Poison Flying Machine Cannon Cart Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Furnace Witch Cannon Cart
Lumberjack Mega Knight Cannon Cart
Witch Cannon Cart Inferno Dragon Lumberjack Mega Knight
Furnace Poison Flying Machine Witch
Flying Machine Furnace Witch Cannon Cart Lumberjack
Mega Knight Cannon Cart Inferno Dragon Lumberjack
Mega Knight Flying Machine Poison Witch Cannon Cart Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Flying Machine Witch Cannon Cart Lumberjack
Mega Knight Poison
Cannon Cart Mega Knight Witch Lumberjack
Flying Machine Furnace Witch Cannon Cart Mega Knight
Witch Flying Machine Furnace Poison Cannon Cart Inferno Dragon Lumberjack
Poison Mega Knight Flying Machine Witch Cannon Cart Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine
Poison Flying Machine
Flying Machine Poison Cannon Cart
Cannon Cart Flying Machine Poison
Poison Furnace Mega Knight
Poison Flying Machine Furnace Witch
Flying Machine Furnace Poison Witch
Poison Flying Machine
Poison Flying Machine
Poison Lumberjack
Poison Flying Machine Cannon Cart
Poison Flying Machine
Flying Machine Poison Cannon Cart
Flying Machine Poison Cannon Cart
Flying Machine Furnace Poison Cannon Cart
Flying Machine Furnace Poison Witch Cannon Cart
Flying Machine Furnace Poison Cannon Cart Mega Knight
Poison
Flying Machine Poison Mega Knight
Flying Machine Poison Witch Mega Knight
Poison Mega Knight
Poison
Flying Machine Poison Cannon Cart
Poison Furnace Witch Mega Knight
Witch Inferno Dragon
Poison Flying Machine Witch
Flying Machine Poison Witch Mega Knight
Poison
Poison Flying Machine Furnace Witch
Flying Machine Poison Witch
Poison Mega Knight
Poison
Mega Knight
Poison
Flying Machine Witch Cannon Cart
Poison Flying Machine Witch
Poison Flying Machine Cannon Cart Lumberjack Mega Knight
Flying Machine Poison
Poison
Flying Machine Cannon Cart Mega Knight
Flying Machine Poison Witch
Flying Machine Poison Witch
Poison Flying Machine Witch Cannon Cart Mega Knight

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