My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Graveyard
Giant Snowball
Goblins Archers Graveyard
Zap
Goblins Archers Graveyard
Barbarian Barrel
Goblins Archers Knight Tesla Graveyard
The Log
Goblins Archers Graveyard
Earthquake
Archers Tesla Graveyard
Arrows
Goblins Archers Graveyard
Royal Delivery
Goblins Archers Knight Graveyard
Fireball
Archers Tesla
Poison
Archers Graveyard
Lightning
Knight Tesla Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Ice Golem Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem Archers Arrows Knight Tesla Poison Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Ice Golem Archers Arrows

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Ice Golem
Archers
Knight Ice Golem Goblins Arrows Graveyard
Arrows
Graveyard Archers Knight
Knight
Archers Graveyard Arrows Poison
Tesla
Ice Golem
Archers Graveyard Goblins
Poison
Graveyard Knight
Graveyard
Arrows Knight Ice Golem Poison Archers

Defense Synergies 4 12

Goblins
Archers Knight Tesla Ice Golem Poison
Archers
Knight Ice Golem Goblins Tesla
Arrows
Knight Tesla Ice Golem
Knight
Archers Tesla Goblins Arrows Poison
Tesla
Knight Ice Golem Goblins Archers Arrows Poison
Ice Golem
Archers Tesla Goblins Arrows Poison
Poison
Goblins Knight Tesla Ice Golem
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Ice Golem
Goblins Knight Tesla
Tesla Goblins Archers Knight
Tesla Goblins Knight
Arrows Poison
Arrows Goblins Archers Tesla
Tesla Archers Arrows Poison
Arrows Tesla Ice Golem Poison
Tesla Goblins
Knight Goblins Archers Tesla Ice Golem
Goblins Archers Poison Arrows Knight Tesla Ice Golem
Arrows Tesla Archers Poison
Tesla Knight
Goblins Arrows Tesla Poison
Knight Tesla
Tesla
Tesla Goblins Arrows Knight Poison
Arrows Tesla Goblins Archers Knight
Arrows Poison Archers Knight Tesla Ice Golem
Tesla
Goblins Archers Arrows Knight Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Archers Tesla Ice Golem
Poison Archers Arrows Knight Tesla Ice Golem
Goblins Knight Ice Golem
Knight Tesla Ice Golem
Knight Tesla
Arrows Poison Archers Tesla Ice Golem
Goblins Archers Knight Tesla Ice Golem
Knight Tesla
Goblins Knight Ice Golem Poison
Tesla
Knight Tesla
Arrows Poison
Knight Tesla Ice Golem
Archers Tesla
Tesla Goblins Archers Knight Ice Golem Poison
Arrows Poison Archers Tesla Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Ice Golem
Arrows Poison
Arrows Poison
Arrows Knight Ice Golem Poison
Poison Arrows
Arrows Poison Ice Golem
Archers Arrows Poison
Arrows Poison Ice Golem
Arrows Poison
Goblins Poison
Poison Arrows Knight
Poison Archers Arrows
Poison Knight Ice Golem
Arrows Poison
Arrows Ice Golem Poison
Arrows Poison
Arrows Poison
Arrows Poison
Archers Arrows Poison
Arrows Poison
Poison
Arrows Poison
Arrows Poison
Arrows Ice Golem Poison
Arrows Poison
Arrows Poison
Poison Arrows
Poison Archers Arrows Ice Golem
Poison
Poison Arrows
Arrows Poison
Arrows Poison
Archers
Poison Archers Arrows
Arrows
Poison Knight
Arrows Ice Golem Poison
Arrows Poison
Poison
Poison
Poison

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