My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Barbarians Graveyard
Zap
Graveyard
Barbarian Barrel
Knight Tesla Barbarians Executioner Graveyard
The Log
Barbarians Graveyard
Earthquake
Tesla Barbarians Graveyard
Arrows
Graveyard
Royal Delivery
Knight Barbarians Executioner Graveyard
Fireball
Tesla Barbarians Executioner
Poison
Barbarians Executioner Graveyard
Lightning
Knight Tesla Executioner
Rocket
Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tornado Poison Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Tornado Tesla Poison Barbarians Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Tornado Tesla

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Knight
Knight
Executioner Graveyard Arrows Poison
Tesla
Barbarians
Tornado
Executioner Poison Graveyard
Poison
Graveyard Knight Tornado
Executioner
Knight Tornado
Graveyard
Arrows Knight Poison Tornado

Defense Synergies 3 9

Arrows
Knight Tesla Barbarians Tornado
Knight
Tesla Executioner Arrows Tornado Poison
Tesla
Knight Arrows Tornado Poison
Barbarians
Arrows
Tornado
Executioner Arrows Knight Tesla Poison
Poison
Knight Tesla Tornado
Executioner
Knight Tornado
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Executioner
Barbarians Knight Tesla Executioner
Tesla Barbarians Tornado Knight Executioner
Tesla Barbarians Knight
Arrows Barbarians Tornado Poison
Arrows Tornado Tesla Executioner
Tesla Tornado Arrows Poison Executioner
Arrows Tesla Barbarians Poison
Tesla Barbarians Tornado
Knight Tornado Tesla Barbarians
Barbarians Poison Executioner Arrows Knight Tesla Tornado
Arrows Tesla Executioner Tornado Poison
Tesla Barbarians Knight
Executioner Arrows Tesla Barbarians Tornado Poison
Barbarians Knight Tesla
Barbarians Tornado Tesla
Tesla Barbarians Arrows Knight Tornado Poison Executioner
Arrows Tesla Knight Barbarians Tornado Executioner
Arrows Tornado Poison Executioner Knight Tesla Barbarians
Barbarians Tesla Tornado
Arrows Knight Tesla Barbarians Poison Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Tesla
Poison Arrows Knight Tesla Executioner
Barbarians Knight
Knight Tesla Barbarians Tornado
Barbarians Knight Tesla Executioner
Arrows Poison Executioner Tesla Tornado
Knight Tesla Barbarians
Knight Tesla Barbarians
Knight Barbarians Tornado Poison
Tesla Barbarians
Knight Tesla Barbarians
Arrows Barbarians Tornado Poison
Barbarians Knight Tesla Executioner
Tesla Barbarians Executioner
Tesla Barbarians Knight Tornado Poison Executioner
Arrows Poison Executioner Tesla Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight
Arrows Poison Tornado Executioner
Arrows Poison
Arrows Knight Barbarians Poison
Poison Executioner Arrows
Arrows Poison Executioner Tornado
Arrows Tornado Poison Executioner
Arrows Poison Tornado Executioner
Arrows Poison Tornado
Tornado Poison
Poison Arrows Knight Tornado
Poison Arrows Tornado Executioner
Poison Knight Executioner
Arrows Poison
Arrows Poison
Arrows Poison Executioner
Arrows Poison Executioner
Arrows Tornado Poison
Arrows Poison Executioner
Arrows Tornado Poison
Poison
Arrows Tornado Poison
Tornado
Arrows Barbarians Poison
Arrows Tornado Poison Executioner
Arrows Poison Tornado Executioner
Arrows Tornado Poison
Poison Arrows Tornado
Poison Arrows Tornado Executioner
Poison
Poison Arrows
Arrows Poison
Arrows Poison
Barbarians
Poison Arrows Tornado Executioner
Arrows
Poison Knight Executioner
Arrows Poison Executioner
Arrows Tornado Poison
Executioner
Tornado Poison
Tornado Poison Executioner
Poison Tornado Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: