My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Giant Skeleton Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Giant Skeleton Inferno Dragon
Giant Snowball
Bats Flying Machine Skeleton Army Inferno Dragon Lumberjack
Zap
Bats Flying Machine Skeleton Army Inferno Dragon
Barbarian Barrel
Skeleton Army Giant Skeleton Lumberjack
The Log
Skeleton Army Giant Skeleton Lumberjack
Earthquake
Skeleton Army
Arrows
Bats Flying Machine Skeleton Army
Royal Delivery
Bats Flying Machine Skeleton Army Giant Skeleton Inferno Dragon Lumberjack
Fireball
Flying Machine Skeleton Army Inferno Dragon Lumberjack
Poison
Bats Flying Machine Skeleton Army
Lightning
Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Poison Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Skeleton Army Flying Machine Poison Inferno Dragon Lumberjack Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Giant Snowball Skeleton Army Flying Machine

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Flying Machine Inferno Dragon Lumberjack
Giant Snowball
Flying Machine Poison Giant Skeleton Lumberjack
Flying Machine
Bats Giant Snowball Giant Skeleton Lumberjack
Skeleton Army
Poison
Giant Snowball Giant Skeleton
Giant Skeleton
Bats Giant Snowball Flying Machine Poison Lumberjack
Inferno Dragon
Bats
Lumberjack
Bats Giant Snowball Flying Machine Giant Skeleton

Defense Synergies 0 16

Bats
Giant Snowball Giant Skeleton Inferno Dragon Lumberjack
Giant Snowball
Bats Flying Machine Poison Giant Skeleton Inferno Dragon Lumberjack
Flying Machine
Giant Snowball Skeleton Army Giant Skeleton Lumberjack
Skeleton Army
Flying Machine Giant Skeleton Inferno Dragon Lumberjack
Poison
Giant Snowball
Giant Skeleton
Bats Giant Snowball Flying Machine Skeleton Army Lumberjack
Inferno Dragon
Bats Giant Snowball Skeleton Army
Lumberjack
Bats Giant Snowball Flying Machine Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine
Skeleton Army Inferno Dragon Lumberjack Bats Flying Machine
Skeleton Army Lumberjack Bats Giant Snowball Giant Skeleton Inferno Dragon
Skeleton Army Inferno Dragon Lumberjack Bats
Skeleton Army Poison Giant Skeleton Lumberjack
Skeleton Army Bats Giant Snowball Flying Machine Lumberjack
Bats Giant Snowball Inferno Dragon Flying Machine Poison
Flying Machine Poison Giant Skeleton
Inferno Dragon Skeleton Army Lumberjack
Skeleton Army Giant Snowball Giant Skeleton Lumberjack
Bats Skeleton Army Poison Giant Snowball Flying Machine Giant Skeleton Lumberjack
Inferno Dragon Bats Giant Snowball Flying Machine Poison
Skeleton Army Lumberjack Bats Giant Snowball Flying Machine Giant Skeleton
Skeleton Army Bats Giant Snowball Poison Lumberjack
Skeleton Army Inferno Dragon Lumberjack
Skeleton Army Giant Snowball Inferno Dragon Lumberjack
Bats Skeleton Army Poison Lumberjack
Bats Giant Snowball Flying Machine Skeleton Army Lumberjack
Giant Snowball Poison Bats Flying Machine Giant Skeleton Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Skeleton Army Bats Giant Snowball Flying Machine Poison Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Giant Snowball Giant Skeleton
Poison Giant Snowball Flying Machine Inferno Dragon Lumberjack
Skeleton Army Giant Skeleton Lumberjack Bats
Skeleton Army Giant Skeleton Lumberjack Bats
Giant Skeleton Skeleton Army Inferno Dragon Lumberjack
Poison Bats Giant Snowball Flying Machine
Skeleton Army Bats Flying Machine Giant Skeleton Lumberjack
Giant Skeleton Skeleton Army Inferno Dragon Lumberjack
Giant Skeleton Bats Giant Snowball Flying Machine Skeleton Army Poison Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Bats Flying Machine Giant Skeleton Lumberjack
Skeleton Army Giant Snowball Poison Giant Skeleton
Skeleton Army Giant Skeleton Lumberjack
Flying Machine Skeleton Army
Skeleton Army Bats Flying Machine Poison Giant Skeleton Inferno Dragon Lumberjack
Bats Poison Giant Snowball Flying Machine Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Giant Skeleton
Poison Giant Snowball Flying Machine
Flying Machine Poison Giant Skeleton
Flying Machine Poison Giant Skeleton
Poison Giant Snowball
Poison Bats Giant Snowball Flying Machine
Flying Machine Poison
Poison Giant Snowball Flying Machine
Poison Giant Snowball Flying Machine
Bats Giant Snowball Poison Lumberjack
Poison Flying Machine
Poison Giant Snowball Flying Machine
Flying Machine Poison Giant Snowball
Flying Machine Poison
Giant Snowball Flying Machine Poison
Giant Snowball Flying Machine Poison
Flying Machine Poison
Giant Snowball Poison
Bats
Giant Snowball Flying Machine Poison
Giant Snowball Flying Machine Poison
Poison Giant Skeleton
Giant Snowball Poison
Giant Snowball Flying Machine Poison
Giant Snowball Poison
Inferno Dragon
Poison Giant Snowball Flying Machine
Giant Snowball Flying Machine Poison
Poison
Poison Bats Giant Snowball Flying Machine
Bats Giant Snowball Flying Machine Poison
Giant Snowball
Poison Giant Snowball
Giant Snowball Poison
Giant Skeleton
Giant Snowball Poison
Bats Flying Machine Skeleton Army
Poison Giant Snowball Flying Machine
Poison Flying Machine Lumberjack
Giant Snowball Flying Machine Poison
Giant Snowball Poison Giant Skeleton
Flying Machine
Bats Giant Snowball Flying Machine Poison Giant Skeleton
Bats Giant Snowball Flying Machine Poison
Poison Giant Snowball Flying Machine Giant Skeleton

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