My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Flying Machine Royal Ghost Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Battle Ram Flying Machine Barbarian Barrel Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram
Giant Snowball
Battle Ram Flying Machine
Zap
Battle Ram Flying Machine
Barbarian Barrel
Elite Barbarians Battle Ram Royal Ghost Electro Wizard Magic Archer
The Log
Elite Barbarians Battle Ram
Earthquake
Arrows
Flying Machine
Royal Delivery
Elite Barbarians Battle Ram Flying Machine Royal Ghost Electro Wizard Magic Archer
Fireball
Elite Barbarians Battle Ram Flying Machine Electro Wizard Magic Archer
Poison
Flying Machine Electro Wizard Magic Archer
Lightning
Elite Barbarians Battle Ram Electro Wizard Magic Archer
Rocket
Elite Barbarians Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Poison Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Royal Ghost Battle Ram Flying Machine Poison Electro Wizard Magic Archer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Royal Ghost Battle Ram Flying Machine

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Battle Ram Barbarian Barrel Royal Ghost
Battle Ram
Poison Magic Archer Elite Barbarians Flying Machine Barbarian Barrel Royal Ghost Electro Wizard
Flying Machine
Battle Ram Barbarian Barrel Royal Ghost
Barbarian Barrel
Elite Barbarians Battle Ram Flying Machine
Poison
Battle Ram Royal Ghost
Royal Ghost
Elite Barbarians Battle Ram Flying Machine Poison Electro Wizard Magic Archer
Electro Wizard
Battle Ram Royal Ghost Magic Archer
Magic Archer
Battle Ram Royal Ghost Electro Wizard

Defense Synergies 0 9

Elite Barbarians
Battle Ram
Flying Machine
Barbarian Barrel Royal Ghost Electro Wizard
Barbarian Barrel
Flying Machine Poison Electro Wizard Magic Archer
Poison
Barbarian Barrel Electro Wizard
Royal Ghost
Flying Machine Electro Wizard
Electro Wizard
Flying Machine Barbarian Barrel Poison Royal Ghost Magic Archer
Magic Archer
Barbarian Barrel Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Barbarian Barrel Electro Wizard Magic Archer
Elite Barbarians Flying Machine Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Barbarian Barrel Poison
Barbarian Barrel Flying Machine Royal Ghost Electro Wizard Magic Archer
Electro Wizard Flying Machine Poison Magic Archer
Flying Machine Barbarian Barrel Poison Electro Wizard Magic Archer
Elite Barbarians
Elite Barbarians Barbarian Barrel Royal Ghost Electro Wizard
Poison Electro Wizard Flying Machine Barbarian Barrel Royal Ghost Magic Archer
Flying Machine Poison Electro Wizard Magic Archer
Elite Barbarians Flying Machine Electro Wizard
Barbarian Barrel Poison Royal Ghost Electro Wizard Magic Archer
Elite Barbarians Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Poison Electro Wizard
Elite Barbarians Flying Machine Barbarian Barrel Royal Ghost Electro Wizard Magic Archer
Barbarian Barrel Poison Flying Machine Royal Ghost Electro Wizard Magic Archer
Elite Barbarians Electro Wizard
Royal Ghost Elite Barbarians Flying Machine Barbarian Barrel Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Barbarian Barrel Royal Ghost Electro Wizard
Poison Electro Wizard Elite Barbarians Flying Machine Barbarian Barrel Royal Ghost Magic Archer
Elite Barbarians Electro Wizard
Elite Barbarians Barbarian Barrel Electro Wizard
Elite Barbarians
Poison Flying Machine Electro Wizard Magic Archer
Elite Barbarians Flying Machine Electro Wizard
Elite Barbarians
Electro Wizard Elite Barbarians Flying Machine Barbarian Barrel Poison Magic Archer
Elite Barbarians Flying Machine
Elite Barbarians Poison Electro Wizard
Elite Barbarians
Flying Machine Magic Archer
Elite Barbarians Electro Wizard Flying Machine Barbarian Barrel Poison Magic Archer
Poison Elite Barbarians Flying Machine Barbarian Barrel Royal Ghost Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Flying Machine Barbarian Barrel Royal Ghost
Poison Flying Machine Barbarian Barrel Royal Ghost Electro Wizard Magic Archer
Flying Machine Barbarian Barrel Poison Magic Archer
Flying Machine Barbarian Barrel Poison
Poison Barbarian Barrel Magic Archer
Poison Flying Machine Magic Archer
Flying Machine Poison Magic Archer
Poison Flying Machine Barbarian Barrel Magic Archer
Poison Flying Machine
Elite Barbarians Poison Electro Wizard
Poison Flying Machine Barbarian Barrel Electro Wizard Magic Archer
Poison Flying Machine Magic Archer
Flying Machine Poison Elite Barbarians Barbarian Barrel Magic Archer
Flying Machine Barbarian Barrel Poison Magic Archer
Elite Barbarians Flying Machine Barbarian Barrel Poison Magic Archer
Flying Machine Barbarian Barrel Poison Magic Archer
Magic Archer Flying Machine Barbarian Barrel Poison
Barbarian Barrel Poison
Flying Machine Barbarian Barrel Poison Electro Wizard Magic Archer
Flying Machine Barbarian Barrel Poison Magic Archer
Poison Magic Archer
Poison
Flying Machine Barbarian Barrel Poison
Poison Barbarian Barrel Magic Archer
Poison Flying Machine Barbarian Barrel Royal Ghost Electro Wizard Magic Archer
Flying Machine Poison Magic Archer
Poison Barbarian Barrel Magic Archer
Elite Barbarians Poison Flying Machine Electro Wizard Magic Archer
Electro Wizard Flying Machine Poison
Elite Barbarians
Poison Magic Archer
Poison Electro Wizard Magic Archer
Poison Magic Archer
Electro Wizard Flying Machine Barbarian Barrel Magic Archer
Poison Flying Machine Electro Wizard Magic Archer
Barbarian Barrel
Poison Flying Machine Electro Wizard Magic Archer
Flying Machine Poison Magic Archer
Poison
Elite Barbarians Flying Machine
Elite Barbarians Flying Machine Poison Electro Wizard Magic Archer
Flying Machine Poison Electro Wizard Magic Archer
Poison Flying Machine Barbarian Barrel Royal Ghost Electro Wizard Magic Archer

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