My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Flying Machine Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Flying Machine Barbarian Hut Three Musketeers Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Battle Ram Flying Machine Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Three Musketeers Bandit
Giant Snowball
Fire Spirit Battle Ram Flying Machine Three Musketeers
Zap
Fire Spirit Battle Ram Flying Machine Three Musketeers Bandit
Barbarian Barrel
Fire Spirit Battle Ram Barbarian Hut Three Musketeers Bandit
The Log
Fire Spirit Battle Ram Barbarian Hut Three Musketeers Bandit
Earthquake
Barbarian Hut
Arrows
Fire Spirit Flying Machine
Royal Delivery
Fire Spirit Battle Ram Flying Machine Three Musketeers Bandit
Fireball
Battle Ram Flying Machine Barbarian Hut Three Musketeers Bandit
Poison
Flying Machine Barbarian Hut Three Musketeers
Lightning
Battle Ram Barbarian Hut Three Musketeers Bandit
Rocket
Barbarian Hut Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Bandit Battle Ram Flying Machine Poison Barbarian Hut Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Bandit Battle Ram

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Battle Ram Barbarian Hut Three Musketeers Bandit
Battle Ram
Poison The Log Bandit Fire Spirit Flying Machine Barbarian Hut Three Musketeers
Flying Machine
Battle Ram Barbarian Hut Three Musketeers
Barbarian Hut
Fire Spirit Battle Ram Flying Machine Three Musketeers Bandit
Three Musketeers
Fire Spirit Battle Ram Flying Machine Barbarian Hut The Log Bandit
Poison
Battle Ram The Log
The Log
Battle Ram Three Musketeers Poison Bandit
Bandit
Battle Ram Fire Spirit Barbarian Hut Three Musketeers The Log

Defense Synergies 0 9

Fire Spirit
The Log
Battle Ram
Flying Machine
Barbarian Hut The Log Bandit
Barbarian Hut
Flying Machine The Log
Three Musketeers
The Log Bandit
Poison
The Log
The Log
Fire Spirit Flying Machine Barbarian Hut Three Musketeers Poison Bandit
Bandit
Flying Machine Three Musketeers The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Flying Machine The Log
Barbarian Hut Flying Machine Three Musketeers The Log Bandit
Barbarian Hut Three Musketeers Fire Spirit Bandit
Barbarian Hut Three Musketeers Bandit
Poison The Log
The Log Fire Spirit Flying Machine Bandit
Three Musketeers Fire Spirit Flying Machine Barbarian Hut Poison
Barbarian Hut Flying Machine Poison The Log Bandit
Barbarian Hut Three Musketeers
Fire Spirit Bandit
Poison Flying Machine The Log Bandit
Three Musketeers Flying Machine Barbarian Hut Poison
Barbarian Hut Fire Spirit Flying Machine Three Musketeers The Log Bandit
Fire Spirit Barbarian Hut Three Musketeers Poison The Log
Barbarian Hut Three Musketeers Bandit
Barbarian Hut Three Musketeers The Log Bandit
Barbarian Hut Three Musketeers Poison
Fire Spirit Flying Machine Barbarian Hut Three Musketeers The Log Bandit
Poison The Log Fire Spirit Flying Machine Barbarian Hut Bandit
Barbarian Hut Three Musketeers
Fire Spirit Flying Machine Poison The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Bandit
Poison Bandit Flying Machine The Log
Bandit Barbarian Hut The Log
Barbarian Hut The Log Bandit
Barbarian Hut Three Musketeers Bandit
Fire Spirit Poison Flying Machine Three Musketeers
Flying Machine Barbarian Hut Bandit
Barbarian Hut
Flying Machine Barbarian Hut Poison The Log Bandit
Barbarian Hut Three Musketeers
Flying Machine
Poison The Log
Barbarian Hut Three Musketeers Bandit
Flying Machine Barbarian Hut Three Musketeers
Flying Machine Barbarian Hut Three Musketeers Poison The Log
Poison Flying Machine Barbarian Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Barbarian Hut The Log Bandit
Poison Flying Machine The Log Bandit
Flying Machine Barbarian Hut Poison The Log Bandit
Flying Machine Barbarian Hut Poison The Log
Poison Fire Spirit The Log
Poison Fire Spirit Flying Machine
Fire Spirit Flying Machine Poison The Log
Poison The Log Fire Spirit Flying Machine Barbarian Hut
Poison The Log Flying Machine Bandit
Fire Spirit Three Musketeers Poison
Poison Flying Machine The Log Bandit
Poison Fire Spirit Flying Machine
Flying Machine Poison Fire Spirit Barbarian Hut Three Musketeers The Log Bandit
Flying Machine Poison Bandit
Flying Machine Barbarian Hut Poison The Log
Flying Machine Barbarian Hut Three Musketeers Poison The Log Bandit
Flying Machine Barbarian Hut Three Musketeers Poison The Log Bandit
Three Musketeers Poison
Fire Spirit Flying Machine Three Musketeers Poison The Log Bandit
Fire Spirit Flying Machine Poison The Log
Poison The Log
Poison
The Log
Flying Machine Barbarian Hut Poison The Log
Poison The Log Fire Spirit
Poison The Log Flying Machine Bandit
Flying Machine Poison The Log Bandit
Poison The Log Bandit
Poison Fire Spirit Flying Machine
Flying Machine Poison
Poison The Log Bandit
Poison
Poison The Log
Fire Spirit Flying Machine Barbarian Hut Bandit
Poison Fire Spirit Flying Machine Three Musketeers
The Log
Poison Flying Machine Three Musketeers
The Log Flying Machine Poison
Poison
Flying Machine Three Musketeers
Flying Machine Poison The Log
Flying Machine Poison
Poison Flying Machine The Log Bandit

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