My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Ice Golem Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Rascals Ice Golem Baby Dragon Fisherman Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Rascals Ice Golem Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Fisherman
Giant Snowball
Bats Skeleton Barrel Baby Dragon Fisherman
Zap
Bats Skeleton Barrel Fisherman
Barbarian Barrel
Skeleton Barrel Rascals Magic Archer
The Log
Skeleton Barrel Rascals Fisherman
Earthquake
Arrows
Bats Skeleton Barrel Rascals
Royal Delivery
Bats Skeleton Barrel Rascals Baby Dragon Fisherman Magic Archer
Fireball
Skeleton Barrel Rascals Baby Dragon Fisherman Magic Archer
Poison
Bats Skeleton Barrel Rascals Fisherman Magic Archer
Lightning
Ice Golem Baby Dragon Fisherman Magic Archer
Rocket
Rascals Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Baby Dragon Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Baby Dragon Poison Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Ice Golem Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Skeleton Barrel Fisherman Baby Dragon Poison Magic Archer Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Ice Golem Skeleton Barrel Fisherman

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Ice Golem Rascals Baby Dragon Fisherman
Skeleton Barrel
Bats Rascals Ice Golem Poison Fisherman Magic Archer
Rascals
Bats Skeleton Barrel Baby Dragon Magic Archer
Ice Golem
Bats Skeleton Barrel Baby Dragon Magic Archer
Baby Dragon
Bats Rascals Ice Golem Poison Fisherman
Poison
Skeleton Barrel Baby Dragon
Fisherman
Bats Skeleton Barrel Baby Dragon
Magic Archer
Skeleton Barrel Rascals Ice Golem

Defense Synergies 0 10

Bats
Rascals Ice Golem Baby Dragon Fisherman
Skeleton Barrel
Rascals
Bats Baby Dragon
Ice Golem
Bats Baby Dragon Poison Fisherman Magic Archer
Baby Dragon
Bats Rascals Ice Golem
Poison
Ice Golem
Fisherman
Bats Ice Golem Magic Archer
Magic Archer
Ice Golem Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Ice Golem Baby Dragon Magic Archer
Bats Rascals Fisherman
Fisherman Bats Rascals
Bats Rascals Fisherman
Poison
Bats Rascals Baby Dragon Magic Archer
Bats Rascals Baby Dragon Poison Magic Archer
Skeleton Barrel Rascals Ice Golem Baby Dragon Poison Magic Archer
Rascals Fisherman
Rascals Ice Golem Fisherman
Bats Poison Rascals Ice Golem Baby Dragon Fisherman Magic Archer
Bats Rascals Baby Dragon Poison Magic Archer
Bats Rascals
Bats Rascals Baby Dragon Poison Magic Archer
Rascals
Rascals Fisherman
Bats Rascals Poison Fisherman
Bats Rascals Baby Dragon Fisherman Magic Archer
Baby Dragon Poison Bats Rascals Ice Golem Fisherman Magic Archer
Fisherman
Rascals Bats Baby Dragon Poison Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Ice Golem Fisherman
Poison Skeleton Barrel Ice Golem Baby Dragon Fisherman Magic Archer
Bats Rascals Ice Golem Fisherman
Bats Rascals Ice Golem Fisherman
Rascals Fisherman
Poison Bats Skeleton Barrel Rascals Ice Golem Baby Dragon Magic Archer
Rascals Bats Ice Golem
Rascals Fisherman
Bats Ice Golem Baby Dragon Poison Magic Archer
Bats Rascals
Poison
Rascals Ice Golem
Rascals Baby Dragon Magic Archer
Rascals Bats Ice Golem Baby Dragon Poison Fisherman Magic Archer
Bats Poison Rascals Ice Golem Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Magic Archer Rascals Ice Golem Baby Dragon
Poison Skeleton Barrel Baby Dragon Fisherman Magic Archer
Skeleton Barrel Baby Dragon Poison Magic Archer
Skeleton Barrel Rascals Ice Golem Poison
Poison Baby Dragon Magic Archer
Poison Bats Skeleton Barrel Ice Golem Baby Dragon Magic Archer
Baby Dragon Poison Magic Archer
Poison Skeleton Barrel Ice Golem Baby Dragon Magic Archer
Poison Skeleton Barrel Fisherman
Bats Poison Fisherman
Poison Skeleton Barrel Fisherman Magic Archer
Poison Baby Dragon Magic Archer
Poison Skeleton Barrel Ice Golem Baby Dragon Fisherman Magic Archer
Skeleton Barrel Baby Dragon Poison Fisherman Magic Archer
Skeleton Barrel Ice Golem Baby Dragon Poison Fisherman Magic Archer
Skeleton Barrel Baby Dragon Poison Magic Archer
Magic Archer Skeleton Barrel Baby Dragon Poison
Poison
Bats Fisherman
Skeleton Barrel Baby Dragon Poison Fisherman Magic Archer
Skeleton Barrel Baby Dragon Poison Magic Archer
Baby Dragon Poison Magic Archer
Poison
Fisherman
Skeleton Barrel Baby Dragon Poison
Ice Golem Poison Baby Dragon Magic Archer
Fisherman
Poison Skeleton Barrel Baby Dragon Fisherman Magic Archer
Skeleton Barrel Baby Dragon Poison Fisherman Magic Archer
Poison Skeleton Barrel Baby Dragon Fisherman Magic Archer
Poison Bats Ice Golem Baby Dragon Magic Archer
Bats Skeleton Barrel Poison
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Skeleton Barrel Bats Magic Archer
Poison Baby Dragon Magic Archer
Poison Rascals Baby Dragon Magic Archer
Skeleton Barrel Ice Golem Baby Dragon Poison Magic Archer
Poison
Bats Rascals Baby Dragon Poison Magic Archer
Bats Poison Magic Archer
Poison Skeleton Barrel Baby Dragon Magic Archer

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