My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Poison Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Miner
Zap
Barbarian Barrel
Executioner Ice Wizard
The Log
Earthquake
Arrows
Royal Delivery
Executioner Miner Ice Wizard
Fireball
Executioner Ice Wizard
Poison
Executioner Ice Wizard
Lightning
Executioner Ice Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket Tornado Poison Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Rocket Tornado Poison Executioner The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Poison Executioner Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Miner Ice Wizard Fireball Poison Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Tornado Miner Ice Wizard

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado The Log Miner
Rocket
Tornado Miner
Tornado
Fireball Rocket Executioner Poison The Log Ice Wizard
Poison
Miner Tornado The Log
Executioner
Tornado The Log Miner
The Log
Fireball Tornado Poison Executioner Miner
Miner
Poison Fireball Rocket Executioner The Log
Ice Wizard
Tornado

Defense Synergies 5 10

Fireball
Tornado The Log Miner Ice Wizard
Rocket
Tornado The Log
Tornado
Fireball Rocket Executioner Ice Wizard Poison The Log
Poison
Tornado The Log Ice Wizard
Executioner
Tornado The Log
The Log
Fireball Rocket Tornado Poison Executioner Miner Ice Wizard
Miner
Fireball The Log
Ice Wizard
Tornado Fireball Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Fireball Executioner The Log
Executioner The Log Ice Wizard
Rocket Tornado Executioner Ice Wizard
Ice Wizard
Fireball Rocket Tornado Poison The Log
Fireball Tornado The Log Executioner Ice Wizard
Rocket Tornado Fireball Poison Executioner Ice Wizard
Rocket Fireball Poison The Log
Tornado Ice Wizard
Tornado Miner Ice Wizard
Poison Executioner Ice Wizard Fireball Tornado The Log
Executioner Fireball Tornado Poison Ice Wizard
Fireball Rocket The Log Ice Wizard
Fireball Rocket Executioner Tornado Poison The Log
Rocket Tornado Fireball The Log
Fireball Tornado Poison Executioner
Fireball Tornado Executioner The Log Ice Wizard
Tornado Poison Executioner The Log Fireball Ice Wizard
Tornado
Fireball Poison Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball
Fireball Poison Rocket Executioner The Log Miner
Rocket The Log
Rocket Fireball Tornado The Log
Executioner
Fireball Rocket Poison Executioner Tornado Ice Wizard
Rocket Fireball Ice Wizard
Rocket Fireball Tornado Poison The Log
Rocket Fireball Tornado Poison The Log
Rocket Fireball Executioner
Fireball Executioner
Fireball Rocket Tornado Poison Executioner The Log
Poison Executioner Fireball The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Rocket The Log
Fireball Poison Tornado Executioner The Log Miner Ice Wizard
Rocket Fireball Poison The Log Miner
Fireball Rocket Poison The Log
Fireball Rocket Poison Executioner The Log
Fireball Poison Executioner Rocket Tornado Ice Wizard
Tornado Poison Executioner The Log
Fireball Poison The Log Tornado Executioner Ice Wizard
Fireball Poison The Log Miner Tornado
Rocket Fireball Tornado Poison
Rocket Poison Miner Fireball Tornado The Log
Fireball Poison Rocket Tornado Executioner
Rocket Poison Fireball Executioner The Log Miner
Fireball Rocket Poison
Fireball Poison The Log
Rocket Fireball Poison Executioner The Log
Fireball Rocket Poison Executioner The Log
Fireball Rocket Tornado Poison
Rocket
Rocket Fireball Poison Executioner The Log
Rocket Fireball Tornado Poison The Log Miner
Rocket Fireball Poison The Log
Rocket Fireball Tornado Poison
Rocket Tornado The Log
Rocket Fireball Poison The Log
Tornado Poison The Log Fireball Executioner Ice Wizard
Fireball Poison The Log Miner Tornado Executioner Ice Wizard
Fireball Tornado Poison The Log Miner
Fireball Rocket Poison Miner Tornado The Log
Poison Fireball Tornado Executioner Ice Wizard
Rocket Fireball Poison
Fireball
Poison Fireball Rocket The Log Miner
Rocket Fireball Poison
Rocket Fireball Poison The Log
Fireball Rocket
Fireball Rocket Poison Tornado Executioner Ice Wizard
The Log Fireball
Fireball Poison Miner Rocket Executioner
The Log Fireball Poison Executioner
Rocket Fireball Tornado Poison
Executioner
Fireball Rocket Tornado Poison The Log
Fireball Rocket Tornado Poison Executioner
Poison Fireball Rocket Tornado Executioner The Log Miner

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