My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight Royal Recruits Flying Machine Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Flying Machine Royal Hogs Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Royal Recruits Royal Hogs Balloon
Giant Snowball
Skeletons Bats Royal Recruits Flying Machine Royal Hogs Balloon
Zap
Skeletons Bats Flying Machine Royal Hogs Balloon
Barbarian Barrel
Skeletons Knight Royal Recruits Royal Hogs
The Log
Skeletons Royal Recruits Royal Hogs
Earthquake
Skeletons Royal Hogs
Arrows
Skeletons Bats Royal Recruits Flying Machine Royal Hogs
Royal Delivery
Skeletons Bats Knight Royal Recruits Flying Machine Royal Hogs Balloon
Fireball
Flying Machine Royal Hogs Balloon
Poison
Bats Royal Recruits Flying Machine Royal Hogs Balloon
Lightning
Knight Balloon
Rocket
Royal Hogs Balloon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Royal Recruits Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Knight Flying Machine Poison Royal Hogs Balloon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Knight Flying Machine

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Knight Balloon Royal Recruits Flying Machine Royal Hogs
Knight
Bats Balloon Flying Machine Royal Hogs Poison
Royal Recruits
Bats Flying Machine Royal Hogs
Flying Machine
Bats Knight Royal Recruits Royal Hogs Balloon
Royal Hogs
Bats Knight Royal Recruits Flying Machine Poison
Poison
Knight Royal Hogs Balloon
Balloon
Bats Knight Flying Machine Poison

Defense Synergies 1 7

Skeletons
Bats Knight Flying Machine Poison
Bats
Knight Skeletons Royal Recruits
Knight
Bats Skeletons Flying Machine Poison
Royal Recruits
Bats
Flying Machine
Skeletons Knight
Royal Hogs
Poison
Skeletons Knight
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Flying Machine
Skeletons Bats Knight Royal Recruits Flying Machine
Skeletons Bats Knight Royal Recruits
Royal Recruits Skeletons Bats Knight
Royal Recruits Poison
Skeletons Bats Flying Machine
Bats Flying Machine Poison
Royal Recruits Flying Machine Poison
Skeletons Royal Recruits
Knight Skeletons Royal Recruits
Bats Poison Skeletons Knight Royal Recruits Flying Machine
Bats Flying Machine Poison
Royal Recruits Skeletons Bats Knight Flying Machine
Bats Royal Recruits Poison
Royal Recruits Knight
Royal Recruits
Skeletons Bats Knight Royal Recruits Poison
Bats Knight Royal Recruits Flying Machine
Poison Bats Knight Royal Recruits Flying Machine
Royal Recruits
Royal Recruits Bats Knight Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Skeletons
Poison Knight Flying Machine
Royal Recruits Skeletons Bats Knight
Royal Recruits Bats Knight
Royal Recruits Skeletons Knight
Poison Skeletons Bats Flying Machine
Royal Recruits Skeletons Bats Knight Flying Machine
Knight Royal Recruits
Royal Recruits Skeletons Bats Knight Flying Machine Poison
Royal Recruits Skeletons
Bats Knight Royal Recruits Flying Machine
Royal Recruits Poison
Royal Recruits Skeletons Knight
Royal Recruits Flying Machine
Royal Recruits Skeletons Bats Knight Flying Machine Poison
Bats Poison Royal Recruits Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Royal Recruits Flying Machine
Poison Flying Machine
Flying Machine Poison
Knight Royal Recruits Flying Machine Poison
Poison
Poison Bats Flying Machine
Flying Machine Poison
Poison Flying Machine
Poison Flying Machine
Bats Poison
Poison Knight Royal Recruits Flying Machine
Poison Flying Machine
Flying Machine Poison Knight
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Royal Recruits Flying Machine Poison
Poison
Bats
Flying Machine Poison
Flying Machine Poison
Poison
Poison
Royal Recruits Flying Machine Poison
Poison
Poison Flying Machine
Flying Machine Poison
Poison
Poison Bats Flying Machine
Bats Flying Machine Poison
Poison
Poison
Poison
Bats Royal Recruits Flying Machine
Poison Flying Machine
Poison Knight Flying Machine
Flying Machine Poison
Poison
Royal Recruits Flying Machine
Bats Royal Recruits Flying Machine Poison
Bats Flying Machine Poison
Poison Royal Recruits Flying Machine

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